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8 Inventive Examples Of Immersive Technology In Education

VRScout

From virtual field trips on the planet Mars to roleplaying as histories greatest public figures, here are eight fascinating examples of immersive technology in modern education: Credit: Umiversiv. InMind2’s scientific VR game can change that. They also control his growth from a teenager to an adult.

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AXIS Full-Body Controller Makes Motion Capture Easy

VRScout

Refract Technologies’ easy-to-use full-body tracking system can be used for VR, gaming, and animation. Who needs an old-fashioned controller when you have a perfectly good set of arms and legs? Standard mode is aimed at gamers looking to immerse themselves even further in their gaming experiences.

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Left 4 Dead VR Mod Features Full Motion Controls

VRScout

So you can imagine our excitement when we learned about a new mod that lets you to play the entire single-player game in VR with six degrees of freedom on PC VR headsets. So you can imagine our excitement when we learned about a new mod that lets you to play the entire single-player game in VR with six degrees of freedom on PC VR headsets.

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Project Modular: Building an open modular controller for SteamVR

The Ghost Howls

XR ergonomics expert Rob Cole published last year on this platform an article detailing Project Caliper , that is his experiments in building fully configurable controllers for SteamVR. The article soon gets viral, and many people would have loved to see these controllers go into production.

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4 Inventive Examples of Virtual Reality in Education

ARPost

We’ll also take a look at three additional examples of super creative applications of virtual reality in education. For example, they can download lesson plans, curricula, video challenges, family activities, interactive space flight experience tools, and many other helpful materials for free. Then keep reading.

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Super-Detailed Review Of Pimax Sword Controllers!

The Ghost Howls

The author of the much-appreciated XR Caliper controllers and of many tricks to improve the ergonomics of the Valve Index has just tested for me the Pimax Sword controllers , writing the most detailed review about them you will ever find on the web. Pimax Sword Controllers – review by Rob Cole for Skarredghost. Rob Cole is back.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

But the gift is not mine, but from the XR ergonomics expert Rob Cole, that has written an INCREDIBLE guest post about his experiments in trying to build from scratch the prototype of a SteamVR controller with a modular design and optimal ergonomics. Image by Rob Cole). Introduction. Lockdowns and shortages.