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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

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At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap. It is definitely alarming to hear someone outside VR say my brain is looking good. According to Alcaide, Neurable raised around $2 million and has 13 employees.

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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding. So, how we empower the developers without hurting the user?

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New HTC Vive Releases For The Week Of 02/19/17

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We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. Recommendation: Definitely grab it at this price. Recommendation: Developers will eventually be able to get this for free on the Unity store. Cut Cut Buffet, from 2BDev. Price: $9.99.

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New HTC Vive Releases For The Week Of 02/26/17

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We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. The game has been updated from it’s Gamemaker origins and recreated in the Unity engine. Recommendation: This is a pretty unique flip on the genre that definitely takes advantage of the genre.

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Dancing and Creating VR Music at SXSW 2017

VRScout

Show It 2 Me was created with Google Tilt Brush and was the first VR experience to use the Tilt Brush Toolkit ( now in BETA ) to export elements into Unity to be animated. He decided to explore melodies associated to objects with his first VR piece, and by creating the very first VR music album for The Melody of Dust on the HTC Vive.

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VR in 2016: HTC’s $799 Vive Brings Belief To VR Skeptics

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The HTC Vive should not exist. For a troubled company that’s spent much of the past few years making losses instead of profits, the niche and expensive VR market is the last place HTC is going to make a quick buck. And yet here we are, with the smartphone maker and Valve seemingly in it for the long haul. Expected Expense.

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VRTK vs INTERACTION BUILDER: Which one is for you?

ARVR

VRTK, as other existing VR interaction toolkits, is built around logic input from controllers. Developers will have to build or find an extra module to make the bridge between the analogic hand tracking, and the logic controller input. The system is technically compatible with hand tracking, but it is not natively supported.