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VR & AR 2018: A Year In Review

VRScout

If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. So while there may not have been any bombshell announcements or jaw-dropping reveals per sey, 2018 will still go down as a key, if not climactic, year for VR & AR technology regardless. FILMMAKING IN VR. LOCATION-BASED VR.

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How to Watch the 2018 Winter Olympics in VR

Road to VR

The 2018 Winter Olympics is about to kick off in PyeongChang, South Korea today, and this year you’ll be able to watch a total of 30 events in VR, shared across live and on-demand 360/180 recordings. Samsung Gear VR – Oculus Store. Google Daydream – Google Play. image courtesy NBC.

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Facebook’s Customer Base Spells Success For The Oculus Quest

VRScout

Though I would love to let my birthday piggyback on that accomplishment, credit actually goes to Facebook-owned Oculus, which launched its Oculus Quest and Oculus Rift S headsets on that day. Having participated in a VR tournament using this cutting-edge headset, I can honestly say that Oculus’ hard work is apparent.

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Spatial Beats: Apple VR, Google Poly & LBVR Hangs On

AR Insider

Between the $299 Oculus Quest, the death of the movie theater, and the COVID stigma on shared headsets, you’d think we wouldn’t be hearing much about this right now. Finally, why in the name of the geek gods is Google shutting down Poly? Google’s own Tilt Brush, an important content creation tool, relies on Poly.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. The Mezo interactive art installation that will be the centerpiece of the show floor at VRLA 2018. First time attendees can register in VR via the official VRLA Registration 2018 app or visit VRLA. Gary Radburn, Director, Virtual and Augmented Reality, Dell.

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Microsoft Store to Lead Industry in Revenue Share to non-Game VR App Devs

Road to VR

Later this year, Microsoft is increasing the cut developers earn when publishing on the Microsoft Store. Microsoft says in a blog post that gaming apps won’t see the raise from the standard percentage, which at the time of this writing is a standard 70/30 split. Check out more details on the Microsoft blog post.

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The Apple Effect: Magic Leap Founder’s Previous Company Launches App on Vision Pro

Road to VR

View post on imgur.com Released in 2018, Magic Leap’s first headset actually had a lot in common with Vision Pro; it was multi-thousand dollar standalone mostly targeted at developers and professionals. ” Palmer Lucker donning ML1 | Image courtesy Palmer Luckey There are a few more reasons ML1 didn’t fare well. .”