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Glossary: The Metaverse and its Key Components

XR Today - Virtual Reality

.” To understand the technology better, here is a quick introduction to the top Metaverse components, ideas, and technologies: Metaverse Avatars are a user’s digital embodiment in a virtual environment or game world, and may include hyper-realistic 3D representations powered by artificial intelligence (AI). Decentraland.

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The Benefits of Virtual Reality in Banking

ARPost

Saatchi & Saatchi Sri Lanka , for example, made a virtual reality campaign for Hatton National Bank in 2015. Oculus Rift powered the virtual experience. High-resolution imagery and low-latency head-tracking brought people into a virtual environment. They called it New World Banking.

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Can Augmented Reality Help Theme Parks Recover After the Pandemic?

ARPost

Virtual reality rides have been around since 2015. Some people experience the same symptoms of motion sickness after being exposed to a virtual environment. Augmented Reality in Theme Parks. However, they have failed to take off in the way many predicted. One of the reasons for this is that it can trigger motion sickness.

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Defining a Tech Cycle and Where Augmented Reality and Virtual Reality Stand

ARPost

It took place from the 1980s (when these were initially introduced into the markets) to 2015 (when they were finally fully adopted). Others dream of a future where VR replaces the need to go to a physical office, with most meetings taking place in virtual environments.

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Netflix Didn't Make An Apple Vision Pro App, And Won't Let Its iPad App Be Available

Upload VR

Netflix does have a VR app on Meta Quest , with a cosy cabin environment, but it's capped at 480p and hasn't been updated in years. It was partially developed by John Carmack in 2015 for the Oculus-powered Samsung Gear VR. Watching traditional media on a giant virtual screen is a key focus of Apple's marketing for Vision Pro so far.

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This VR Exhibit Lets the Visually Impaired Touch Art

VRScout

The project started with a company called NeuroDigital, a Spanish VR startup that successfully launched and funded their Kickstarter campaign for Gloveone back in 2015. Once NeutroDigital’s project was funded, the company saw an opportunity to use the technology to break the barriers in the art world.

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MagiScan App Lets Users Create 3D Models With Their Smartphone

ARPost

In 2015, researchers at Carnegie Mellon University developed a tool for measuring real objects in 3D space using “average” cellphone cameras. They developed their technology to perform accurate measurements so it could be helpful in self-driving cars and virtual shopping for eyeglass frames.

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