2016 CES - Gaming and Virtual Reality Almost Doubles


According to the CEA who own and produce CES, Gaming and Virtual Reality has grown by 77% over the 2015 event. Augmented Reality CES 2015 CES 2016 HTC HTC Vive Oculus Rift Playstation VR Virtual Reality Virtual Reality News Vive VR VR NewsCES 2016 returns to Las Vegas January 6 – 9 and as always VRCircle will be there reporting on the latest VR Technology. What can VR fans expect from CES 2016?

AMD and NVIDIA Readying Their Dual-GPU Cards for VR Roll Out


Coming up on the end of 2015 and heading into Q1 2016. NVIDIA released their latest 980 Ti back in April 2015 and AMD released their high end Fiji card at CES in January. AMD CES 2015 CES 2016 Hardware NVIDIA Oculus Rift Virtual Reality Virtual Reality News VR NewsWe are looking forward to the first wave of consumer VR devices. But is the supporting PC hardware ready? It has been a while since NVIDIA and AMD released their high end cards.

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Virtual Reality Leader to Showcase Aquatronics Simulator at WorldSkills 2015

EON Reality

EON Reality and Festo Didactic are launching a Virtual Reality Aquatronics simulator at WorldSkills São Paulo 2015. EON Reality And Festo Aquatronics Virtual Reality Simulator Debuting At WorldSkills São Paulo 2015. The post Virtual Reality Leader to Showcase Aquatronics Simulator at WorldSkills 2015 appeared first on EON Reality.

PlayStation VR Processing Box


In all the demos of the PlayStation VR all most people see is the cool looking PlayStation VR device. However, what is it hooked up to? What is lurking behind the curtain? We always have known that PlayStation VR would not hook up directly to the PlayStation. VRCircle has learned the PlayStation VR will in fact plug into a box about 10 inches square and about 1.5 inches high. The box is then connected to the PlayStation console and the console remains plugged into the TV.

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ALICE VR Sci-Fi Adventure


Landing on an Alien planet to restock supplies after a technical ship malfunction you discover that all inhabitants of the planet have disappeared. You must then deal with a series of puzzles designed specifically for the Oculus Rift, and make some decisions that may help you discover what happened to the dwellers of the planet. Those decisions can also have an impact on their future and directly influence their lives. Interested?

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Crytek Announces Oculus Exclusive - The Climb


Back in October potential PlayStation VR owners were ecstatic when Crytek announced the exclusive PlayStation VR title Robinson the Journey. PC gamers who are somewhat accustomed to special treatment from Crytek were feeling left out in the dark. This week however Crytek announced a new Oculus exclusive title The Climb. The Climb is not too different from Crytek's VR Tech demos which feature rock climbing such as Back to Dinosaur Island.

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HTC Vive - Second Generation - Pictures Leaked


It seems some very well informed people over at Reddit have unearthed some leaked pictures of the second generation HTC Vive set for release in April 2016. The leaked pictures show a new and improved looking headset and very different looking controllers. The biggest difference seems to be in the controllers. Gone are the large clamp like devices to be replaced with refined looking controllers with touchpads and triggers appearing more accessible.

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Oculus Shipping Consumer Rift To Developers


For those developers working on a Q1 2016 Oculus title then you're in for a special treat. Oculus are now shipping the consumer version of the Rift along with 1.0 of the SDK to developers All you have to do is upload a preview of your app through the Oculus Submission tool. Here is the entire Oculus Blog Posting If you’re shipping a Rift title in Q1, you’ll need early access to Rift hardware and new platform features to finalize your game or application. The Rift SDK 1.0

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Lucky's Tale to be Bundled with Every Oculus Rift


Today Oculus announced that that Lucky’s Tale, the made-for-VR platformer by Playful, will be included free with every Oculus Rift! Palmer Luckey had this to say about Lucky's Tale: We always believed there was an opportunity for platformers in VR, but it wasn’t until playing Lucky’s Tale and working with the Playful team that we truly realized its potential to change how people view this genre of gaming forever.

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Football (Soccer) training and experiences with Virtual Reality and Augmented Reality Tech at Soccerex 2015!

EON Reality

The post Football (Soccer) training and experiences with Virtual Reality and Augmented Reality Tech at Soccerex 2015! Join us tomorrow for the final day of Soccerex Global in Manchester, UK, and discover the place where athletes are using Virtual Reality and Augmented Reality tech to take their game to the next level. EON Reality will be at booth 175, where we will be showing how Virtual and Augmented Reality can impact the world of football.

Merry Christmas


Merry Christmas to all VR fans. I hope 2016 will be the best year yet for VR! Picture from AFK Drawing


Oculus Rift Pre-Orders Coming Soon


With top VR Devices set to ship next year with the likes of the Oculus Rift, HTC Vive and PlayStation VR. Fans and tech geeks are getting pretty darned excited. Palmer Luckey helped to stoke the excitement today by announcing via Twitter that the Oculus Rift is still on target for a Q1 2016 release and ".Preorders Preorders are coming soon after new year." What could this statement mean in terms of a date?

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Crytek adds support for latest Oculus SDK to CRYENGINE


Cyrtek has added full support for the latest 0.8 Oculus SDK to their latest CRYENGINE 3.8.6 release as well as for the latest Touch Controllers. CRYENGINE 3.8.6 comes with support for Oculus SDK and Oculus Touch Controllers. However, in order to make use of these features you will need to install the Oculus Runtime for Windows and install the GPU drivers that are recommended by Oculus. Most of the other updates are mostly bug fixes and are listed in the release notes.

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John Carmack’s Epic 2015 Letter To Oculus VR Leaders


Another email dated February 16, 2015, is said by Harris to be written by long-time Oculus CTO John Carmack. Oculus in 2015. Date: February 16, 2015. Tagged with: blake harris , john carmack , oculus , The History Of The Future Facebook Twitter Reddit More The post John Carmack’s Epic 2015 Letter To Oculus VR Leaders appeared first on UploadVR.

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Leap Motion + VR 2015: A Look at the Year Ahead


In 2015, we’re building on this momentum with new resources for developers, while advancing support for several key VR platforms. In this post, I’d like to reflect on the year that we just left behind, and what’s coming in 2015.

Welcome to the 2015 3D Jam!


We’ve also switched up the 2015 competition with two tracks: AR/VR and Open. The post Welcome to the 2015 3D Jam! On your mark, get set, GO! This morning, our second annual 3D Jam kicks off with developers around the world competing for over $75,000 in cash and prizes – building brand new experiences for virtual reality, desktop, mobile, and beyond. Submissions are now open at itch.io/jam/leapmotion3djam. jam/leapmotion3djam.

VR Trauma and 3D Design @ LA Hacks 2015


3D design always gets us excited at Leap Motion, and this experimental Autodesk Maya 2015 integration made a big impression. The post VR Trauma and 3D Design @ LA Hacks 2015 appeared first on Leap Motion Blog. This weekend, Team Leap Motion made the trip from San Francisco to join over 1500 students at the Pauley Pavilion for LA Hacks. Amidst the sleeping bags, Red Bulls, and bleary-eyed jam sessions, we watched as hundreds of hacks came to life.

Interactive 360-Degree Videos Are Now Live on YouTube

Next Reality VR

There's a reason that YouTube continues to be the most popular video sharing site on the planet—ever since its purchase by Google, they've always made sure to load YouTube up with extra features to keep it ahead of the pack. Starting today, users can now upload full 360-degree interactive videos to YouTube. If you've ever used the Photo Sphere feature on Nexus devices, or the virtual reality mode on Google's Street View app, you're already familiar with the interface.

EON Reality is Taking Virtual Reality Jewelry Shopping to the Next Level

EON Reality

EON Reality, Inc. Next Galaxy Corp. and Richline, a Subsidiary of Berkshire Hathaway, are Taking Virtual Reality in a Unique Direction. EON Reality is developing the next social networking platform, CEEK, in partnership with Next Galaxy Corporation. While the industry is flooded with VR Gaming, EON Reality is creating VR/AR content for education, industry, and edutainment. CEO and Founder of Next Galaxy Corp.,

Jason Giambi may be retired from the MLB but EON Sports VR changed the game

EON Reality

“The Strike Zone awareness simulation is unparalleled in baseball today,” said Giambi. “I I can’t imagine what the game would have looked like if we had this technology when I broke into the league in the mid-90’s. Many kids live in cold weather climates where they can’t get out on the diamond every day. This solution allows hitters around the world to practice real-life applications and situations wherever they are.”.

Google’s Cardboard Camera App Makes Anyone a VR Photographer


Google's new app for Android lets anyone shoot immersive photos that have depth when viewed in Google Cardboard. The post Google's Cardboard Camera App Makes Anyone a VR Photographer appeared first on WIRED. Business Apps cameras google virtual reality VR

Samsung Gear VR 2015 Model Now $60

Road to VR

If you’ve got a compatible Samsung phone, here’s a deal worth considering: the 2015 Gear VR headset can be bought brand new for $60. Launched last year as the first ‘consumer’ version of the Gear VR headset, the 2015 model is still a perfectly viable choice compared to the 2016 Gear VR model released last month, provided you’ve got one of the compatible Samsung smartphones: Note 5, S6 Edge+, S6, S6 Edge, S7, and S7 Edge.

When Virtual Reality Collides with Reality, It’s Surreal In.


When Virtual Reality Collides with Reality, It’s Surreal In 1962, cinematographer Morton Heilig patented his Sensorama Stimulator —a bulky virtual-reality machine that showed 3-D films on a personal display while pumping in smells, sounds, and the sensation of wind. Heilig was never able to popularize the sensory-immersive Sensorama; it remains a curious footnote in the history of virtual reality. But a small startup based in a Portland, Oregon, garage could have better luck.

The Best Encoding Settings For Your 4k 360 3D VR Videos + FREE Encoding Tool


One of the most time consuming and frustrating tasks we encountered during our first 360 3D video productions was finding the optimal encoding settings for each of the currently available VR headsets. Each platform supports different resolutions, frame rates, codecs, and bitrates.

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How Not To Suck At VR

VR Playhouse

(and other fun facts) by Derin Turner. Over the past year, we have been hard at work here at VR Playhouse, experimenting with virtual reality, augmented reality, mixed reality, astral-projecto-realities. Some things have worked, others not so much. We’ve laughed, we’ve cried, we’ve gone on spiritual journeys to rediscover ourselves and the meaning of life. We’ve broken a lot of things. All thanks to the wondrous world of VR. And through all of this, we have learned a lot.

The Value of Virtual Tragedy

VR Playhouse

The concept of presence, of being virtually and magically transported to a place, real or imagined, and having the feeling of truly being there, has always been and will continue to be, one of the chief selling points of virtual reality. But that concept of presence, and the value that VR gives to it, becomes much more complex when we're talking about a place and an experience that no one would want to be present for.

A 360 photo album, two new VR demos and my report from Burning Man 2015

Enter VR

The post A 360 photo album, two new VR demos and my report from Burning Man 2015 appeared first on Enter VR. Post from RICOH THETA. – Spherical Image – RICOH THETA Hi there! For those who don’t want to read, let’s get the. Blogs burning man EnterVR Virtual Reality Virtual reality and psychedelics

LG Giving Away Free Virtual Reality Headset with Purchase of a New G3

Next Reality VR

With 2015's generation of flagship smartphones fast approaching, LG is turning to virtual reality to clear its G3 inventory. VR for G3 is a Google Cardboard-inspired virtual reality headset that was custom fit to encase the phone and uses a pair of lenses to create stereoscopic imagery. The headset will utilize existing Google Cardboard software, which is navigated by using a neodymium magnet switch that works with the device's gyroscope.

Hands-on: New and Improved 2016 Samsung Gear VR vs. 2015 Model

Road to VR

Our pal Ritchie Djamhur explores the differences compared to the 2015 model. Comparing the 2016 Gear VR to the 2015 version , Ritchie highlights notable improvements in the video above. The post Hands-on: New and Improved 2016 Samsung Gear VR vs. 2015 Model appeared first on Road to VR. Mobile VR Samsung Gear VR Videos gear vr 2015 gear vr 2016 gear vr comparison Ritchie Djamhur samsung gear vr

‘Tis the season for SIDEKIQ in the NFL

EON Reality

Just in time for the 2015 Football season to kickoff, teams from the NFL are investing in SIDEKIQ , the virtual reality football-simulator software, for training their QB’s. EON Sports VR developed SIDEKIQ which simulates the speed of an NFL game, allowing the user to tailor a virtual game to their perspective. Jay Crawford says players can gain endless reps in a day without punishing hits on the Quarterback. This is a real learning tool I feel will change the future of the NFL.”.

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Cereal in The Age of Virtual Reality

VR Playhouse

So Kellog's announced that they're going to be rolling out limited-edition cereal boxes that will include build-your-own VR viewers, akin to Google's DIY device, Cardboard. They'll have their own app too, with 360° videos that will reportedly include first-person rides on a mountain bike and a wingsuit. All of which is pretty cool.

Experience and Configure Your Dream Car? – Now You Can, with Augmented Reality!

EON Reality

Use EON Reality’s Augmented Reality technology to display and experience a car in full-scale. With our innovative AR applications , you can now experience high-end cars , such as Formula 1 cars, right in your driveway, garage, living room, or in a dealership showroom by using only a smartphone or a tablet. Through the app, users can select the model of the car they are viewing and select different options such as paint color, interior, and other accessories.

Golem’s 2015 Announcement Trailer (Highwire Games) Launching Fall 2019 On PSVR


The post Golem’s 2015 Announcement Trailer (Highwire Games) Launching Fall 2019 On PSVR appeared first on UploadVR. [link]. Video

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Impacting the future of Life Sciences and Healthcare with Virtual Reality and Augmented Reality

EON Reality

Join us for #ELSAHS15 on May 28th at EON Reality’s European Headquarters in Manchester, UK. Recent developments in 3D Virtual and Augmented Reality have stimulated innovation and creativity within healthcare training and education. Virtual Reality and Augmented Reality have taken safety and hands-on learning to the clinical level.

Travel to Egypt with EON Experience VR, Our Virtual Reality Knowledge Transfer Library

EON Reality

Stop dreaming about going to Egypt; this app will take you there! Maybe not physically, but virtually. Visit nine locations of Egypt in fully immersive, 360 degree environments, including The Valley of the Kings and the Temple at Luxor! Immerse yourself and experience the new Egypt 360 application available for download on your mobile device on EON Experience VR. There are nine spheres placed in order.

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The Birth of a Virtual Reality Camera Rig


When we first got seriously interested in virtual reality several months ago, we noticed that there was hardly any video content available. Now we know why; because filming in VR is very, very complicated! The main problem is that there are no off-the-shelve camera rigs available that film on all sides at the same time in stereoscopic 3D.

Adventures in storytelling, part III

VR Playhouse

Part III: SWAG, or Scientific, Wildly­ Aimed Guesses by Dylan Southard There’s always been a kind of implied power dynamic that exists in visual storytelling, a power that the storyteller is meant to have over his or her audience. And it’s more or less defined by the frame in which the story plays out. Because there’s always a frame. And the existence of that frame means that the storyteller has the ability to locate the components of his or her story in the space that the frame prescribes.