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XR Cloud Streaming to Break Down Enterprise Barriers, says Innoactive

XR Today - Mixed Reality tag

Notably, via its XR segment, the firm highlighted how spatial data cloud streaming will allow various industrial sectors, such as automated warehouse management, to grow and optimize operations thanks to emerging workplace technology. Seidl added: We have supported Unity and Unreal for a while.

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Cal Hacks 2014: Voice-Commanded Virtual Reality and Musical Data

Leapmotion

With this data visualization project, you can combine a simple generative musical algorithm with movement to create an explorable soundscape. Another virtual piano demo built in Unity. Unity Wizard. A fully interactive MMO game using Leap Motion, Firebase for real-time gaming, and Unity. Maestro’s Funhouse.

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Google ARCore Brings Augmented Reality to Android

VRScout

Taking much of what they learned and built already with Tango since 2014, Google’s ARCore doesn’t require any additional hardware and works with Java/OpenGL, Unity and Unreal. With more than two billion active devices, it now looks like Android may be on its way to the largest mobile AR platform in the world.

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The VRScout Report – The Week in VR Review

VRScout

Flight attendants can wear the AR device and, through facial recognition technology, can access flight user data like destination, loyalty status, allergies, when they received their last in-flight snack or beverage… and even assess your mood. RIDE A VIRTUAL WATERSLIDE WITHOUT GETTING WET AT TOPSHOP.

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MetaVRse is the XR engine for enterprise

The Ghost Howls

With other game engines already available, both on standalone (Unity, UE4) and web (Sumerian), why did you feel the need to create a new one? Unity and Unreal are both incredible game engines and both require specialized training and/or teams to develop for. I started working in XR in 2014, long before the term was even coined.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). I’m Chen, General Manager and Chief Editor of VRTUOLUO , also a senior media expert who has dug and studied deeply the XR industry since 2014.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. Many of you recall that I started working in VR in 2014 and my first solution was a full-body system that needed a PC, a VR headset, an array of Kinects, and some networking magic to work. Cognitive 3D.