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Spatial Beats: Rec Room, Niantic & Apple

AR Insider

The free social VR platform has over 1M active monthly users and 15M lifetime users, and is generating more and more revenue from in-game sales due to the pandemic and increasing interest in the product. The boom use is being driven by mobile, game consoles, and consumer VR headsets from Oculus and Sony. Watch the latest episode below.

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Jason Rubin Explains How Oculus Will Handle Content in a Post-Touch World

UploadVR Between Realities podcast

Rubin founded the now-legendary video game studio Naughty Dog when he was just 15 years old. But what does that look like in a post-Touch world? Check out his response in our brand new podcast: The Download. Tagged with: Podcast , Rubin , the download , touch. Interview begins at: [31:00].

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The Future of VR Arcades with VRsenal

Road to VR

LISTEN TO THE VOICES OF VR PODCAST. He says that competitive VR games are limited by teleportation and locomotion constraints, and that being able to physically move around large spaces will open up the types of social interactions that are possible with laser tag or paint ball. Donate to the Voices of VR Podcast Patreon.

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The Possibility of AR on the Urban Space

ARVR

I read a large range of books and papers on urban planning, technology, game design and gamification, locative media and governance. Since then, it became clear to me the importance of those questions, so I decided to edit the most relevant parts in smaller bites, update with some new developments and post them here.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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The XR Week Peek (2021.01.04): New Year’s Eve parties go virtual, Tundra to offer a Vive Tracker competitor, and more!

The Ghost Howls

Even more, it is easily attachable to objects and it costs less than the $100 price tag of the official Trackers. In a long blog post, its belonging company highlights how it is going to create a free and paid tier of the program , letting so all hobbysts using the software for free. Gravity Sketch to become free for everyone.