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Ultrahaptics Relaunches as ‘Ultraleap’ After Leap Motion Acquisition

Road to VR

Leap Motion, the optical hand-tracking firm, was acquired by Bristol, UK-based haptics company Ultrahaptics earlier this year. Before the acquisition of Leap Motion and the subsequent rebranding, Ultrahaptics was best known for its mid-air haptic technology which uses ultrasound to project tactile sensations onto users’ hands.

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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” Image courtesy Leap Motion. Significantly smoother hand and finger tracking, with motions that look and feel more natural.

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Ultraleap launches second generation of iconic hand tracking camera – Leap Motion Controller 2

XROM

The Leap Motion Controller 2 is the ideal hardware for experiencing Ultraleap’s world-class hand tracking. Key improvements over the original Leap Motion Controller include higher resolution cameras, an increased field of view, and 25% lower power consumption, all in a 30% smaller package for optimum placement and convenience.

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Leap Motion secures $50M to continue its work in VR/AR hand-tracking tech

Cats and VR

Leap Motion, Inc., the leading creator of motion tracking technology for natural input in virtual and augmented reality, today announced $50 million in Series C funding led by clients advised by J.P. Morgan Asset Management’s Private Equity Group, has joined Leap Motion’s board of directors.

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Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

“Anyone could put a VR headset on the end of a robotic arm, but it is our proprietary Interact software that makes this experience successful”, says Stuart Hetherington, CEO of Holovis. The real-time VR world needs to synchronise perfectly with the motion and gesture interactivity, so we’ve developed specialist software to achieve this.

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New VR Glove Uses Muscle-Like Chambers To Simulate Touch

UploadVR Between Realities podcast

In theory, the gloves could paired with other technologies like a Leap Motion sensor to simulate a wide range of activities. A full-body suit would need to be able to differentiate between pressure, impact, or muscle simulations on different areas of your body, which would also need to be fine-tuned from a software perspective.

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Varjo Unveils Human Eye-Resolution VR Headsets With Hand And Eye Tracking, Available Now

VRScout

One of the main goals of SteamVR is to support a diverse ecosystem of hardware and software. We’re very excited about the value it will unlock for demanding use-cases such as training, simulation and industrial design.”. Image Credit: Varjo. Image Credit: Varjo. Image Credit: Varjo. “We