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This Comedy Show Takes Place In Person And In VR At The Same Time

VRScout

The popular VR comedy show Failed to Render is heading to Las Vegas, Nevada later this summer. Building off that success, Render has announced plans for a hybrid comedy show which will take place digitally in AltspaceVR as well as in-person at the StarBase live venue in Las Vegas.

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KwikVR is an Oculus & Vive Compatible Wireless VR Solution to Debut at CES 2017

Road to VR

Cloud compute specialists Scalable Graphics are to debut a new 1 pound wireless PC VR solution compatible with both Oculus Rift and HTC Vive VR headsets at next weeks CES convention in Las Vegas. As we stated in our recent CES VR retrospective , wireless VR looks set to be a big focus for next weeks show in Las Vegas.

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Gaming-Themed Atari Hotels Will Include VR And AR Entertainment

VRScout

Earlier today legendary video game company Atari announced that it is partnering with innovation and strategic agency GSD Group to develop a new chain of hotels centered entirely around both classic and modern gaming. Eight locations are set to open across the US, beginning later this year in Phoenix. Feature Image Credit: Atari Inc.

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Intel’s ‘Merged Reality’ Demo Brings Actual Hands Into VR on Oculus Rift

UploadVR Between Realities podcast

The bleachers at Intel’s CES sprawling booth at the Las Vegas Convention Center were packed to the gills with eager technophiles waiting to see something incredible on Thursday afternoon. In fact, his main demonstration would use an Oculus Rift, retrofitted with Intel’s RealSense Camera.

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Walmart Brings Tricked Out ‘How to Train Your Dragon’ VR Experience to Select Stores

Road to VR

The experience is made up of “high-resolution images and 360-degree VR videos,” the company says. SEE ALSO Walmart to Launch Nation-wide VR Training Program with Over 17,000 Oculus Headsets. Merchandise includes plush toys, action figures, franchise DVDs, and video games.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

If you want to watch it, it’s a very interesting 2-hour-long video and you can find it here [link] together with a summary of the key points he said. Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space.

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Watch: Adobe Shows Off In-VR Premiere Video Editor ‘Project CloverVR’

Road to VR

Who better than Adobe then to try and tackle the not insubstantial issues and challenges facing video editors as they’re increasingly asked to tackled immersive video, shot to be viewed in VR? DiVerdi aptly demonstrates first the issues with snipping 360 video in the traditional 2D toolset.

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