Now Anyone Can Buy HoloLens 2 Direct from Microsoft

Road to VR

HoloLens 2 has been available to Microsoft business partners and developers since last year, however anyone else interested in the augmented reality headset would have to jump through a few hoops first to get their hands on the device. Image courtesy Microsoft. Microsoft Edge.

HoloLens Inside-out Tracking Is Game Changing for AR & VR, and No One Is Talking about It

Road to VR

But immersive head-mounted AR for consumers has had one major hurdle that Microsoft may have just solved. When accuracy and latency isn’t low enough, the augmented objects swing around with your head and your brain doesn’t consider them part of the world. See Also: Former Oculus VP of Engineering Demonstrates Long Range VR Tracking System. On that second check, it was confirmed: rock solid inside-out tracking.

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Eonite Claims to Have Solved Inside-out Positional Tracking for VR and AR

Road to VR

Lots of companies have made this claim actually, but Eonite specifically says they have the “world’s most accurate, lowest latency, lowest power consuming software to democratize inside-out positional tracking for VR and AR.” ” Inside-out positional tracking—the ability to precisely determine where an object is in space using only sensors mounted on the device itself—has been an obvious need but an elusive challenge for the VR and AR industries.

Microsoft Launches HoloLens 2 for Enterprise Customers

Road to VR

Microsoft today announced that its latest AR headset, HoloLens 2, is finally shipping. Microsoft announced HoloLens 2 back in February and has started selling the headset today. In addition to the outright purchase price, Microsoft is also renting headset to businesses for $125 per month, and will later launch a developer edition priced at $100 per month. Image courtesy Microsoft. Head tracking. Eye tracking. Hand tracking. Eye tracking.

Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

UploadVR

Microsoft’s play for command of next generation personal computing can be seen today with the announcement of a series of Windows-powered VR headsets starting at $300. The headsets planned from HP, Dell, Lenovo, Asus, and Acer will use what’s known as “inside-out” position tracking. This is not the case with the headsets on the way from Microsoft’s partners. The Santa Cruz inside-out tracking prototype from Oculus.

A HoloArticle

Doc-Ok

the position of the screen(s) is fixed and precisely measured during installation, and the viewer’s eye positions are provided via real-time head tracking. To extract eye positions, HoloLamp uses an additional set of cameras looking upwards to identify and track the viewer’s face, probably using off-the-shelf face tracking algorithms such as the Viola-Jones filter. VR Hardware 3d displays augmented reality Head tracking HMD hologram projection mapping

Acer Windows VR Headset Review

Road to VR

Microsoft’s ‘Windows Mixed Reality’ platform has finally landed and the first batch of supported VR headsets are hitting the streets. It’s worth noting that that majority of this first batch of ‘Widows Mixed Reality’ VR headsets are built around a nearly identical lens/display/tracking camera foundation (which we understand to have stemmed from a Microsoft reference design).

Get $150 off HP Reverb G2, Offering Class-leading Resolution & Acceptable Tracking

Road to VR

Besides a VR-ready PC, that includes everything you need to jump into some of the most popular PC VR games like Microsoft Flight Simulator 2020, Half-Life: Alyx, No Man’s Sky, Skyrim VR, The Walking Dead: Saints & Sinners, and Beat Saber. Tracking.

All you need to know on HoloLens 2

The Ghost Howls

They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. There was a patent claiming that Microsoft was able to double the field of view with regard to the original HoloLens and it seems that that rumor was true: Alex Kipman has claimed that the FOV of the new HoloLens is MORE THAN DOUBLE than the FOV of the original one. Woman wearing a HoloLens2 device (Image by Microsoft).

Sony Reveals AR Headset Prototype in New Ghostbusters Location-based Attraction

Road to VR

According to the demo video (linked below), the unnamed “R&D prototype” looks to include both 6DOF head-tracking as well as hand-tracking, and appear to be a standalone unit similar to Microsoft HoloLens. Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype.

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Did Oculus Quest Pro’s Controllers And Specs Leak Online?

Upload VR

Two screenshots appearing to show new Oculus controllers with onboard cameras instead of a tracking ring were posted on image sharing platform imgur. Workplace is Facebook’s Slack & Microsoft Teams competitor.

Oculus Teases Positionally Aware TimeWarp for Quest

UploadVR

Valve and Microsoft also have similar technologies for their respective Steam and Windows platforms. The Oculus Mobile (Gear VR, Go, and Quest) runtime already performs rotational reprojection (called “Asynchronous Time Warp” / ATW), but this ignores positional head movement. Maintaining full framerate in VR is so crucial that VR companies have developed special driver-level techniques to compensate when frames are dropped.

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PlayStation VR Cinematic Mode Apparently Works on Xbox One & Wii U

VRScout

According to early reports by consumers, Sony’s PlayStation VR headset is capable of running on current major consoles such as Microsoft’s Xbox One and Nintendo’s Wii U. That means no Motion controller support, no head-tracking and a slightly-noticeable drop in picture quality. The latest VR headset on the market can connect to major consoles via HDMI. Yes, you heard correctly.

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Top 10 VR headsets to spice up your Thanksgiving

Hypergrid Business

Tracking: Inside-out tracking and hand tracking. Use case: Half-Life: Alyx and other games that require finger tracking. Tracking: External stations enable full-space tracking, plus per-finger tracking on the wireless controllers.

Qualcomm Unveils Snapdragon XR2 5G Reference Design Headset

Peter Graham

The designs cover all three technologies from a sleek looking, matt black VR headset to an MR device similar to Microsoft’s HoloLens.

Students Hack Positional Tracking onto Gear VR with SteamVR Tracking

Road to VR

In a reverse engineering exercise, two students at Utah State University have hacked positional tracking onto a Gear VR headset using SteamVR Tracking technology. Mobile VR solutions like Samsung’s Gear VR currently employ rotational tracking only. Positional tracking adds not only comfort but also immersion to virtual reality, and is a feature of all major tethered VR headsets. SEE ALSO SteamVR Tracking HDK Now Available for Anyone to Buy.

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How Augmented Reality and Virtual Reality are Revolutionizing Healthcare

ARVR

For example, workers at Sheba Medical Center , located in Ramat Gan, Israel, have been using Microsoft’s HoloLens 2 as a method to train staff to operate on ventilators.

Oculus Store Thanksgiving Sale Now On, Up to 50% Off Rift Games

Road to VR

In addition to offering $100 in Oculus Store credit for every new Rift purchase from Best Buy, Amazon, and Microsoft (US), GAME (UK), Saturn (Germany), and FNAC (France), Oculus have provided some significant software discounts on the store, highlighted below: Dirt Rally – $40 (33% off) – a superb rally sim from Codemasters. Space Jones VR – $10 (38% off) – a compelling space shooter, with head-tracked flight controls, weapon upgrades and varied combat.

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Dreamworld Is Making AR Glasses That Connect To Your Phone For Under $350

UploadVR

Dreamworld Vision has 10 employees say raised only $2 million in funding — a pittance when compared to the cash that the big name AR companies like Magic Leap, Microsoft and Meta have. The first was a smaller, lighter model that was used primarily to show off the headset’s large field of view and basic head tracking. Both headsets seemed smaller and lighter than either the Meta 2 or Microsoft HoloLens.

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‘HOLOSCOPE’ Headset Claims to Solve AR Display Hurdle with True Holography

Road to VR

This new headset is similar to Magic Leap‘s AR efforts in two big ways: one, it aims to address the issue of vergence-accommodation conflict inherent in current VR headsets such as Oculus Rift or Vive, and AR headsets such as Microsoft’s HoloLens; and two, we know almost no details about it. Fortunately, in head-mounted displays the screen is bolted to the viewer’s head, solving the problem. Holo-this, holo-that.

Hands-On With Google’s Inside-Out WorldSense Tracking

UploadVR

Before my demo at Google I/O, Google’s head of VR Clay Bavor outlined a series of caveats and expectations for what I was about to experience. I saw this immediately as I started to move around in VR — with tracking initially stuttering just slightly and then within 10 seconds or so turning rock solid with full freedom of movement in all directions. Then it reverted to the kind of 3DOF head tracking seen with current Daydream and Gear VR headsets.

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How Facebook Built Oculus Quest, The Product It Thought Might Be ‘Impossible’

UploadVR

Inside-out tracking was in the research phase and the idea of doing it on a mobile chip was thought impossible by many. In a video interview with Kotaku in 2012 (before even formally joining Oculus) now CTO John Carmack described a headset that would use “mobile phone hardware” and cameras for positional tracking, with no wires. Inside-Out Tracking: A Research Problem. Inside-Out Tracking: Possible On Mobile?

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‘Minecraft’ Finally Gets Touch Support, But It Doesn’t Change Much

UploadVR

While your hands are positionally tracked, all the controllers really determine is where you’re aiming. Instead of it working like this… It really has to work like this… Essentially, you’re just decoupling the aiming from the head-tracked controls, which is how you play Minecraft in VR with an Xbox controller. We’ve reached out to Microsoft about the direction taken with Touch support.

Magic Leap One first impressions review: it’s not a leap, but a step

The Ghost Howls

This lets you experience scenes that are a bit more complex than the ones that you can live on Microsoft’s device; The field of view is 40° Horizontal and 30° Vertical. The system works this way: your eyes are tracked continuously by the system and when it detects that they are crossing on a near object, it activates the near focus display and when they are relaxing on a distant object, it activates the far plane. Tracking.

First look at HTC Vive Sync

Hypergrid Business

The headset came out last year , starts at $800, and is hands-down the best VR headset I’ve used to so far, and that includes various incarnations of the Oculus Rift, the Microsoft Hololens, the original HTC Vive, Oculus Go, and dozens of different smartphone-based headsets.

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The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

Regarding what components have been opensourced, Google states that “The open source project provides APIs for head tracking, lens distortion rendering, and input handling. Microsoft ships HoloLens 2, nReal gets ready to do the same with its glasses. After a long wait, finally Microsoft is shipping its HoloLens 2 headset. HoloLens 2 is an amazing device, with a decent FOV, eye tracking, and hands tracking, that for sure will make many companies happy.

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Hands-On With Kura’s Breakthrough Wide Field Of View AR Technology

UploadVR

If they can pull it off — and that remains a big if — this startup will have created a product with specifications years ahead of all known public competitors, including Microsoft, Magic Leap, and Nreal. Three of the four demos did not have head tracking and were not on wearable devices. This is common for early head-mounted technology prototypes. This demo also included hand tracking so I could reach out and see my hand moving around.

HoloLens and Holograms

Doc-Ok

Today Microsoft announced a release window (first quarter 2016) and price (USD 3,000) for HoloLens developer kits , so suddenly HoloLens, and discussion thereof, is all over the Internet again. Figure 1: Microsoft’s HoloLens. These objects are illusions, albeit very convincing ones, created by real-time head-tracked stereoscopic rendering, the same principle underlying virtual reality headsets.

Oculus Quest 2 Review: The New King Of VR, If You Don’t Mind Facebook

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But, honestly, the bump in comfort wasn’t what I was expecting for my head in particular. A velcro top head strap can be adjusted and then two tabs at the back can be pulled to adjust the sides. Heads, Hands And Controllers. Next-generation standalone VR is here.

The hey I got food poisoning and could not make it to Augmented World Expo today. Here is a list of the fun things going on.

Cats and VR

www.ara2z.com Fraunhofer IGD is presenting VisionLib, an AR one-size-fits-all library tracking system designed specifically for enterprise. Kopin is unveiling a reference design with Goertek for a new lightweight, super high-res, OLED-powered head-mounted display. link] Re’Flekt is unveiling the first platform to support simultaneous direct publication and model-based tracking for the Microsoft Hololens.

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VR medical visualization with 3D Visualizer

Doc-Ok

In 3D Visualizer in VR, on the other hand, users can reach into the data set with a tracked controller, press a button, and immediately extract a slice at the controller’s position and orientation, or an isosurface for the value F(p) where p is the controller’s position. Figure 4: A joint tele-collaborative data analysis session between a CAVE and a head-tracked 3D TV with a 6-DOF tracked input device.

Social VR: Who Is Going to Get It Right First?

UploadVR

The key question therefore is who will be “the Facebook of VR,” mainly because Facebook itself is keen to be just that, recently announcing a host of new Social VR features at Oculus Connect 3 (such as the ability to create “parties” and “rooms” where friends can gather together in VR), appointing Rachel Rubin – who previously worked on The Sims – as their Head of Social VR, and earmarking a $250 million budget to further VR development.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

You kind of lose track of time. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. She’s head of emerging technologies over at Adobe, and the things they’re working on are incredible.

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Cinematic VR: 10 Avoidable Rookie Mistakes

Headjack

Even Microsoft decided to join the club. Keeping track of 16 camera’s, 16 SD cards, 32 batteries, and a big pile of camera accessories from several sources was a nightmare. We do not want to simply exchange a regular camera for a VR camera and use head-tracking as a gimmick. The recent Consumer Electronics Show (CES) in Las Vegas made it clear: virtual reality is taking on serious forms !

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

You kind of lose track of time. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. She's head of emerging technologies over at Adobe, and the things they're working on are incredible. Now, it's kind of seen as just a fun thing to do; it can set your shopping list up in a 3-D representation of your house in your head. We're not tied to Microsoft. Get it on everybody's head.

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. Doesn’t matter, but it’s able to capture key snippets of that information from an expert and then show it to the next person with just a heads up display. So if you look at the investments done by Google, Microsoft, Apple, Amazon, Facebook and a bunch of other, Lenovo, Valve[?].

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OSVR - a Look Ahead

VRGuy

The dream VR system might be a goggle from one vendor, input devices from another and tracking from a third. VR arcades, for instance, might use custom hardware or professional tracking systems. For example, head tracking can come from optical trackers or inertial ones. Predictive tracking lowers perceived latency by estimating future orientation. I expect the OSVR community to continue to keep track of the state of the art, and improve the code-base.