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Top XR Vendors Majoring in Art and Entertainment in 2022

XR Today - Augmented Reality tag

Like virtually all sectors, the art and entertainment industry has been exposed to significant pressure in recent years. With lockdowns and pandemics changing the way people seek out entertainment and inspiration, companies have been left searching for new ways to engage their audience.

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The XR Week Peek (2021.04.19): Quest 2 adds Air Link and Resident Evil 4, Pico and HTC are ready to launch, and more!

The Ghost Howls

Omniverse doesn’t only care about the synchronization (a bit like if it were a visual Git), but it also provides services like AI and physical simulations. NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. HTC is going to launch its headset on May, 11th. Learn more and sign up.

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5th International VR Awards Finalists Announced

ARPost

for the “ Elsevier Simulation Learning System for RN with Virtual Reality (SLS with VR). ” is an ocular gene therapy VR simulation enabled through FundamentalVR’s groundbreaking VR medical simulation platform. Orka for its “DHL Reach Truck Simulator,” one of many simulators for real-world training. with Novartis.

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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

Vibrotactile feedback enables other gloves to simulate the feeling of things like touching a surface or clicking a button using actuators in the fingers of the glove. They’re not just ideal for intelligent gaming and entertainment. However, haptic technologies have the potential to support various use cases.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

Perfectly located at the intersection of tech and entertainment, there’s no better place like LA, which has rapidly become the center of the VR content industry. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. On Thursday, VRLA revealed their full line-up of keynote speakers.

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#1228: XR Accessibility and Public Policy with XR Association’s Liz Hyman

Voices of VR

Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC.

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Sinespace Aims to Become the Second Life of VR

VRScout

Sinespace was built using the Unity game engine allowing for an easily customizable as well as upgradable experience. If this sounds a lot like the 2003 smash hit social simulator Second Life , that’s no coincidence. Could Sinespace’s Unity-built foundation give it the customization and accessibility it needs to wow users?