Sat.Jul 24, 2021 - Fri.Jul 30, 2021

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VR Technology Could One Day Be Powered By Your Sweat

VRScout

Generate electricity while interacting with your favorite games and apps. Engineers at the University of California San Diego have developed a wearable device that generates power when touched or sweated on, potentially opening up new opportunities for smaller electronics, including maybe VR technology. In a paper entitled A passive perspiration biofuel cell: High energy return on investment , the team goes into detail regarding the potentially game-changing wearable.

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What You Need to Know About Virtual Reality Chairs

ARPost

The addition of virtual reality chairs to the world of gaming is bringing novel experiences to players all around the globe. Along with premium visuals, sounds, and even scents, VR chairs are taking video games to a whole new level. But what exactly are VR chairs? And how do they work? How Virtual Reality Chairs Enhance Immersion. Early virtual reality games focused primarily on visuals.

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How you can request a free silicone cover for your Quest 2

The Ghost Howls

Today I want to publish a very easy and short tutorial to let you grab the opportunity of getting a free silicone cover for your Oculus Quest 2. Are you in for that? Of course, there is also a video version of this tutorial, if you are not a fan of reading… Why can you get a free silicone cover for your Quest? For sure you remember that Facebook had a little issue with the materials of the facemasks of its Oculus Quest 2.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest SDK update, the company says OpenXR will become “the preferred API for all new applications going forward.” Oculus announced this month that it plans to begin deprecating the existing Oculus Mobile and Oculus PC SDK in favor of OpenXR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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AR Experience Introduces Three New Olympic Sports

VRScout

The Washington Post uses AR and interactive video to showcase three new Olympic sports debuting in Tokyo. The 2020 Olympics are finally here after being delayed due to the global pandemic. And though we may not be out of the woods just yet, the Olympic committee has chosen to move forward with the Tokyo Summer Olympic Games, allowing hard-working athletes from all around the world to compete against each other (and themselves) for the chance at taking home an Olympic medal. .

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The XR Week Peek (2021.07.26): Facebook aims at the Metaverse, Quest 2 goes MR, and more!

The Ghost Howls

I’m incredibly happy about having been hosted by Sebastian Ang (MRTV), one of my favorite VR content creators, in his weekly podcast on Youtube! We spoke about AR and VR for 2 hours and we were having so much fun that we could have gone on for other 2 hours without problems! If you want to watch the video of the recording, you can find it here: And now, let’s start speaking about the best AR/VR news of the week!

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Facebook Creates New Internal Organization to Build “the Metaverse”

Road to VR

Facebook Reality Labs, the company’s AR/VR research and development team, announced the creation of a special product group focused on developing its future vision for “the Metaverse.” Apparently Facebook is betting big on the idea too, as it hopes in the near future to be viewed more as “a metaverse company” than a social network.

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Immersive Tech Brings The Tokyo Olympics To Life At Home

VRScout

From volumetric video to AI-powered motion capture , here’s how immersive tech is changing the most historic sporting event on the planet. Last Friday marked the start of the 2020 Summer Games in Tokyo, Japan, kicking off nearly two weeks of jaw-dropping athletic competitions featuring some of the most physically talented human beings on the planet.

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The Rise of Virtual Avatars: From Social Media to Business and Entertainment

ARPost

Two decades ago, the music band Gorillaz was highly controversial for using only cartoons in their videos and stage appearances. Now, they are deemed pioneers in the field of virtual avatars. Source: Gorillaz Facebook page. From business meetings to fashion shows, virtual avatars are taking over the real world and allowing people to enjoy a respite from too much face-to-face video interactions.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Oculus Move VR workout system might sync with Apple Health

Slashgear

Apple’s mobile ecosystem has been marked by two main pillars in the past few years. While it has been singing praises about its work on protecting users’ privacy, it has also been designing its iPhones and Apple Watches to record and store health-related data, from activity tracking to biometrics monitoring. Not all activities, however, can be tracked through phones and … Continue reading.

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Rezzil Secures $2.75M Investment for Oculus Quest Sports Training App ‘Player 22’

Road to VR

Rezzil, a UK-based VR sports training and analytics startup, announced that its secured an investment round of over £2 million (~$2.75 million), which will be used to promote its new consumer-focused sports training platform, Player 22. Rezzil’s investors include soccer professionals Thierry Henry, Gary Neville, Vincent Kompany, Michail Antonio, Tyrone Mings, and Anthony Watson.

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VR Parkour Game ‘STRIDE’ Coming To Oculus Quest

VRScout

Run, jump, vault, shoot, slide, and roll your way through this fast-paced VR free running experience. After a year in Steam Early Access, developer Joy Way is bringing STRIDE to Oculus Quest headsets next month, offering standalone players a lightning-fast VR parkour experience that will have them scaling walls and gunning down baddies as they leap from futuristic rooftop to futuristic rooftop using unique locomotion mechanics.

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Virtual Reality to Be Incorporated in the US Air Force’s Sexual Assault Prevention and Response Training

ARPost

The U.S. Air Force has started using virtual reality technology in its Sexual Assault Prevention and Response Training (SAPR). The USAF has partnered with award-winning developer Moth+Flame to create a more immersive SAPR training platform. This was first introduced to airmen at the Joint Base in Charleston, South Carolina. The SAPR training program is a three-part multifaceted curriculum.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Oculus Quest 2 face pad recall and a new tiny bummer for early adopters

Slashgear

The release of the Oculus Quest 2 VR headset was given a bit of a kick in the pants by reports of skin irritation on the faces of some users. Though Oculus suggests that “a very small percentage of users” reported said skin irritation where the foam portion of the facial interface rests on the skin, they’re offering a replacement … Continue reading.

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Varjo XR-3 Hands-on: Varjo’s Headsets Keep Getting Better, Even as They Get Cheaper

Road to VR

By now it can be said that Varjo is making the world’s most high-end VR headsets, and not just because they’re slapping on a hefty price-tag. With a core premise of ‘retina resolution’ that really delivers, Varjo’s headsets keep getting better even as they’re getting cheaper. Their visual performance offers an early glimpse of what mainstream VR headsets are unlikely to deliver for years to come.

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I Went To Cannes XR And Saw The Future (And The Past)

VRScout

Arriving in Cannes for the film festival is a remarkable experience. Everything you’ve been told about it is true, immaculately dressed people, palm trees, yachts… . The French, as you may or may not know, do festivals very well. But I wasn’t here to see Adam Driver standing on some steps, strobe-lit by paparazzi, or Matt Damon explaining that the production of his recent film was “a journey”.

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A Congressman Just Introduced Legislation for a Four-Day Workweek

GizModo VR

It turns out some Members of Congress despise the five-day workweek as much as the rest of us. This week, Rep. Mark Takano of California introduced groundbreaking legislation meant to make four-day workweeks the norm in the US, instead of the Monday-through-Friday grind full-time workers have learned to accept as… Read more.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Intel's Process Roadmap to 2025: with 4nm, 3nm, 20A and 18A?!

Anand Tech

In today’s Intel Accelerated event, the company is driving a stake into the ground regarding where it wants to be by 2025. CEO Pat Gelsinger earlier this year stated that Intel would be returning to product leadership in 2025, but hasn’t yet explained how this is coming about – that is until today, where Intel has disclosed its roadmap for its next five generations of process node technology leading to 2025.

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Quest 2 Facepad Recalled Over Skin Irritation, Sales to Resume with 128GB Model & Silicone Facepad Cover

Road to VR

Facebook announced today that it has paused the sale of Quest 2 globally while it works to include a silicone facepad cover with the headset going forward. The move was prompted by what the company says was a “very small percentage” of customers who reported skin irritation from the headset’s foam facepad. When Quest 2 goes back on sale in late August, the company will also introduce a 128GB model, replacing the current 64GB model at the same price.

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Report: Apple Health Possibly Coming To Oculus Quest

VRScout

With the popularity of VR fitness on the rise, rumors swirl about a possible collaboration between the two companies. According to a new report by Bloomberg , Facebook may be working with fellow tech giant Apple to bring the Apple Health platform to Oculus Quest and Oculus Quest 2 headsets. Based on code discovered by developer Steve Moser in the official Oculus iOS app, this new functionality would allow you to exchange data between Apple Health and Oculus Move, Facebook’s fitness-focused

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Australian Court Rules That Yes, AI Can Be an Inventor

GizModo VR

In what can only be considered a triumph for all robot-kind, this week, a federal court has ruled that an artificially intelligent machine can, in fact, be an inventor—a decision that came after a year’s worth of legal battles across the globe. Read more.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Intel’s incredible athlete-tracking A.I. is the ‘holy grail’ of training tech

Digital Trends

3DAT, Intel's athlete-tracking A.I., was built to boost the viewer experience at the Olympics, and it has huge potential as a training tool for elite athletes.

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‘Moss: Book II’ Will Be Bigger Than the Original, Introduce New Progression & Interactions

Road to VR

Moss: Book II , a direct sequel to the lauded original, was finally announced earlier this month. And it hopes to answer what was perhaps the original game’s biggest problem: it was too short! In an interview with the game’s Design Director, Josh Stiksma, we learned that, this time around, the second ‘book’ in the series is set to be thicker indeed.

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Hologate X Takes Free-Roam VR To The Next Level

VRScout

The popular location-based VR provider has revealed a new free-roam VR platform alongside a new 4D multiplayer experience. With over 400 VR systems located across 35 countries and a total of seven million players worldwide, Hologate is easily one of the largest location-based VR entertainment networks in the world. Now the company is raising its already impressive standards even higher with the announcement of Hologate X, a free-roam VR platform that uses Hologate Xperience Reality (HXR), a hype

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Here Are the 5 Major Regions Literally on Fire Right Now

GizModo VR

Geologists have debated whether to call this era the anthropocene , a geological period where humans are the dominant force reshaping the planet rather than natural processes. Read more.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly