Mon.Apr 24, 2017

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Introducing Google’s Next-Generation VR Camera

VRScout

The Yi Halo has 17 lenses and costs $17,000. Google has officially unveiled their next generation Jump camera — the Yi Halo. Announced at the NAB conference in Las Vegas Monday, the Xiaomi-backed Yi has partnered with Google to bring a new professional camera to the market with some much needed improvements. The Yi Halo is a $16,999 17-camera rig capable of shooting stereoscopic video in 8K resolution at 30 frames per second, or 5.8K at 60 frames per second.

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‘Alien: Covenant In Utero’ VR Experience Launches Wednesday

Road to VR

The forthcoming Alien: Covenant movie is getting a VR experience, Alien: Covenant In Utero and it launches this Wednesday on Oculus platforms. Following the news of director Ridley Scott’s film production company launching a VR division , the release date for the Alien: Covenant In Utero experience has been announced in a brief teaser (seen heading this article); it’s coming April 26th to Oculus platforms.

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Google Has A New VR Camera And A ‘Roadmap’ For Answering Facebook

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Google’s JUMP team is announcing a new, virtual reality camera today that is smaller and lighter than its predecessors. The new unit is being positioned as an affordable, portable, easy to use system that will allow creators to make high quality 360 videos more easily. This new camera was built in partnership with YI technologies. It is known as the YI Halo and Google is referring to it as the “next generation” for its JUMP platform.

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Google Nominates Top AR/VR Apps for 2017 Play Awards

Road to VR

This year’s 2017 Google Play Awards include new categories for top VR and AR apps, to which Google has nominated five apps each. The award ceremony will take place on Thursday, May 18th at 6:30PM PT during Google I/O, the company’s annual developer festival. Ever since the reveal of Google Daydream at last year’s I/O event, and the launch of the first Daydream phone and headset late last year , Google has been making a big push for VR on Android.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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New Oculus Bundle Gets You Rift, Touch, VR-Ready PC, And Four Great Games For $1300

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Facebook’s Oculus VR team is announcing a new bundle for its Oculus Rift VR system. The bundle will be available in “select territories” through Amazon and NewEgg. With it, customers can get a Rift headset, the Oculus Touch controllers, an ASUS VivoX PC , and four free games for the total price of $1300. The games for this bundle are all standouts and include: Superhot VR , VR Sports Challenge , The Unspoken and the upcoming Wilson’s Heart.

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HP Moves Into VR and AR With Investment In Venture Reality Fund

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HP is putting on its headsets. One of the world’s oldest technology companies is investing in the fledgling virtual reality market by becoming an investor in The Venture Reality Fund. The exact amount wasn’t disclosed. But HP Tech Ventures, the new corporate venture arm of HP, has joined as an investor in The VR Fund, which has become one of the most active investors in VR, augmented reality, and mixed reality startups.

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As seen at VRLA Spring Expo: Tender Claws' Virtual Virtual Reality made me want to believe in Google Daydream.

Cats and VR

During VRLA 2017 Spring Expo I ran into Jonathan Krusell, former Executive Producer at Mindshow and now Producer for Google Daydream. Last year Jonathan helped me skip the line to check out Mindshow so I appreciate talking to him any chance I get. I told Jonathan that the Google Daydream booth at GDC kind of bored me and I was not impressed by Ubisofts Rabbids VR game demo.

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Hands-On With Star Trek: Bridge Crew’s NPC Commands In Two Player Mode

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We’ve written a lot about Star Trek: Bridge Crew over the last few weeks. After we got the chance to go hands-on with the game again and actually live out the fantasy of middle-aged gamers around the world by stepping aboard the original 1960s-style Starship Enterprise , we were dying to have more. As a result, Ubisoft invited us back one more time for what is likely the last preview session for the highly anticipated game before it launches.

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Arcade style drone fighting game DroneFightersVR Launches on Steam

Cats and VR

Drone Fighters is an arcade style drone fighting game in virtual reality from SurrealVR Game Studios, an HTC ViveX company. Customize your fighter, arm your battle hungry drones with awesome weapons and dominate your opponents in epic cage fights set in futuristic arenas. Drone Fighters is a community driven, cross platform title targeting the e-sports enthusiasts that are exploring virtual reality.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Ridley Scott’s Alien: Covenant VR Experience Hits Oculus This Week, New Trailer Revealed

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If you think the trailers for Ridley Scott’s upcoming Alien: Covenant have spoiled a bit too much of the movie then you’ll be delighted to know the trailer for its tie-in VR experience reveals absolutely nothing. The trailer for Alien: Covenant In Utero dropped today along with the news that it will hit the Oculus platform in two days’ time on April 26th.

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Google’s YI HALO camera rig is its next-generation ‘Jump’

Slashgear

Google has taken the wraps off its next-generation Jump camera, the YI HALO, a camera rig made in partnership with the Chinese company Yi Technology. In total, the YI HALO features a total of 17 4K-resolution cameras including an Up camera to record content in every direction. Despite the large number of cameras, the camera rig is highly portable with … Continue reading.

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Google Play Awards Add VR And AR Categories

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Taking place at the Shoreline Amphitheater in Mountain View, California, Google I/O is an outdoor developer festival that lasts for three days. On May 17th – 19th, there will be hands-on learning, tech keynotes, and insight on Google’s latest developer products in the 2nd annual event. The festival will also be home to the Google Play Awards and it has undergone a bit of change.

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Intsta360 Pro adds 8K to the equation, now on pre-order

Slashgear

Pretty soon, there will be no excuse for anyone and everyone not to create 360-degree content. Of course, that doesn’t mean that everyone will be able to enjoy those via VR headsets, but at least modern browsers can give them a foretaste of that. 360-degree cameras are becoming more and more accessible, with companies like Insta360 putting out portable and … Continue reading.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Nokia’s OZO Will Be Used For Star Wars: The Last Jedi VR Content, More Disney Projects

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The Star Wars films are always a visual feast with top-tier visual effects constantly on display. The creative team behind Rogue One found a way to utilize VR while putting the movie together, dropping the director into space so he can find the best shots for the film. They even went the extra mile with VR promotion, a tool many different films have taken advantage of, by crafting a teaser called Recon that served as a prequel to the film’s main events.

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AMD’s Next Generation GPU to Feature 384-bit GDDR6 Memory?

VRWorld

Last year, Micron collaborated with NVIDIA and brought forward GDDR5X memory, with 2.5 GHz QDR clock i.e. “10Gbps per pin” achieving record bandwidth per pin. With GTX 1080 Ti and TITAN Xp, Micron and NVIDIA went 10% up and reached 11Gbps, with some lucky owners able to reach 3GHz QDR i.e. “12Gbps per pin” That all is set to change with SK Hynix launching the GDDR6 memory.

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Lenovo’s Windows MR Headset Arrives In August For $399 Says Insider Member

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Microsoft has so far only offered vague windows for the launch dates and prices of its Windows 10 Mixed Reality headsets, made in partnership with a range of companies. However a report today may have revealed specific details for Lenovo’s take on the concept. Information comes by way of Ross McDougall, a member of the Lenovo Insiders program, who was reportedly briefed on the situation this month.

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Google Announces Next-gen ‘Jump’ VR Camera, 8K x 8K with Seamless Stitching

Road to VR

Google today announced what the company is calling the “next-generation” of its ‘ Jump ‘ 3D 360 camera initiative. In partnership with Google, Yi Technology has created the Yi Halo , a 17-camera clock-synchronized array that is designed to be optimized for Google’s automated Jump stitching process which creates impressively seamless 3D 360 output.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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GoPro’s New VR Camera Looks A Lot Less Confusing

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Back in March we wrote about the reports that GoPro was making cuts to its VR division in an effort to refocus its core business. That much may be true, but the company still has a new VR camera on the way. The company this month announced Fusion, a new device capable of capturing both 360 degree and traditional video content in up to 5.2K at 30fps.

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GoPro’s 360-Degree Camera Will Be Released By The End Of 2017

VRWorld

Over a year ago, at CES 2016 GoPro teased the world with the new consumer 360-degree camera called Fusion. We have not heard much about it since then… until today. After another dozen or so months in development, the company finally announced the GoPro Fusion, the latest member of GoPro’s lineup for “fully immersive virtual reality content, non-VR video, and photos” The camera is now expected to hit the shelves by the end of 2017 (read; more months of development ahead) a

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Infinite Minigolf Is A New PSVR And Vive Game From Zen Studios

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VR might be a few breakthroughs away from making us feel like true action heroes or elite athletes, but you can already play a pretty convincing round of golf inside a headset, and Infinite Minigolf will soon let you do just that on PlayStation VR (PSVR) and HTC Vive. This cartoonish new title is from Zen Studios, the Hungary-based developer behind a huge heap of pinball games that have released over the past few years.

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Daily VR Sketch: Samurai Jack

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Welcome to the Daily Sketch! We’ve teamed up with Sketchfab and expert VR artist Elizabeth Edwards to produce one new piece of 3D art per weekday throughout April you can view with your VR headset. So grab your headset and take a look. For years Samurai Jack fans have been holding out for a possible fifth season, and their dreams came true earlier this year.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Learn How To Create Immersive 360-Degree Video Experiences

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Since the release of the first motion picture camera in the 1890s, humans have been using video to tell compelling stories. Film is an expression of the human imagination; it enables us to see the world from another perspective and escape from our own lives, and 360-degree video and virtual reality are the newest mediums for telling immersive, emotional stories.

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SVCC 2017: Walk The Show Floor With Us At Silicon Valley Comic Con!

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Silicon Valley Comic Con is over and while the show wasn’t a massive one for virtual reality, there were a few moments worth mentioning. We’ve rounded up the best below for you to enjoy. Let’s start off with a walkthrough of the show floor itself courtesy of our own Az Balabanian taken directly from our Facebook Livestream this past weekend.

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Statik Review: Thinking Outside The Box

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They say great minds think alike, but Statik does a lot to disprove that theory. Like developer Tarsier Studios, I’ve long wondered what types of unique VR experiences you can get out of using PS4’s DualShock 4 as a tracked object in a virtual world. But while our concepts for games may be similar, Tarsier outsmarted me at every turn with its devilishly clever new puzzle game, resulting in a memorable challenge.

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HeroCade Review: A Nine-Game PSVR Bundle Including Dreadhalls and Sisters

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A lot of people have been unhappy with the price of VR games in our new industry’s first year of consumer availability. For the most part, Steam has been flooded with well over 1,000 games and experiences, the vast majority of which are abbreviated teasers, uninspired tech demos, and cheap cash grabs. There are plenty of gems and meaty experiences sprinkled throughout, but they are far from the norm.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?