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ArcGIS Maps SDK for Unreal Engine Brings Real-World Data Into Unreal Environment

ARPost

From real to unreal, from unreal to real. ArcGIS Maps SDK for Unreal Engine blurs the distinction between the real world and the virtual world. of the ArcGIS Maps SDK for Epic Games’ Unreal Engine 5. Back in June, the company launched ArcGIS Maps SDK for Unity. Real-Time Interaction, Real-World Uses.

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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing. Unity connector for Omniverse. At launch, Omniverse has been made compatible with Unreal Engine, and support for Unity was lacking.

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Meta Quest Gets Unreal Engine 5 Support Minus Two Headlining Features

Road to VR

Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 Meta will support critical bug fixes for UE4 until the end of 2023, although devs can access UE4 resources and documentation on Meta’s GitHub repository even after the support is scaled back. for apps built for the Quest platform.

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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. At the time, the company had only added support to the Oculus Unity integration, meaning that developers building apps in Unreal Engine didn’t have access to the feature.

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

There are many good tutorials out there that explain to you how to create a video for an Oculus Quest experience that implements it, but there is very little documentation on how actually a developer can implement this plugin in his/her VR experience. Oculus MRC in Unity – Video Tutorial. What is Oculus Mixed Reality Capture?

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

” According to Oculus, that means only its OpenXR SDK will receive “full support” (like QA testing, bug fixes, and up-to-date documentation). In Unity, OpenXR support is still considered “experimental.”

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