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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

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XR Interaction Toolkit (eXtended Reality Technology Platforms)

ARVR

Unity Game Engine ?? Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? Documentation What is WebXR? ? It provides a framework that makes 3D and UI interactions available from Unity input events. Supported AR/VR devices ? Maturity of Toolkit ?

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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

” Among Oculus’ setup guide, other guides for integrating mixed reality capture support Unity and Unreal apps are also available ( Unity , Unreal , Native ). Valve later incorporated the same green screen setup in their official announcement of the HTC Vive.

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Oculus Adds Support For Native Mixed Reality Capture

UploadVR Between Realities podcast

They’ve provided a CAD model for just this purpose and you can see the guide here , For best possible setup, try to follow documentation as precisely as possible, and pay special attention to the directions regarding Oculus sensor setup, USB ports, and chipsets. Tagged with: mixed reality Facebook Twitter Reddit More.

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Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. “Unity’s native support for Daydream aims to solve the hard problems for you. .”

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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

The official Oculus Developers Twitter account announced the release with an illustration from the documentation showing a user’s full body pose being tracked. Body Tracking API was released on Thursday as part of Movement SDK, which also includes Eye Tracking API and Face Tracking API for Quest Pro.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

After poring over documents and articles of cutting-edge technological innovations in gaming and applications in other industries, the three co-founders identified a gap in the market and set up Refract. This addresses common issues like occlusion and space requirements of systems such as HTC Vive,” Chng told TechCrunch.