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Hands-on XCOM Labs streaming… and more from AWE!

The Ghost Howls

This experience had everything I could expect from a remote rendering solution: the scene was much more complex than anything the HoloLens could handle , and the rendering latency was low, so almost not noticeable. Again, I noticed that the remote rendering was working well, with good visuals and low latency. Other Companies.

Latency 476
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How Different XR Companies Approach Cloud Services

ARPost

We are now at the level that we are super happy with the latency and deployments.”. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. In a recent funding announcement , Varjo announced the most recent development in their cloud services. CloudXR From NVIDIA.

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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

Shoutout to @ArcturusXR and @dlxrofficial for helping to make this demo happen. With the solution, users can leverage the following tools: FreeD plug-and-play capabilities for Epic Games’ Unreal Engine. Low-latency performance. Our virtual production stage is set up and ready to go with the VIVE Mars CamTrack at @siggraph.

HTC 85
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XLA Unveils Metasites Framework at GDC 2023

XR Today - Mixed Reality tag

XLA announced on Tuesday that it had launched its Metasites modular 3D internet framework, with subsequent demos taking place at the Game Developers Conference (GDC) 2023. Users can also analyse text semantically, create 3D scenes, and deploy content or connect to XLA’s ecosystem using Epic Games’ Unreal Engine 5.

Unity 87
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Got new or custom HMD? Need direct render, time warping, distortion correction and game engine integration?

VRGuy

Get low-latency rendering for your HMD; correct distortion in one of several possible ways; support for many game engines; debug and demonstration software. A solution to consider is OSVR. By integrating your new HMD into the open-source OSVR framework, you can get all that done (and more) very quickly.

Gaming 40