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Training Professionals: Take Control of Your VR Content?—?Motive.io

ARVR

Training Professionals: Take Control of Your VR Content [link] Many training professionals want direct control over their virtual reality (VR) training content. You cede direct control over your content to the developers. Developers build everything in Unity or Unreal, including all training modules.

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Unreal Engine Creators can Visualise Their 3D Creations Using Looking Glass Factory’s Holographic Display’s

Peter Graham

Today, Looking Glass Factory has announced that its displays will now support those working in Unreal Engine (UE4), Epic Games’ popular videogame development software. The Unreal Engine plugin feature list is as follows: Real-time 3D view of content in Unreal’s Game View. Leap Motion Controller support.

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How Different XR Companies Approach Cloud Services

ARPost

But, software is important too. The bigger your XR needs are, the larger your software needs are. This allows devices to become smaller while running more robust software. This allows devices to become smaller while running more robust software. XR hardware is on the move. But, what is the cloud anyway?

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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Namely, within the XR space, the firm works on many related immersive technologies to boost Meta’s hardware and software offerings, from AI to avatars. Haptic feedback comes in many hardware forms, such as gloves or controllers. Meta is keen to have its hands in almost every emerging technology pie.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12 Elsewhere, UE4 4.12

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Epic’s MetaHuman Avatar Tool Can Now Import Scans of Real People… Maybe You One Day

Road to VR

Epic Games, the company that makes Unreal Engine, recently released a substantial update to its MetaHuman character creation tool which for the first time allows developers to import scans of real people for use in real-time applications. The MetaHuman tool is still in early access and intended for developers of Unreal Engine.

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Hands-On: Looking Glass Portrait Holographic Display

VRScout

From the impressive 3D visuals to the easy-to-use software, Looking Glass Factory has crafted an impressive hologram machine that doesn’t break the bank, which is a rare combination in today’s market. Looking Glass Portrait features two primary modes of operation: Desktop Mode and Standalone Mode.

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