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Varjo Hardware to Be Used in Astronaut Training

ARPost

While brief zero-gravity flights are possible without leaving the atmosphere, and training in water can simulate operations in space, long-term training is always difficult. Custom Boeing computers and controllers were required to make the training experiences as realistic as possible, according to documents Varjo shared with ARPost.

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Virtuix: VR Hardware From Commercial to Consumer

XR Today - Virtual Reality

This directional input device allows users to walk, run, and crouch within a VR environment without controller inputs. Jan Goetgeluk, the Founder and CEO of Virtuix , sat down with XR Today earlier this month to discuss the development of the product while also giving insight into creating VR hardware for consumers and commercial markets.

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HaptX Gloves G1 Now Available For Pre-Order

VRScout

In order to create a realistic sense of haptic feedback, the Gloves G1 features a lightweight, wireless Airpack that generates compressed air and precisely controls its flow to create that physical feedback. This includes advanced vibrotactile feedback technology, which is used to simulate microscale surface textures.

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VR Motion Simulator ‘Feel Three’ Hits Kickstarter, Fully Funded in Under 24 Hours

Road to VR

Feel Three, a 3DOF motion simulator for VR, went live on Kickstarter yesterday. The simulator is built on a half-sphere base, which sits atop a number of motors and special omnidirectional wheels, called ‘omni wheels’, that give the user three degrees of freedom: pitch, roll and yaw. Hardware Specs.

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EXCLUSIVE: First details about Valve Deckard have been leaked

The Ghost Howls

AI reconstruction of how the launch of the Deckard may happen The controllers are an optimized version of Valve Index Controllers , smaller and more reliable, even if I’m told that the headset can also track the hands thanks to an integrated Leap Motion controller.

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HalfDive VR Headset Takes Design Cues from ‘Sword Art Online’ NerveGear, Coming to Kickstarter in December

Road to VR

While it’s not a brain-computer interface like the “full dive” NerveGear featured in the show, the heavy-weight hardware presents a pretty interesting approach to VR headset design. Controller: Two hand/foot controllers. Tracking: Lighthouse supported / Avatar movement emulation system using foot controller.

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HaptX Opens Preorders for Enterprise Haptic Gloves

XR Today - Virtual Reality

He noted that the immersive opportunities for business are endless thanks to HaptX Gloves G1 hardware. The G1 device comes with a rich software development kit (SDK), enabling clients to integrate the HaptX brand of realistic feedback into custom immersive applications using Unreal Engine and Unity. Organizations developing their.

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