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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

But the gift is not mine, but from the XR ergonomics expert Rob Cole, that has written an INCREDIBLE guest post about his experiments in trying to build from scratch the prototype of a SteamVR controller with a modular design and optimal ergonomics. Image by Rob Cole). Introduction. Lockdowns and shortages.

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Varjo Hardware to Be Used in Astronaut Training

ARPost

While brief zero-gravity flights are possible without leaving the atmosphere, and training in water can simulate operations in space, long-term training is always difficult. Custom Boeing computers and controllers were required to make the training experiences as realistic as possible, according to documents Varjo shared with ARPost.

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How does Virtual Reality Work? The Ultimate Guide

XR Today - Virtual Reality

How can the right combination of hardware and software instantly transport us into a new world? An Introduction Virtual reality creates an end-to-end mechanism that replaces our natural “real-world” environment with an immersive simulation. It creates a simulated environment you can effectively interact with.

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The VR Awards Announce 2022 Finalists

VRScout

Past winners have included hardware such as the Meta Quest 2 headset, social media influencers like Thrillseeker , and VR experiences including ILMxLAB’s Secrets of the Empire and Wolves in the Walls from Fable Studio. Credit: AIXR. Credit: WaveFunction, Lda. VR Enterprise Solution of the Year.

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Best VR Hardware Of E3 2017

UploadVR Between Realities podcast

Now that it’s all said and done it’s easy to see that E3 2017 just wasn’t a huge showing for VR hardware. Microsoft didn’t even mention VR at all during the reveal of the Xbox One X even though executives have suggested the system will still support it. Best VR Hardware of E3 2017: DisplayLink Wireless Vive.

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Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Haptic feedback in general-purpose controllers has been limited to vibration feedback since the introduction of the Rumble Pak for the Nintendo 64 in 1997. They call it NormalTouch and TextureTouch.

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VR Takes Center Stage at Dubai’s DEAL 2023 Expo: Highlights and Takeaways

ARPost

So, in the past few weeks we have seen big tech, including Meta and Microsoft, announce massive layoffs , mostly to their XR division and at the same time, pivoting towards artificial intelligence and generative content. The hardware consisted of blue HTC Vive Pros connected to the gaming PCs above. When it works, it works.