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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

[Disclaimer: This article has been written as part of a paid collaboration with NVIDIA. A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing. Omniverse is the collaborative and simulation tool by NVIDIA.

Unity 545
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How to make an Augmented Virtuality app for Quest in Unity

The Ghost Howls

Before we start, let me tell you just a few caveats about this article: What I did was a prototype , so the solutions I’ve found are not optimized. How to create an augmented virtuality experience for Quest in Unity Creating this experience has been easier than I thought, thanks to the facilities offered by the Meta SDK.

Unity 400
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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), and in testing it by simulating it in the editor, thanks to nReal “emulator” Are you ready? but actually, nReal advises to have Unity 2018.2.x.

Unity 313
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Designing Mixed Reality Apps That Adapt to Different Spaces

Road to VR

In this Guest Article, developer Thomas Van Bouwel explains his approach to designing an MR game that adapts to different environments. Guest Article by Thomas Van Bouwel Thomas is a Belgian-Brazilian VR developer currently based in Brussels. These player values can also be emulated in the custom tools I’m building.

Tools 357
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A Concise Beginner’s Guide to Apple Vision Pro Design & Development

Road to VR

In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in mind as they approach app development for Apple Vision Pro. Guest Article by Sterling Crispin Sterling Crispin is an artist and software engineer with a decade of experience in the spatial computing industry.

Apple 324
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First look at Apple Vision Pro development in Unity

The Ghost Howls

After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. Android, iOS). And this is very good. And this is fantastic.

Unity 470
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Hands-on Vive Focus Plus Hand Tracking SDK

The Ghost Howls

It’s a long time that I don’t write an article about the Vive Focus Plus , and it has been interesting exploring what’s happening on the Vive Wave ecosystem again. Vive Hand Tracking Unity SDK. It gives you many buttons through which you can simulate the pose of the hands in your application (e.g.