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The Media and Entertainment Metaverse: What to Expect

XR Today - Virtual Reality

The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. In the wake of the COVID-19 pandemic , companies are set to reshape the industry with high-tech creativity and ingenuity. A Closer Look at Metaverse Entertainment. Important Use Cases for the Media Metaverse. VR Theme Parks.

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Discover 13 Radical XR Creations At Tribeca Immersive

VRScout

The annual VR & AR showcase is back with an amazing lineup of immersive storytelling projects and world premieres. The Tribeca Film Festival is set to kick off next month in New York City, bringing with it an amazing lineup of over a hundred feature films from 127 different filmmakers from 36 different countries.

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New Extended Reality Study: Bright Future for Immersive Technology in Europe

ARPost

At the same time, these innovations are seeping into a myriad of industries like education and healthcare. Despite the COVID-19 pandemic, the European XR landscape has been seeing a lot of activity beyond the world of gaming and home entertainment. In general, the European immersive tech industry has diverse AR and VR applications.

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Meta, NBA Open 180-Degree Live VR Sports on Meta Quest

XR Today - Virtual Reality

virtualreality #xr #spatialcomputing #meta #applevisionpro #vr #ar pic.twitter.com/bF8nArWamz — Marcus Ting (@marcusting) October 27, 2023 Using technologies from Xtadium, Meta will require an NBA League Passes for audiences to watch up to eight matches at the same time via Multi-Game Mode. NBA season has finally kicked off!

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EWTS Shines a Light on Enterprise XR and Wearables

ARPost

While some of the better-known platforms that are more active in entertainment tend to save announcements for other trade shows, this was the opportunity for enterprise XR solution providers to shine. PwC’s Head of VR/AR Jeremy Dalton contributed a talk titled “VR/AR in Industry Analysis.” Upcoming Insights From PwC.

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MR Company Nreal Talks Hand Tracking and New Partnerships

ARPost

“Consumer-friendly hardware powered by seamless hand tracking and gesture recognition technology, is a necessary catalyst to make AR accessible and practical on a global scale,” Clay AIR CEO Thomas Amilien said in the release. So far the Chinese-based MR company is supported in China, Korea, and the United Kingdom.

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Is XR ‘Taking Off’ for the Commercial Aviation Industry?

XR Today - Mixed Reality tag

According to Allied Market Research, augmented and virtual reality (AR/VR) aviation markets are expected to reach $23.6 According to some of the latest initiatives, here is how the commercial aviation industry is employing AR, VR, and MR solutions: Commercial Aviation Training. In-Flight Entertainment.