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HTC’s ‘6DOF Lite’ Mode Adds Volumetric Depth To 360 Video

VRScout

According to Skarredghost , ‘6DOF Lite’ mode is capable of automatically converting existing monoscopic 360 into full volumetric video minus the need for expensive photogrammetry, volumetric, or lightfield camera technology. The post HTC’s ‘6DOF Lite’ Mode Adds Volumetric Depth To 360 Video appeared first on VRScout.

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Native 360 Video Capture Comes to First Oculus Rift Game

VRScout

The latest update to Dead and Buried brings in-game 360° image and video capture among other new features. It’s a difficult task, one that Facebook recognizes as essential in the long-term acceptance of virtual and augmented reality technology. Dead and Buried is available now on the Oculus Store for $19.99.

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Valve Launches 360 Video Player For High-End PC’s

VRScout

A high quality positional tracking suite, an impressive library of games and a comfortable interface make this one of the most appealing virtual reality platforms available to the public. Now Valve is dipping their toes into VR video with its own custom 360 video player.

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Things People Ask You as a Writer Covering XR Technology

ARPost

XR technology is a fascinating world to live and work in. When you write about XR and emerging technology, people ask a lot of questions; some more often than others. If you work in XR technology, these are the questions that are really on the minds of people on the street. What Is XR Technology? What Is AR?

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Expert View: Immersive Technology Investment Boosting Creativity

Tech Trends VR

The UK attracts some of the best global talent and has a strong culture of entrepreneurship leading it to be viewed as one of Europe’s technology hubs. The growth in VR/AR sector is set to increase following a new deal between the UK Government and the Creative Industries Council (CIC) to invest £33m in immersive technologies Click To Tweet.

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MLB Expands VR Content With Original 360 Video Series

VRScout

The association has already partnered with Google to create the MLB At Bat VR experience for the Daydream platform earlier this year, as well as the MLB Homerun Derby VR game. And these are just the subjects of the first four episodes, with more videos featuring other players planned to release during key moments of the MLB season.

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With LiveSYNC You Control 360-Video Playback of Multiple Devices

UploadVR Between Realities podcast

The portability and affordability of mobile VR is inspiring developers from all walks to create games, educational apps, or even productivity software for the platform. “We showcased our first 360 video player in MWC 2013 and added VR mode a few months later.”

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