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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics.

Unreal 100
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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality. Unity and Unreal VR SDK Support.

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Editorial: Apple Vision Pro is a mix of innovation, and year-2016 VR, for a hefty price. But…

The Ghost Howls

If we exclude the 3D memory thing, all the rest are use cases that we can date to 2016 maybe. 2016 or 2023? It will have tools for building for it, and aside from the usual Apple tools, developers can use Unity to create content for it. This is something we were expecting from the rumors, but it reminds us a lot of the Gear VR.

Apple 519
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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR Between Realities podcast

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. Parisi is considered by many to be one of the early pioneers of VR thanks to his work on Virtual Reality Modeling Language (VRML), a tool for creating 3D environments on the internet, with Mark Pesce back in 1994. .”

Unity 100
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Unity Native Support for Google Daydream VR Coming in Summer, Plugin Out Now

Road to VR

Google have announced that developers itching to get started on building Android VR games using the Unity game engine can do so right now using a Daydream plugin. Initially, Unity support for Daydream will be available via a plugin, with native support arriving some time in the Summer.

Unity 101
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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

Throughout the past year, we’ve loved working in virtual reality — from in – house projects to our work with Google Daydream for IO 2016. As far as production software, we were torn between our familiarity with Unity and the rendering potential of Unreal. VR motion controllers. Defining Goals.

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How I got started with virtual reality (and you can, too)

The Ghost Howls

If I had to choose the most common question I’ve received in these 4 years on the blog, social media, and Quora, I would surely pick “How do I get started with virtual reality?” How I got started with virtual reality. This is how I got started with Virtual Reality development.