Unity Launches Its MARS Augmented Reality Tools June 1

UploadVR

Unity is launching its new augmented reality creation tools collectively known as MARS on June 1. The tools have been under construction for a few years now and are meant to make cross-platform development of robust augmented reality projects easier with Unity.

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‘ShapesXR’ Is A Rapid Prototyping VR Tool

VRScout

ShapesXR is a design and rapid prototyping tool that can be used to create AR and VR experiences directly on your Oculus Quest headset. It’s also game engine friendly, which means you can port your project into something like Unity.

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How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

The Ghost Howls

It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit , that under the new XR Plugin Management in Unity are not working very well together. I personally used Unity 2019.4 Hello everyone!

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Unity Reveals New VR Tools and Google Daydream Support

VRScout

During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Aside from new tools and features to provide enhanced graphics and performance, Unity stepped in to preview a completely new video player that will make it easier to import and play 4k video and seamlessly-rendered 360 VR videos.

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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR! Open Unity (I’m still on Unity 2019.4

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Unity Technologies Raises $181 Million

UploadVR

Unity Engine creation game engine san francisco tools Unity Technologies

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Unity’s Latest Trends Report Declares 2020 Will Be A Breakthrough Year For VR And AR

VRScout

With its effectiveness well established, the time has come for XR to move beyond “fancy demos, proof-of-concepts and pilots” to become “an indispensable digital productivity tool” used across the entire product lifecycle, from R&D to marketing to maintenance the report reads.

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Facebook’s Presence Platform Offers New Mixed Reality Tools

VRScout

This includes the Presence Platform, a suite of new tools that will let you build more connected experiences that allow you to move easily between worlds. The post Facebook’s Presence Platform Offers New Mixed Reality Tools appeared first on VRScout.

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Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. As neat as WebXR is, the tools to build this kind of content are still evolving.

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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll).

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New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta

Road to VR

Natalie Grant, Senior Product Marketing Manager of VR/AR/Film at Unity , showcased an interactive 360 video today produced by VFX studio Mirada, built using Unity 2017 Beta (see the video heading this article). Unity says that compelling interactive content using standard 360 video should be possible using these simple techniques, and it is already available to try in the Unity 2017 beta.

3D Modeling Tool Blender Is Receiving VR Support

VRScout

One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. I downloaded Unity 2019.3.11

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Unity Planning To Release In-VR Authoring Tool Next Month

UploadVR

We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Speaking at the 2016 Unite conference in Los Angeles, Principal Engineer of Unity Labs Amir Ebrahimi confirmed that the in-VR editor would be launching in December and Principal Designer Timoni West showed it off in action. Unity (@unity3d) November 1, 2016. Finally, the pair debuted Tools, featuring VR-specific extensions for Unity.

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Oculus Unity Plugin Adds Experimental OpenXR Support & Latency-reducing Tech for Quest

Road to VR

The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. OpenXR Support for Oculus Unity Integration. Phase Sync Latency Reduction in Unity and Unreal Engine.

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). It’s a lot of topics: all you need to know to get started with nReal development in Unity … and you can find them in only one video, that you can watch here below! Unity. Finishing configuring Unity.

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

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Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. Toward the end of their on-stage demo at Unite 2016 on Tuesday, Unity Labs’ Amir Ebrahimi and Timoni West debuted this addition to the platform, which is due to release before the end of the year. Unity Engine development Editor VR medium tilt brush tvori

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Unity Reveals MARS Tool For More Robust AR Apps

UploadVR

At Unity’s Berlin event the company revealed the Mixed And Augmented Reality Studio (MARS) for creating more robust software that interacts with the real-world environment in a believable way. This new set of tools from Unity is build for precisely that type of device. Check out the MARS section about 41 minutes into this video: Tagged with: mixed reality Facebook Twitter Reddit More The post Unity Reveals MARS Tool For More Robust AR Apps appeared first on UploadVR.

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Unity Extends ‘MARS’ Creation To Magic Leap And HoloLens

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Unity hosted a keynote presentation in Copenhagen and announced a series of updates to its AR and mixed reality creation tools. Unity’s MARS tool — which stands for Mixed and Augmented Reality Studio — is going to have companion apps for dedicated AR gadgets. The first version of the tool is coming for mobile phones through ARKit and ARCore. ” The next version of the tool will be made for AR devices like Magic Leap and HoloLens.

Unity and Volvo Open Source Digital Models of Car Designs

ARPost

Unity has long been in the frontline of companies leading the democratization of 3D assets and tools, including for XR applications. However, when Volvo wanted to make their 3D models and emulators more accessible, they reached out to Unity to help them do it. Why Unity?

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Unity Builds Developer Bridge Between ARKit & ARCore Apps with AR Foundation Tool

Next Reality AR

A new set of APIs for Unity promise to make it easier for developers to publish apps that support both ARKit and ARCore. Available in Unity 2018.1 and higher, AR Foundation is a part of Unity's Package Manager. Unity has always been at the forefront of handheld AR development and we've supported ARCore and ARKit from the start," wrote Bradley Weiers, AR/VR technical product manager, and Michael Durand, lead AR/VR software engineer, in a Unity blog.

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Unity launches Unity Gaming Services to simplify development of cross-platform, multiplayer games

TechCrunch VR

The new tools will include things developers need to build live games of any size, including the ability to sync their game logic with Unity’s backend services without needing to go through a platform release process. Unity has more than 3.4

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Weta's Moviemaking VFX Tools Are Being Sold for $1.625 Billion

GizModo VR

moviemaking vfx tools the hobbit films creative works the lord of the rings silhouettefx peter jackson prem akkaraju fran walsh shang chi sean parker avatar unity weta digital joe letteri wellington city visual effects technology internet black widow shang

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Oculus Quest Unity SDK References Shared-Space Colocation API

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Code found by VR developers in the Oculus Unity Integration reveals Facebook’s shared-space “colocation” API for Oculus Quest. This week the same code was separately spotted by Gerald McAlister from RGB Schemes, a startup working on VR games & tools.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

UploadVR

The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. update and this time around the focus was on new platforms to develop for, better tools for artists, and the usual performance enhancements. With that tool, different types of behavior can be easily added to the different particles. You can find the Unity 5.5

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Developer’s Vision for ‘ModBox’ is a More “Fun and Intuitive” Creation Tool Than Unity

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The post Developer’s Vision for ‘ModBox’ is a More “Fun and Intuitive” Creation Tool Than Unity appeared first on UploadVR. Development gaming VR Industry News community dev game creation game development indie mod Modbox modding unity vr experience

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Oculus Expanding Quest Mixed Reality Capabilities With Enhanced Developer Tools

Road to VR

Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user’s real room.

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Starting Tomorrow You Can Make Unity Games From Within VR

UploadVR

Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Timoni West, Principal Designer at the company and one of Editor VR’s biggest evangelists, confirmed that an “experimental build” of the tool kit will be launching on December 15th. Unity sees VR development going down this path in the future. Tagged with: Editor VR , unity , VR Development.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. EditorVR (which the company calls EVR for short) provides a robust virtual reality interface for Unity that’s said to support both the HTC Vive and Oculus Rift.

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Improbable Promises Long-term Support For Unity

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Unity has backed down in its battle with Improbable over the cloud platfrom SpatialOS. And now Improbable is promising to move forward with Unity Technologies and developers that use the Unity game-dev tools. On Wednesday, Unity changed its terms of service. Improbable helped forced this change by revealing that Unity had revoked its Unity license. It works with game engines including Unity, Unreal, CryEngine, and more.

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XR Technology for Industry According to Unity’s Andre Gauthier

ARPost

We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity at XR Immersive Enterprise.

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‘Tilt Brush’ Toolkit Turns Artists Into Animators With Unity Integration

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Google’s Tilt Brush app is evolving from a new way for artists to create into an important new tool in a developer’s arsenal. A Unity SDK has been added to the Github that will allow you to take your sketches into projects being developed with the engine. Tilt Brush is a remarkably accessible tool that allows you to make whatever you want by just drawing it in 3D. That’s a powerful tool in the context of development.

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Unity Aims To Let Anyone Make Interactive Content While Inside VR

UploadVR

Unity’s impressive demonstration of its Editor VR software was the highlight of yesterday’s Unite conference keynote. Though extensive in the tools it provides, it also represents a more accessible, user-friendly development engine that we might all be using one day to create virtual worlds. ” He stated that eventually users will be able to “assemble content through Unity pretty much without writing a line of code.”

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How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. It was something that I already knew… plus I was really tired because of the hard work done and so I was really going through the text lines not giving much interest, when suddenly I read something like “Mozilla that has released a WebVR exporter for Unity” and suddenly I woke up and my eyes popped out.

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Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Unity 5.6 SEE ALSO Google Bringing Native 'Tango' AR Support to Unity Later This Year. Photo courtesy Unity Technologies. Photo courtesy Unity Technologies.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. Parisi is considered by many to be one of the early pioneers of VR thanks to his work on Virtual Reality Modeling Language (VRML), a tool for creating 3D environments on the internet, with Mark Pesce back in 1994. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. How can you know that Unity is going to do that?

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