All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%. If you are a Unity beginner, I would advise you to watch the video. It provides the Oculus runtime the depth texture.

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‘ShapesXR’ Is A Rapid Prototyping VR Tool

VRScout

ShapesXR is a design and rapid prototyping tool that can be used to create AR and VR experiences directly on your Oculus Quest headset. It’s also game engine friendly, which means you can port your project into something like Unity.

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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR! Oculus Passthrough APIs video tutorial.

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How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

The Ghost Howls

It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit , that under the new XR Plugin Management in Unity are not working very well together. I personally used Unity 2019.4 Hello everyone!

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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

” Given my recent experience with Unity developing, I could give myself only a clear answer: “NO” With nowadays Unity tools, it is much easier to make cross-platform content, and with OpenXR this will be even better. Create a Unity project.

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Oculus Unity Plugin Adds Experimental OpenXR Support & Latency-reducing Tech for Quest

Road to VR

The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. OpenXR Support for Oculus Unity Integration. Phase Sync Latency Reduction in Unity and Unreal Engine. Image courtesy Oculus.

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Facebook’s Presence Platform Offers New Mixed Reality Tools

VRScout

This includes the Presence Platform, a suite of new tools that will let you build more connected experiences that allow you to move easily between worlds. Developers wasted no time creating unique experiences that effectively showcased the potential of Oculus Passthrough technology.

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Oculus Expanding Quest Mixed Reality Capabilities With Enhanced Developer Tools

Road to VR

Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user’s real room.

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3D Modeling Tool Blender Is Receiving VR Support

VRScout

One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set.

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Oculus Quest Unity SDK References Shared-Space Colocation API

UploadVR

Code found by VR developers in the Oculus Unity Integration reveals Facebook’s shared-space “colocation” API for Oculus Quest. This week the same code was separately spotted by Gerald McAlister from RGB Schemes, a startup working on VR games & tools.

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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll).

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. I downloaded Unity 2019.3.11

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How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. How can you know that Unity is going to do that?

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Unity Planning To Release In-VR Authoring Tool Next Month

UploadVR

We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Speaking at the 2016 Unite conference in Los Angeles, Principal Engineer of Unity Labs Amir Ebrahimi confirmed that the in-VR editor would be launching in December and Principal Designer Timoni West showed it off in action. Unity (@unity3d) November 1, 2016. Finally, the pair debuted Tools, featuring VR-specific extensions for Unity.

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Welcome to 2020!

How to get started with Oculus Go on Unity

The Ghost Howls

The Oculus Go has just been released by Oculus and a lot of developers have started receiving it and are experimenting with it. I’m among them: today I’ve made my first builds and so I want to guide you through the first very basic steps in building an app for Oculus Go on Unity , to spare you some little headaches. You have your shiny new gray Oculus Go on your desk and you want to start developing for it using Unity Engine. Oculus osig file?

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. ’ in 2019 ; this new announcement from Oculus is sure to hasten the pace significantly.

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

UploadVR

Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. Toward the end of their on-stage demo at Unite 2016 on Tuesday, Unity Labs’ Amir Ebrahimi and Timoni West debuted this addition to the platform, which is due to release before the end of the year. Unity Engine development Editor VR medium tilt brush tvori

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. EditorVR (which the company calls EVR for short) provides a robust virtual reality interface for Unity that’s said to support both the HTC Vive and Oculus Rift.

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Starting Tomorrow You Can Make Unity Games From Within VR

UploadVR

Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Timoni West, Principal Designer at the company and one of Editor VR’s biggest evangelists, confirmed that an “experimental build” of the tool kit will be launching on December 15th. Unity sees VR development going down this path in the future. Tagged with: Editor VR , unity , VR Development.

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Microsoft Halts Development On Maquette Prototyping Tool

Upload VR

A new note at the top of a documentation page indicates that Microsoft halted development on Maquette, its VR prototyping tool. It included “a set of tools for importing, creating, composing, and storyboarding content in 3D space, complete with a library of primitives and UI icons.”

Unity And Oculus Offer Intermediate Guide To Building A VR Game

UploadVR

Facebook’s Oculus and Unity Technologies are offering a 20-hour intermediate guide to building a VR game. The new guide is designed to introduce people to VR development by teaching them how to use tools like Unity, VRTK and the Oculus software development kit together to build a simple puzzle in a simulated escape room. Here’s an overview of the 11-unit course: Unit 1: Introduction – Chris Pruett from Oculus.

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How to build 64-bit Oculus Quest applications for App Lab

The Ghost Howls

After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. Method 1 – The Unity Way.

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How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. It was something that I already knew… plus I was really tired because of the hard work done and so I was really going through the text lines not giving much interest, when suddenly I read something like “Mozilla that has released a WebVR exporter for Unity” and suddenly I woke up and my eyes popped out.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. Parisi is considered by many to be one of the early pioneers of VR thanks to his work on Virtual Reality Modeling Language (VRML), a tool for creating 3D environments on the internet, with Mark Pesce back in 1994. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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Collaborative Architecture Tool Arkio Runs On Oculus Quest, iPad, And More

Upload VR

Collaborative world-building software Arkio runs on Oculus Quest as well as other devices and can import models from Revit, Rhino and SketchUp for a cross-platform multiplayer service which could save builders time and money.

New Official Dev Tool Tests VR Apps Against Oculus Platform Guidelines Before Submission

Road to VR

Up until now, developers wishing to get their VR app on the Oculus Store had to submit to a manual review process by which their game or experience was washed through two stages; a tech review to see if the app passed minimum standards and a content review to determine it was a complete and polished experience. But even if you’ve religiously read through Oculus’ latest Best Practices Guide , there still might be a few things to consider before hitting that big submit button.

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Watch: Latest Unity VR Editor Shown Off at Unite, Releasing in 2016

Road to VR

During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months. SEE ALSO Unity's VR Editor Lets You Create VR Content Like a God. SEE ALSO Unity Raises $181 Million Series C in Anticipation of VR/AR Growth.

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5 Free VR Games On Oculus Quest 2 – November 2021

VRScout

Another month, another round of free games and apps for the Oculus (Meta) Quest 2. For November’s batch of free VR experiences, we have everything from a VR board game experience and collaborative design tool to an old-school DJ simulator.

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Holo-BLSD is a powerful AR tool to teach first-aid procedures and save lives

The Ghost Howls

I know that your team has created a tool called Holo-BLSD. Holo-BLSD is a self-learning tool in AR. A self-instruction tool can solve many of these problems if it is indeed effective in achieving the same learning outcomes of a traditional course.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR

The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. The “VR Game Dev” track will tackle platform-specific development, case studies, and tool/service demos.

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How to make a 3D Photo for Facebook from your Unity project

The Ghost Howls

They could be a great innovative tool to market your AR and VR applications (and even for the non-XR ones) … so let’s see how you can create them for you game directly from your Unity project! So, take a screenshot of your Unity application, import it on Photoshop, and create some kind of black and white image that is white where there are the background objects, black on the background and gray in-between. The better way for Unity projects.

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RGB Haptics Helps Unity Developers Add Great Haptics To Their VR Games

UploadVR

RGB Haptics is a new Unity package which enables developers to easily add high quality haptics to their VR apps and games. RGB Haptics was developed by a Seattle based startup called RGB Schemes, which develops VR games and developer tools. Upon investigation, they realized that the Switch Joy-Cons contain the same haptic hardware, Linear Resonant Actuators (LRAs) as the original Oculus Touch and HTC Vive controllers, as well as the new Valve Index controllers.

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Scene Fusion Brings Multi-User Development To Unity’s Editor VR

UploadVR

Back at GDC 2017 at the start of this month Unity gave us a brief update on Editor VR, its new platform for developing 3D content within headsets like the Oculus Rift and HTC Vive. The company showcased some of the new tools that were supporting the platform, including Scene Fusion from KinematicSoup Technologies. Tagged with: Editor VR , KinematicSoup , Scene Fusion , unity. VR Industry News Editor VR KinematicSoup Scene Fusion unity

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Exclusive: OTOY Is Bringing Lightfield Baking And More To Its Unity Integration

UploadVR

The road to photorealistic VR is long, but OTOY is helping to shorten it with the integration of its technology into the free version of Unity. You could import a simple item from the Unity asset store, apply the renderer, and have it look strikingly realistic. Today, we have an exclusive look at more features OTOY’s Unity integration will enable. ” Tagged with: cloud , development , Octane , orbx , otoy , unity.

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Unity Gets $400 Million Investment From Silver Lake

UploadVR

Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. “The second act that I think attracts a lot of investors and investor interest is the fact that we have about 70 percent of AR and VR content built on Unity,” Riccitiello said.

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Unity Plugin Aims to Streamline Haptics for VR Developers

Road to VR

RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Understanding the importance of haptics in VR, studio RGB Schemes has developed a tool called RGB Haptics which aims to simplify the creation and implementation of haptic effects in VR games. Custom waveform editor window, allowing you to design waveforms without ever leaving Unity.

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