Remove HTC Remove Microsoft Remove Sony Remove Virtual Reality
article thumbnail

Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. The rapid growth of software for virtual reality. billion per year.

article thumbnail

What is the Market Growth of Virtual Reality

XR Today - Virtual Reality

It’s easy to see the growth in demand for the virtual reality (VR) market. Even before the pandemic of 2020, people looked at extended reality (XR) technology as an opportunity to improve digital collaboration, training, and communication. The device also serves as an enterprise and education tool.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. The rapid growth of software for virtual reality. billion per year.

article thumbnail

The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Vive Facial Tracker works also with non-HTC headsets.

Sony 414
article thumbnail

Google, Sony And Oculus Unite To Establish VR Industry Standards

VRScout

Some of the biggest names in the business are teaming up to secure the future of virtual reality. Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand.

Sony 150
article thumbnail

Microsoft Joins Google, HTC Vive, Facebook, Samsung, and Sony as an XR Association Member

Peter Graham

Formerly called the Global Virtual Reality Association (GVRA), today the XR Association (XRA) has announced that Microsoft has joined as a member company alongside founding members HTC Vive, Sony, Google, Facebook, and Samsung. VRFocus will continue its coverage of the XRA, reporting back with further udates.

article thumbnail

The XR Week Peek (2021.05.11): Pico Neo 3 launched, HTC may announce Focus 3 and Pro 2, and more!

The Ghost Howls

Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. According to a leak discovered by Protocol, HTC may launch two headsets tomorrow at Vivecon: The Vive Pro 2, a premium PC VR headset, priced at €842 ($1,012) The Vive Focus 3 Business Edition, a business-oriented standalone, for €1,474 ($1,771).

HTC 390