Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

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HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. Thankfully, the team at Leap Motion have been working tirelessly to deliver hand tracking and late last year launched their much more compact hand tracking solution specifically aimed at mobile form factors.

The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

You can finally buy the Leap Motion v2 accessory. The time for us XR developers to buy a Leap Motion 2 has finally come. Leap Motion 1 has been used by almost every developer and researcher , both in VR and not.


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Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

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Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. That ultimately means that Leap Motion might be officially integrated into not one but several standalone devices within the coming year. Tagged with: hand tracking , leap motion , qualcomm , standalone.

Leap Motion’s Interaction Engine Lets You Get a Grip in VR


Launched back in 2012, Leap Motion first introduced us to their new way of interacting with computers in three dimensions. At the time, the Leap Motion sensor sat on your desk or was built into your keyboard, allowing for natural hand and finger movement tracking. But now the Leap Motion controller has found new life as a virtual reality hand tracker. Currently no consumer VR headset has a built in hand tracking system using Leap Motion.

Hand & Finger Tracking Coming Soon To The HTC Vive Pro


HTC reveals native hand/finger tracking for Vive Pro alongside 6DoF functionality for Vive Focus. It looks as though the front-facing cameras on your Vive Pro will finally begin seeing some use as HTC reveals plans to launch native support for hand and finger tracking on their high-end PC VR headset. HTC revealed the devices exciting tracking capabilities during their time at last weeks 2018 World Conference on VR Industry in Nanchang, China. Image Credit: HTC / GIPHY.

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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog.

VR Prototyping for Less Than $100 with Leap Motion + VRidge


63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. This transforms your phone into a VR headset screen, simulating devices like the HTC Vive. The experience within the headset will be at least a couple of frames behind what you would experience on the Oculus Rift or HTC Vive. If you’re sensitive to motion sickness, the added latency may cause you to feel uncomfortable. Setup your Google Cardboard with Leap Motion Controller.

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR


Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive. The Unity Core Assets are built to use the native VR plugin, which officially supports the HTC Vive as of the Unity 5.4 Have a question about Leap Motion + HTC Vive?

Volkswagen Launches Custom VR Exhibit At Historic Brand Tower


The result is a custom Vive setup that utilizes Leap Motion hand-tracking technology to let users control everything without the need of unfamiliar motion controllers. After users take a seat in the exhibit and strap into their HTC Vive headset, they’ll be instantly transported to an exact virtual replica of the Brand Tower lobby they’re currently situated in. News Automotive HTC Vive Leap Motion T-Roc Virtual Reality Experience Volkswagen Volkswagen Group

HTC Plans to Bring Hand & Finger Tracking to Vive Pro

Road to VR

Today at the the World Conference on VR Industry in China, HTC announced plans to bring hand & finger tracking to Vive Pro via the headset’s front-facing cameras. Back in April HTC launched new tools to help developers take advantage of the Vive Pro’s largely unused front-facing cameras. This new capability, which HTC demonstrated today at the WCVRI conference, enables hand-tracking without the need of the need of externally tracked controllers.

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BHaptics Announces $299 VR Haptic Gloves


TactGlove is compatible with hand tracking systems like the Meta Quest and Leap Motion. Recently, the company announced TactGlove, its first consumer-friendly haptic gloves designed for use with compatible camera-based hand tracking systems like Meta Quest and Ultraleap’s Leap Motion.

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Universities Drive VR/AR Research with Leap Motion


There are roughly as many Rift DK1 and DK2 units combined floating around as HTC Vives. 59% of universities have Leap Motion Controllers. The post Universities Drive VR/AR Research with Leap Motion appeared first on Leap Motion Blog. Augmented & Virtual Reality Education Leap Motion Team vr firstInfographic: Universities lead in #VR #AR research, number of headsets is exploding, and 6/10 use #LeapMotion.

Varjo Expands Enterprise Headset Lineup With VR-2 & VR-2 Pro

Peter Graham

There are several virtual reality (VR) headsets competing in the higher end enterprise sector such as the HTC Vive Pro Eye, VRgineers’ XTAL and Varjo’s VR-1. Additionally, the Varjo VR-2 Pro also comes with integrated Ultraleap (formerly Leap Motion) hand tracking technology. ” Image Credit: Varjo – Comparison – Left HTC Vive Pro, Middle Varjo with SteamVR support (Ultra-high res at 40 PPD), Right Native Varjo SDK (Human-eye res at 60 PPD).

HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. While HTC is only releasing the headset in China, and not in the West as previously announced, the company is using Vive Focus as the impetus for its own mobile VR platform that aims to resolve what HTC calls a “highly fragmented” mobile VR market in China, and become a common platform and storefront across disparate hardware vendors.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. Then he described virtual reality advancements, highlighting the dominant role of China and HTC in this technology. This is just a personal speculation of mine and there is not an official statement of HTC about it.

New HTC Vive Releases For The Week Of 12/26/16

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We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. This one lets you try out Leap Motion controls as well as the usual position-tracked and gamepad options. Tagged with: Clazer , htc vive , MMORPG , new releases , nick. Experiences gaming Clazer htc vive MMORPG new releases nick

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Designing Cat Explorer


That application became Cat Explorer , which you can download now for Oculus Rift and HTC Vive. In the physical world, we rely on tangible things to dissipate tremors and inaccuracies, offer mechanical constraints that restrict erratic motion, provide high fidelity feedback at the points of contact, and serve as a rest, allowing some of the arm muscles to relax while staying productive over longer periods of time. This is the core of our mission at Leap Motion.

HTC Announces Vive Standalone For The Chinese Market

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Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. Today, HTC announced it is producing a similar device for the Chinese market powered by Qualcomm’s Snapdragon 835 chipset. It looks like it will access HTC’s storefront, called Viveport, to get to virtual worlds rather than Google Play. Graylin, China Regional President of Vive, HTC, in a prepared statement.

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Hacking the (Old) VR Developer Mount for the Oculus Rift and HTC Vive


If you want to adapt your older kit to the Oculus Rift CV1 and HTC Vive, here’s a quick guide that will help: Thicker Adhesive Strips. Unlike the Oculus Rift CV1, the HTC Vive has an onboard USB port that’s fully compatible with the Leap Motion Controller. The post Hacking the (Old) VR Developer Mount for the Oculus Rift and HTC Vive appeared first on Leap Motion Blog.

Intel Teases Depth-Sensing HTC Vive For Developer ConferenceAn.


Intel Teases Depth-Sensing HTC Vive For Developer Conference An Intel engineer tweeted a tease suggesting VR is going to be a major theme at the company’s developer conference in a couple weeks. The tease is a photo of a unicorn-shaped modification to the HTC Vive that uses a series of cameras to sense the depth of surrounding objects. Leap Motion already offers a mount for its outward-facing hand tracking sensor that hooks up to the headset over USB.

What Makes a Spoon a Spoon? Form and Function in VR Industrial Design


Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. From the crudest, touching the spoon snap attaches it to your hand/controller, to an extremely nuanced simulation of real-life grabbing as detailed in building the Leap Motion Interaction Engine. Leap Motion’s Interaction Engine allows human hands to grab virtual objects like physical objects.

Unity Core Assets 101: How to Start Building Your VR Project


With the Leap Motion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. Leap Motion Core Assets. The Leap Motion Unity assets provide an easy way to bring hands into a Unity game. they support both the Oculus Rift and HTC Vive. The post Unity Core Assets 101: How to Start Building Your VR Project appeared first on Leap Motion Blog.

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Oculus Rift Consumer Edition FAQ


Once it arrives, the new official Leap Motion UE4 plugin should work with it right away. Do Leap Motion demos work with the 1.3 Yes, we’ve updated our VR Developer Mount to be compatible with the latest generation of VR headsets, including the Oculus Rift and HTC Vive. On the DK2, the Leap Motion Controller covered three LEDs in the center of the faceplate, and it didn’t affect Constellation tracking in the slightest.

Welcome to the World’s First VR Dance Competition!


All you need to enter is a VR headset, Leap Motion Controller, and AltspaceVR user account. For the final round, we’re excited to announce our judges: David Holz , CTO of Leap Motion. The contest is not open to employees of Leap Motion, AltspaceVR, NVIDIA, or anyone else associated with the development, judging, or administration of the contest. appeared first on Leap Motion Blog. Get ready to raise the roof!

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Space and Perspective in VR


Click To Tweet To bring Leap Motion tracking into a VR experience, you’ll need a virtual controller within the scene attached to your VR headset. Our Unity Core Assets and the Leap Motion Unreal Engine 4 plugin both handle position and scale out-of-the-box for the Oculus Rift and HTC Vive. For the Oculus Rift, this offset is 80mm, while on the HTC Vive it’s closer to 90mm. The post Space and Perspective in VR appeared first on Leap Motion Blog.

Redesigning Our Unity Core Assets Part II: New Features in 4.1.0


beta, which features native support for the HTC Vive. While working on demonstration projects here at Leap Motion, we’ve found ourselves wanting to use different sets of hands for a variety of reasons. When you do this, the iHandModel component in the model prefab receives a default Leap hand pose. Since all Leap hand models inherit from the iHandModel, class this means that each pair of hands will align with the others. appeared first on Leap Motion Blog.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. If you need a wide-FOV AR headset and you have a limited budget, go for the Leap Motion North Star.

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A Hands on Look at the State of Input in VR


The devices at the time included: HTC Vive wands that shipped with the Vive headset. Fully immersive VR experiences bring us to tracked motion controllers. The HTC Vive wands, Oculus Touch controllers, and Playstation Move controllers have set the standard since their respective releases. HTC Vive wands. From left to right: LEAP Motion motion tracking, flex sensor based motion tracking, exotendon based motion tracking. LEAP Motion.

VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. Honestly, I find it a smart idea for this moment, but I also think that HTC has to invest more to have more content on Viveport on the long term if it plans to fight with Oculus and its upcoming Quest. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC.

Doraemon ‘Anywhere Door’ Uses Simple Props for a Brilliant VR Experience

Road to VR

Bandai Namco’s ‘ Project i Can ‘ has made the Anywhere Door a (virtual) reality using the HTC Vive, Leap Motion, and a few simple props tracked with attached Vive controllers. HTC Vive Games News Videos VR Games‘Doraemon’ is a popular manga and anime involving a robotic cat who travels back in time to help a young boy.

Vive Focus to Get 6DOF Controller Mode, Optical Hand-tracking for Gesture Input

Road to VR

Today at its Vive Ecosystem Conference 2018 in China, HTC said that the 3DOF Vive Focus controller will see a 6DOF mode, and further said that the headset will soon include controller-less hand-tracking for gesture input. SEE ALSO After Management Shuffle, HTC Says VR/AR More Important Than Ever to Its Future. HTC has also confirmed to Road to VR that the Vive Focus’ new PC VR streaming functionality will eventually also support the 6DOF controller tracking mode.

This Accessory Lets You Control Almost Any VR Headset with Gestures

Next Reality VR

But Leap Motion has a universal mounting kit for their motion sensor that lets you control nearly any virtual reality headset with gestures. If you're using an HTC Vive or holding. The Oculus Rift's virtual experiences become a little less immersive when you're barely moving in a chair with a headset on, playing on a gamepad—but you don't have to accept that reality anymore.

Google’s Standalone Headsets Use Snapdragon 835 VR Platform

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Yesterday we learned that Google is teaming up with Qualcomm to produce a new line of standalone VR headsets, made in partnership with companies like HTC and Lenovo. It featured a 2560×1440 AMOLED display, 6DoF tracking, eye tracking, foveated rendering and and even hand-tracking by way of Leap Motion integration. Google HTC Vive Lenovo VR Industry News

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My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. You may hate or love Magic Leap, but the fact that it has released a product is for sure a great news for all the ecosystem : if after all those investments, that startup failed, it would have had a ripple effect on all the ecosystem, making investors lose trust in augmented reality. Rear view of the Magic Leap One. Leap Motion.

XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eye tracking Auto-IPD adjustment Embedded Leap motion v2 sensor. I must give a special mention to the Leap Motion v2 sensor.

Valve shows Knuckles prototype controllers v2

The Ghost Howls

One of the biggest drawbacks of HTC Vive headsets with regard to Oculus Rift are the controllers: while Oculus Touch is ergonomic and can emulate the hands quite well, Vive has controllers that are quite big and are usable only as wands. It is still not perfect ( Leap Motion is still more accurate), but surely it is a step forward from the Oculus Touch. virtual reality htc vive knuckles steam steamvr valve vr

Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development


It currently supports the following devices and XR systems: SteamVR: HTC Vive and Windows MR headsets. Leap Motion. Developers of immersive games and apps, rejoice! From now on, you will only need to write one code for all the devices that users may have.

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