Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

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HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. The real improvements are increased performance, power savings and support for Leap Motion.

Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

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Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. That ultimately means that Leap Motion might be officially integrated into not one but several standalone devices within the coming year. Tagged with: hand tracking , leap motion , qualcomm , standalone.

Leap Motion’s Interaction Engine Lets You Get a Grip in VR

VRScout

Launched back in 2012, Leap Motion first introduced us to their new way of interacting with computers in three dimensions. At the time, the Leap Motion sensor sat on your desk or was built into your keyboard, allowing for natural hand and finger movement tracking.

Hand & Finger Tracking Coming Soon To The HTC Vive Pro

VRScout

HTC reveals native hand/finger tracking for Vive Pro alongside 6DoF functionality for Vive Focus. HTC revealed the devices exciting tracking capabilities during their time at last weeks 2018 World Conference on VR Industry in Nanchang, China. Image Credit: HTC / GIPHY.

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Weekly Funding & People Roundup: Leap Motion Raises $50M,

AllThingsVR

4) ObEN , AI avatar company that has recently graduated from HTC’s Vive X VR accelerator, has raised $5M in strategic investment from Tencent as it looks to tackle the AI celebrity scene.

Universities Drive VR/AR Research with Leap Motion

Leapmotion

There are roughly as many Rift DK1 and DK2 units combined floating around as HTC Vives. 59% of universities have Leap Motion Controllers. The post Universities Drive VR/AR Research with Leap Motion appeared first on Leap Motion Blog.

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive.

Oculus Rift S Onboard Cameras Could Support Finger Tracking In Future

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In October last year HTC announced finger tracking is coming to the Vive Pro using its two front facing cameras: HTC will show off this finger tracking at GDC next month. Or perhaps Leap Motion was simply being used to help train a first party algorithm using the front facing cameras.

HTC Plans to Bring Hand & Finger Tracking to Vive Pro

Road to VR

Today at the the World Conference on VR Industry in China, HTC announced plans to bring hand & finger tracking to Vive Pro via the headset’s front-facing cameras. HTC also indicates that the capability can track individual finger movements too. Image courtesy HTC.

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Volkswagen Launches Custom VR Exhibit At Historic Brand Tower

VRScout

The result is a custom Vive setup that utilizes Leap Motion hand-tracking technology to let users control everything without the need of unfamiliar motion controllers. News Automotive HTC Vive Leap Motion T-Roc Virtual Reality Experience Volkswagen Volkswagen Group

HTC Brings Gloveless Finger Tracking To Vive and Vive Pro, Gestures To Vive Focus

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HTC released an SDK which allows developers to add finger tracking to their Vive or Vive Pro apps. At the time HTC seemed to suggest it would not come to the regular Vive , but thankfully they’ve managed to pull it off. HTC Vive htc htc vive HTC Vive Pro Viveport

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HTC Vive Pro Is Getting Finger Tracking

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Back in April, HTC launched the Vive Pro , a higher-end HTC Vive PC VR headset which added a 2nd outward-facing camera alongside a boost in display resolution. This camera setup has, until now, not seen any widespread use beyond AR experiments and niche enterprise applications, but now HTC have announced that they will be leveraging it to add native finger tracking to the Vive Pro. The feature should also work fully in wireless mode with the HTC Vive Wireless Adapter.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. Image courtesy HTC. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. Image by HTC).

Designing Cat Explorer

Leapmotion

That application became Cat Explorer , which you can download now for Oculus Rift and HTC Vive. In the physical world, we rely on tangible things to dissipate tremors and inaccuracies, offer mechanical constraints that restrict erratic motion, provide high fidelity feedback at the points of contact, and serve as a rest, allowing some of the arm muscles to relax while staying productive over longer periods of time. This is the core of our mission at Leap Motion.

Hacking the (Old) VR Developer Mount for the Oculus Rift and HTC Vive

Leapmotion

If you want to adapt your older kit to the Oculus Rift CV1 and HTC Vive, here’s a quick guide that will help: Thicker Adhesive Strips. Unlike the Oculus Rift CV1, the HTC Vive has an onboard USB port that’s fully compatible with the Leap Motion Controller.

What Makes a Spoon a Spoon? Form and Function in VR Industrial Design

Leapmotion

Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. Leap Motion’s Interaction Engine allows human hands to grab virtual objects like physical objects. Augmented & Virtual Reality Leap Motion Team Unity UX Design

Unity Core Assets 101: How to Start Building Your VR Project

Leapmotion

With the Leap Motion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. Leap Motion Core Assets. The Leap Motion Unity assets provide an easy way to bring hands into a Unity game.

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HTC Vive Pro’s Dual Cameras Are Used For Object Detection And More

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We now know what those mysterious two cameras mounted to the front of the HTC Vive Pro are actually for. When the Vive Pro was introduced at CES 2018 just a few weeks back HTC wouldn’t clarify what the camera was actually used for. Engadget confirmed as much at HTC’s event in Shenzhen, China last week. But Pao also noted that HTC would be distributing developer kits for the camera to see what kinds of uses they might have in games and experiences.

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Oculus Rift Consumer Edition FAQ

Leapmotion

Once it arrives, the new official Leap Motion UE4 plugin should work with it right away. Do Leap Motion demos work with the 1.3 The Leap Motion Controller’s field of view (FOV) is 150 degrees wide and 120 degrees deep (averaging 135 degrees).

Welcome to the World’s First VR Dance Competition!

Leapmotion

All you need to enter is a VR headset, Leap Motion Controller, and AltspaceVR user account. For the final round, we’re excited to announce our judges: David Holz , CTO of Leap Motion. appeared first on Leap Motion Blog. Get ready to raise the roof!

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New HTC Vive Releases For The Week Of 12/26/16

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We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. This one lets you try out Leap Motion controls as well as the usual position-tracked and gamepad options.

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Intel Teases Depth-Sensing HTC Vive For Developer ConferenceAn.

AllThingsVR

Intel Teases Depth-Sensing HTC Vive For Developer Conference An Intel engineer tweeted a tease suggesting VR is going to be a major theme at the company’s developer conference in a couple weeks. intel vr virtual reality htc vive

Space and Perspective in VR

Leapmotion

Click To Tweet To bring Leap Motion tracking into a VR experience, you’ll need a virtual controller within the scene attached to your VR headset. For the Oculus Rift, this offset is 80mm, while on the HTC Vive it’s closer to 90mm.

Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

Leapmotion

beta, which features native support for the HTC Vive. While working on demonstration projects here at Leap Motion, we’ve found ourselves wanting to use different sets of hands for a variety of reasons. appeared first on Leap Motion Blog.

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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC.

HTC Announces Vive Standalone For The Chinese Market

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Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. Today, HTC announced it is producing a similar device for the Chinese market powered by Qualcomm’s Snapdragon 835 chipset. It looks like it will access HTC’s storefront, called Viveport, to get to virtual worlds rather than Google Play. Graylin, China Regional President of Vive, HTC, in a prepared statement.

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Doraemon ‘Anywhere Door’ Uses Simple Props for a Brilliant VR Experience

Road to VR

Bandai Namco’s ‘ Project i Can ‘ has made the Anywhere Door a (virtual) reality using the HTC Vive, Leap Motion, and a few simple props tracked with attached Vive controllers. HTC Vive Games News Videos VR Games

All the best AR and VR news from CES 2019

The Ghost Howls

HTC Vive Cosmos and its controllers, just announced at CES (Image by HTC). HTC has been the VR star of this CES 2019. Ah, and then Mister President has met Palmer Luckey and futurist Charlie Fink has tried to destroy HTC stand.

Vive Focus to Get 6DOF Controller Mode, Optical Hand-tracking for Gesture Input

Road to VR

Today at its Vive Ecosystem Conference 2018 in China, HTC said that the 3DOF Vive Focus controller will see a 6DOF mode, and further said that the headset will soon include controller-less hand-tracking for gesture input.

My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. Rear view of the Magic Leap One. Leap Motion. You may ask why I’m adding Leap Motion here. Magic Leap.

XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

I must give a special mention to the Leap Motion v2 sensor. Close-up of the Leap Motion v2 sensor embedded into the XTAL that I have been able to shoot at VRgineers. For menus and such, using Leap Motion v2, with the awesome UIs designed by Leap Motion was really great.

A Hands on Look at the State of Input in VR

VRScout

The devices at the time included: HTC Vive wands that shipped with the Vive headset. Fully immersive VR experiences bring us to tracked motion controllers. HTC Vive wands. Virtual Motion Labs. Leap Motion hand tracking sensor. LEAP Motion.

This Accessory Lets You Control Almost Any VR Headset with Gestures

Next Reality VR

But Leap Motion has a universal mounting kit for their motion sensor that lets you control nearly any virtual reality headset with gestures. If you're using an HTC Vive or holding.

Facebook Files Patent For VR Finger Tracking AI Armband

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Leap Motion shipped a finger tracking kit for the Oculus DK2 all the way back in 2014, but the tracking quality left a lot to be desired. HTC announced finger tracking for the Vive Pro late last year, but that hasn’t shipped yet and the tracking quality is currently unknown.

Drawboard Is A Position-Tracked Pen Designed To Help You Write In VR

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We’ve all tried writing in VR but, with the way we hold our Oculus Touch controllers and HTC Vive wands, it’s an awkward experience at best. Interestingly it also works with Microsoft’s Windows-based VR headsets but doesn’t require Leap Motion.

‘FlyInside Flight Simulator’ Preview – A Promising Start in VR-native Flying

Road to VR

FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim.