My predictions for virtual reality in 2019

The Ghost Howls

Yesterday, I have dressed as a fortune teller and I have given you my predictions for augmented reality in 2019. Now, it is the turn of virtual reality. Let me do some speculations… Virtual Reality in 2018. It will be an important step for virtual reality.

Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

This was a bit the philosophy of Google Daydream View, that was the first headset employing this kind of materials. Configuring the Wi-fi is really easy using your smartphone and you don’t have to type the password with an annoying virtual keyboard. The reality is: both are right.

Google Daydream SDK Launches Out of Beta, Adds Unity Integration

Road to VR

After announcing Daydream earlier this year, Google’s platform for high-end virtual reality on Android, the company has now says the Daydream VR SDK has reached version 1.0 ” See Also: Google’s (Day)dream: ‘Hundreds of Millions of Users in a Couple of Years’.

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Lenqiy aims at fostering creativity in Chinese kids with virtual reality

The Ghost Howls

The typical development environment that they use is Unity, but if the customer requires Unreal because wants a better graphical quality, they can develop using UE4, too. He also said that Space Code too is similar to a project of MIT and Google called Scratch.

Unity Native Support for Google Daydream VR Coming in Summer, Plugin Out Now

Road to VR

Google have announced that developers itching to get started on building Android VR games using the Unity game engine can do so right now using a Daydream plugin. Initially, Unity support for Daydream will be available via a plugin, with native support arriving some time in the Summer.

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The Coming Wave of Virtual Reality Creation Tools

UploadVR

That was true until a few weeks ago, when I got my hands on a new class of virtual reality 3D creation tools including Google Blocks , Google Tilt Brush , Oculus Medium , Oculus Quill , et al. For me, this is where Unity comes in. To the Google Machine we go!

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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

With no way of generating resistive force feedback with today’s VR motion controllers, how can we make users feel and behave as though virtual objects have varying weights? We stuck with Unity for now, and hope to explore Unreal more in future explorations.

Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

If you are a VR enthusiast, for sure in the last days you’ve found your social media feed full of videos and animations of people playing around with a cute cat in virtual reality using only their bare hands.

Interview to Eduardo Siman: virtual reality makes data visualization fun, we should all work together to make AR and VR to succeed

The Ghost Howls

In early 2016, I run into a paper from a professor at Caltech that was talking about data visualization in virtual reality and that blew my mind. The third component that has become a key part of the product is a shared virtual office. So basically, mediated reality is a mix of.

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Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities

VRScout

Virtual Reality continues to evolve, Constrained Reality is a Renowned Biologist’s take on the mind’s VR “software,” Mixed Reality is bringing it all together—and Vision Summit 2017 is where the industry’s ideas and the innovators came together.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

The Android pop-up asking the user for permissions during application startup (Image by Google). Unity and Android Permissions. What does this mean if you want to request some permissions inside Unity? Thanks, Unity). Vive Focus and Android Permissions on Unity.

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Advrty Brings Native Ads To Virtual Reality

UploadVR

Advrty wants to offer a new avenue of monetization for virtual reality developers, which doesn’t involve full field-of-view pop-up ads. million last month to serve ads in virtual reality and 360-degree videos and games, and Google is experimenting with VR ads in its Area 120 workshop. Advrty is hoping to offer a solution, offering up its platform as a plug-in for the popular game engine Unity.

VR Veteran Tony Parisi is Leading Unity’s AR & VR Strategy Beyond Gaming

Road to VR

The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta.

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HTC Vive Exec Makes Predictions for the Next 2 Years of Virtual Reality

Road to VR

HTC’s China Regional President of Vive, Alvin Wang Graylin, took to the stage at the Unity Vision Summit in Asia this week and made a series of bold predictions for where we’ll see VR in the next two years.

Start Developing For Google Daydream VR Right Now if You Have a Google Nexus 6P

UploadVR

Yesterday, at Google I/O, the company unveiled the first details of its new virtual reality platform, The post Start Developing For Google Daydream VR Right Now if You Have a Google Nexus 6P appeared first on UploadVR.

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

UploadVR

Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.

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Google Begins Experimenting with VR Ads

Road to VR

According to a recent entry on the Google Developers Blog , the company has begun experimenting with advertising formats suitable for placement inside of virtual reality experiences. The post Google Begins Experimenting with VR Ads appeared first on Road to VR.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics. Riccitiello said in a press event and in our interview that Unity-based games were installed more than 16 billion times in 2016, up 31 percent from 2015.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Unity, Epic, CCP, NetEase, Huawei and nDreams announce Daydream support

Hypergrid Business

A day after Google announced its Daydream virtual reality platform, companies are rushing to be the first to declare their support.

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Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. The new Google VR SDK 1.0 Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. “Unity’s native support for Daydream aims to solve the hard problems for you.

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Virtual Reality is Here, and Events Will Never Be the Same

AppReal

Once they removed their virtual reality helmets, they found themselves sitting in the audience at the 2017 Consumer Electronics Show in Las Vegas. Despite being such a young field, virtual reality is making waves at events and trade shows around the world.

Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

now sporting Google VR ‘Daydream’ and OSVR native support. It also ships with a preview of the company’s impressive VR Editor, which allows developers to natively build their 3D applications entirely from virtual reality.

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Show and Sell: Virtual Reality Advertising is Coming, and It’s Going to Be HUGE

AppReal

The world of Virtual Reality is filled to the brim with creativity. From exciting apps to immersive games, the virtual worlds being built are as impressive as the hardware used to explore them. Unsurprisingly, the answer appears to be Virtual Reality advertising.

Animating VR Characters in Google Blocks

VRScout

Last month, Google launched their Blocks VR creation tool , enabling anyone to 3D model low polygon objects with no prior modeling experience required. Now Google’s Daydream Labs is giving us a glimpse into just that. Image Credit: Google VR.

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Lenovo Mirage Solo review: should you buy it?

The Ghost Howls

On the left side, there is the Daydream logo, that reminds the user that this is a product whose software has been offered by Google, and the Lenovo logo, because this hardware has been manufactured by Lenovo. This is another standing ovation for Google. Unity Development.

Google’s Clay Bavor: Our Goal ‘Is To Make AR Mainstream’

UploadVR

Today, Google is announcing ARCore , a software-based solution for making more Android devices AR-capable without the need for depth sensors and extra cameras. In short, it’s kind of like Google’s answer to Apple’s ARKit. AR Google Interviews ARCore augmented reality

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Google, Facebook and Microsoft Line Up For VR Standalone Push

UploadVR

Over the next two weeks we are expecting major announcements related to VR from Microsoft, Google and Facebook. These systems are compatible with Microsoft’s Windows 10 “mixed reality” platform, promising compatibility with both the Windows Store and Steam. Google.

‘Tilt Brush’ Deep Dive + Unanswered Questions about VR Privacy & Google

Road to VR

Tilt Brush is Google’s first VR app to launch on the Oculus Rift , and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant. ” But Google dodged answering about what they may or may not already be recording in VR, again.

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The Ghost Howls’s VR Week Peek (2019.09.09): Vive Cosmos probably on sale at €799, Kura reveals 150° FOV AR glasses, Oculus “Cablegate” and much more!

The Ghost Howls

More info (Sebastian’s Tweet) More info (Sebastian’s Tweet with answer by GermanRifter) More info (Google Cache for Bestware shop page for Cosmos). The user can wear the glasses, and see the board come to life with virtual elements, that can be commanded with the glasses.

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Trans Youth Imagine Their Ideal Future Using Google Tilt Brush

VRScout

Utilizing Google’s virtual reality art tool, Tilt Brush, the documentary follows the group of first-time VR users as they attempt to design their hopes, dreams, and fears regarding the future of transexual people.

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Google Limits Publishing Daydream Apps and Games

VRWorld

Google Daydream VR platform is set to launch in fall 2016, but only a select group of developers will be able to publish Daydream apps. Google Play store is limiting access until some point in 2017. ” Google Pixel XL phone is manufactured by HTC.

Cross Platform VR/AR Development in Unity for Vive and HoloLens

eleVR

Deploying to the Unity Editor. Appendix A: An Aside on Using External Libraries for Unity Development. Check Appendix A: An Aside on Using External Libraries for Unity Development for more about class libraries and links to my library. UNITY_EDITOR) && !UNITY_WSA_10_0.

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Jurassic VR – Google Cardboard

VR Bites

Jurassic VR – Google Cardboard. It’s like a virtual reality attraction traveling you back to prehistoric times! Learn more about the history of dinosaurs and stand in awe as you explore a rich virtual reality world filled with insidious 3d details. Unique virtual reality (VR) theme park simulator for your phone. Compatible with virtual reality glasses such as Google Cardboard VR.

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