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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

I’ve used my eyes to interact with a virtual world before, but startup Neurable just enhanced that experience by reading my thoughts too. This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. In the video above you can see each of the objects flash.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Combined with the headsets integrated eye-tracking functionality, users can supposedly expect lifelike virtual content featuring levels of detail not currently offered by other major providers. FOV: 87 Degrees.

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Meta Quest Debuts ‘First Hand’ Tracking Demo

XR Today - Virtual Reality

Meta Platforms unveiled last week the latest iteration of its hand-tracking technologies as a demo for developers, allowing users to explore virtual worlds with their hands rather than physical controllers. Modular systems for adjusting hand-tracking functions such as pose recognition and velocity tracking.

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Is VRChat Free? VRChat Pricing and Paid Subscriptions

XR Today - Virtual Reality

Anyone can use VRChat, even if they’re just checking out virtual worlds on their desktop computer. On the platform, users can access a Unity SDK to create their own virtual worlds and unique avatars. Available on Steam, the Meta store, and VIVEPORT, VRChat delivers immersive social experiences to everyone.

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

French startup Lynx announced some months ago a quite interesting headset featuring pass-through augmented reality , hands tracking, eye tracking, and an innovative lens design. Lynx now aims at an MR headset costing “a couple hundred dollars”. It was aimed at the enterprise market, with an expected price point of $1500.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

If SteamVR apps can’t detect your Vive controllers or you see your Vive/Oculus controllers fixed on a point on the ground in the virtual world without any possibility to move them, go on reading! I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

The Neo 2 may not be sexy as the Quest, but it is more powerful (thanks to the Snapdragon 845), has a crisper resolution , and in the “Eye” version, it also features embedded eye tracking. And all of this is cheaper than the $1000 enterprise Oculus Quest : the Neo 2 costs $700 and the Neo 2 Eye costs $900. Picture 2).