Remove Eye Tracking Remove Unity Remove Unreal Remove Virtual World
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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Combined with the headsets integrated eye-tracking functionality, users can supposedly expect lifelike virtual content featuring levels of detail not currently offered by other major providers.

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

French startup Lynx announced some months ago a quite interesting headset featuring pass-through augmented reality , hands tracking, eye tracking, and an innovative lens design. Lynx now aims at an MR headset costing “a couple hundred dollars”. It was aimed at the enterprise market, with an expected price point of $1500.

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Top XR Providers for Arts & Entertainment Market Map in 2023

XR Today - Mixed Reality tag

The solution also includes a simple and robust system architecture which doesn’t rely on eye-tracking technologies. Poplar Studio Focusing on the era of virtual commerce, Poplar Studio is a specialist agency committed to developing unique experiences through visualization technologies.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. Also, while converging the physical and virtual worlds is inevitable, it won’t be through massive ski goggles on your face. This was done by introducing flat, resizeable virtual screens to maximise productivity.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

Body tracking leaked from Quest SDK documentation. A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. A 3D-based experience with six degrees of freedom built in Unity or Unreal Access to source code, with ability to implement a 2MB SDK.

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The XR Week Peek (2021.09.20): Quest 2 Pro leaks, Xiaomi smartglasses, Half Dive headset, and more!

The Ghost Howls

References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyes tracking Facial expressions tracking Eye relief knob Granular IPD adjustment External charging station. References found in Quest 2 firmware hint to Quest Pro features. It has 4.5DOF.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

Unity support for OpenXR is still in early beta , and so it’s not reliable yet to develop an OpenXR-compliant application in Unity. We Unity developers have still to use the current Unity tools that make us develop once, but then build for every different platform (like the ones I describe in this article ).

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