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Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

Theme parks have been eager to add virtual reality rides to their list of attractions, but the majority of experiences are repurposed existing roller coasters, essentially offering the same ride but with a virtual environment to look at. The first entertainment installation is also expected at the end of the year in Dubai.

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10 Virtual Reality Trends to Look Out for in 2021 and Beyond

ARPost

VR can aid professional development and learning by simulating real situations without the risks involved. Through VR technology, we can produce fantastic simulations that explain, explore, and define the hazards without actually exposing people to any risk. Entertaining Consumers With Virtual Reality (Experience Reality Remotely).

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The History and Evolution of the Metaverse

ARVR

In this article, we will explore the history and evolution of the metaverse, from its origins in science fiction to its current state as a rapidly growing and evolving platform for communication, entertainment, and commerce.

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This Tech Lets You Move Virtual Objects Like A Jedi

VRScout

The researchers wanted to come up with an interface that was not only more playful, entertaining, and fun, but also did a good job of being functional, tweaking the push and pull physics and speed variations until they felt “realistic”. This ability to respond to more nuanced hand movement is due to the technique’s physics-driven algorithms.

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HelloVR bringing MetaWorld social VR experience to Vive, Oculus, & PlayStationVR

Cats and VR

We are happy to reveal how we will be solving all of these challenges and opening up a new category of entertainment - by collaborating with Improbable, and building on SpatialOS.” The scale of the simulated world, and its networked physics, is enabled by SpatialOS.

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Exoskeleton prototype demonstrates future of movement in VR

Hypergrid Business

You can already see and hear in a virtual environment using a device like the Oculus Quest 2. There’s even a simulation that shows the user moving at a fraction of Earth gravity, which means the device is already able to simulate some far-out environments, like Mars or the moon. Too early to tell.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

The researchers wanted to come up with an interface that was not only more playful, entertaining, and fun, but also did a good job of being functional, tweaking the push and pull physics and speed variations until they felt “realistic”. This ability to respond to more nuanced hand movement is due to the technique’s physics-driven algorithms.

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