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Post-Pandemic, Augmented Reality Serves Entertainment With Its Re-Emergence

ARPost

Most people don’t know augmented reality was first created and tested in the late 1960s: by a Harvard professor, with a wired head-mounted display. In 2014, Google Glass launched–to much fanfare, and nascent jokes online–quickly followed by the original Microsoft HoloLens.

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Google Reportedly Working On Its Own Mixed Reality Glasses

VRScout

According to The Verge , Google is currently in development of its own AR device capable of blending virtual graphics over the real world, citing “two people familiar with the project.” The original Google Glass / Image Credit: Robert Couto Photography. Image Credit: Google Inc.

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How Big is the Augmented Reality market?

XR Today - Augmented Reality tag

Augmented Reality has officially gone mainstream. The Size of the Augmented Reality Market Various reports show the size of the AR market is growing, and at a pretty incredible rate too. In fact, head-mounted displays and smart glasses accounted for around 70.7% between 2023 and 2026.

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Top 10 Movies that Got Augmented Reality and Virtual Reality Right

ARVR

Here are some of our team’s picks for great movies that feature augmented reality and virtual reality in their stories and include great examples of use cases for AR/VR (by order of release): 1. Predator | 1987 | Action/Sci-fi | 1h 47m Heat scanners and weapon systems as part of a helmet-mounted display (HMD)?

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Virtual Reality vs Augmented Reality: Understanding 6 Key Differences

XR Today - Augmented Reality tag

Augmented and virtual reality (AR/VR) are technologies that overlay or replace physical environments with virtual content. The degree of immersion in virtual reality vs augmented reality. The user must their adjust the lenses with eye-tracking technologies, depending on the unique movement of each eye.

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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies.

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What F8 2017 Means for Mass Market Adoption of Immersive Technologies

VRScout

Now, let’s consider the key takeaways related to AR, VR and 360 ° content and review how they will influence the mass market adoption of those immersive technologies. Augmented Reality. This year, the star of the show was Augmented Reality. Zuck is doing the same thing with Augmented Reality.