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Metaverse and Investing – Opportunities for Retail Investors Part 1: Hardware

ARPost

The following subcategories are considered part of the metaverse: Virtual reality; Augmented reality; NFT; Crypto; Blockchain; Gaming platforms (this is far-fetched, but it is true that the whole 3D modeling part is based on the gaming industry, as well as much of the interaction programming). Not only the headsets.

Hardware 376
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GDC 2023 State of the Game Industry Report Includes Insights Into VR and AR

ARPost

Games are the largest use case for consumer VR and AR. While VR and AR remain a comparatively small segment of the games industry, the industry is taking notice as VR hardware in particular improves. The GDC ’s State of the Game Industry Report for this year is by no means dedicated to VR and AR.

Industry 391
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‘XR Casino’ Brings Cross-Platform Gambling To VR & AR

VRScout

Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. At launch, XR Casino will feature multiplayer games, public and private rooms, and text and voice chat. For more information visit here. Feature Image Credit: XR Casino.

AR 519
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Microsoft Mesh for Teams is now Available on Meta Quest Headsets

XR Today - Virtual Reality

Today, Microsoft is making its long—awaited Mesh for Teams immersive VR meeting platform available for enterprise end users. The service is now available for clients, allowing them to access Microsoft’s dynamic virtual remote meeting solution via desktop or Meta Quest headsets. Mesh is helping us achieve that.

Microsoft 268
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NVIDIA CloudXR is Launching on Google Cloud, Microsoft Azure, and AWS

Road to VR

NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. Nvidia has long offered a very similar streaming service called GeForce Now, but it’s for traditional games rather than XR. Image courtesy NVIDIA.

Microsoft 362
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Microsoft Reaffirms No Plans to Compete Against PSVR 2 on Xbox

Road to VR

Amid mounting pressure from Sony with the recent launch of its PSVR 2 headset for PlayStation 5, Microsoft again affirmed that it’s still waiting for the technology to mature before offering any sort of dedicated VR software or hardware for Xbox. “I think for us, it’s just a bit of wait until there’s an audience there.

Microsoft 328
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Who’s Waging the Wearables Wars? Part II: Microsoft

AR Insider

“Wearable Wars” is AR Insider’s mini-series that examines how today’s wearables will pave the way and prime consumer markets for AR glasses. Common wisdom states that mobile AR is the forbear to smart glasses. There, it can seed user demand for AR and get developers to start thinking spatially. Skin in the Game.

Wearables 247