WebXR Device API Working Draft Published


Standards group W3C moved VR and AR on the Web forward this week with the publication of a draft specification. Most VR developers build interactive virtual worlds in engines like Unreal and Unity. WebXR (which builds on earlier work called WebVR) could open up VR and AR development to developers familiar with Web-based tools like Amazon Sumerian , or languages like Javascript.

Valve Index: A good fit?

The Ghost Howls

June 28 th was a key date this year for a group of Virtual Reality enthusiasts who received on launch day, the first delivery of the new “ Valve Index ” PCVR system. As a member of this small group, who against the odds had managed to secure a pre-order on May 1st , mine arrived at 12.31

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The VRScout Report – The Week in VR Review


The German auto manufacturer evaluates design features in virtual reality before building prototypes in actual reality, using the famous high-quality physics-based rendering power of Unreal for the game engine and using the HTC Vive for the VR hardware. AMAZON MIGHT OPEN AR SHOPPING STORES.

Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel


I don’t think there are any Humech robots in that story like the Scraper: The Rise of Cifer novel, which is available on Amazon. He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams.

Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. Mark Zuckerberg talks about the future of VR and AR at Facebook’s recent Oculus Connect conference.

Who Will Own the Metaverse?

AR Insider

In another scenario, we may see game engines dominant, like Unity or Unreal. At the moment there is just the start of public discourse, such as the “mirrorworld bill of rights”, the recent XR Privacy Summit, or this AR Privacy and Security explainer from W3C working groups.

All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

Vulkan News We’ve added support for Vulkan Multiview and Fixed Foveated Rendering in our platform and in Unreal Engine, which can boost performance significantly. And you will be able to post into Facebook Groups from within VR.

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The Coming Wave of Virtual Reality Creation Tools


That’s why, to me, Blocks- and Tilt Brush-like functionality would be most powerful as native Unity or Unreal 4 feature-sets — an API or plugin for use directly within these editors, where I can really make magic happen as a developer. I’ve always prized creativity.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

Amazon Sumerian. One thing she's trying to put together is something called the sensory design group. I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. We talk a lot about the business use cases of XR on this podcast, but any good business comes with a great fitness plan or exercise room. XR is no different, and VRd?j?

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Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news. If Google is all-in on AR, Apple's all-in, Amazon, Facebook, Walmart -- like, every major company in the world gets it. Game engines like the versatile Unity have long been the go-to for AR development, and for good reason.

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How to Take In-Game 360 Screenshots with Nvidia Ansel (with Full List of Compatible Games and User Guide)


It's adopted by industry leading graphics engines such as Unreal Engine 4 , Unity 5 and Amazon’s Lumberyard to provide developers an easy path to take amazing in-game shots. Powered by Epic's Unreal Engine 4, the game started free-to-play access in February 2017.

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