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All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons. If you are a Unity beginner, I would advise you to watch the video. Get ready because it will be a very interesting post if you are a developer!

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Lynx MR Headset Delayed to Late 2020 but Aims for Lower Price, Ultraleap Hand-tracking

Road to VR

Lynx R-1, the upcoming standalone MR headset, has been delayed to late 2020, but a new update from the company says they’re targeting a lower price and now including Ultraleap hand-tracking. He also said the headset’s pass-through latency is expected to fall between 12 and 15 milliseconds.

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My predictions for virtual reality in 2020

The Ghost Howls

So, here you are how I envision this 2020 in virtual reality! (I’ll I see 2020 as a good year of consolidation, where VR will grow linearly before the expected explosion around 2022. In 2020 this trend will continue, and the more content will get released, the more people will start entering VR. The reasons?

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MR Technology Company Nreal Launches SDK Beta for Unity Developers

ARPost

Algorithms also allow for smooth rendering with minimal latency. The rest of us will just be waiting for the MR glasses to hit the consumer launch in early 2020. One of the key benefits of the SDK is the spatial computing power, necessary for MR technology. MR technology developers can apply for the full development kit.

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The XR Week Peek (2020.02.03): VR adoption is rising, Lynx teases new MR headset and much more!

The Ghost Howls

Amazon promises “single-digit latency” XR streaming. Amazon has announced some weeks ago “Wavelength”, a new offering of its AWS services, that should provide “single-digit latency” over 5G networks. To have such a low latency, the company needs very fast 5G networks and edge servers very close to the client. Image by Oculus).

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Oculus Quest Passthrough MR Hands-On Impressions

The Ghost Howls

pic.twitter.com/hC6gseSijr — Daniel Beauchamp (@pushmatrix) April 7, 2020. Another positive characteristic is that the passthrough is smooth and has little latency , so it looks believable and doesn’t introduce nausea. These are the only settings about the passthrough you can change inside Unity. Having a grate time.

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Spatial Beats: Facebook, Snap & TikTok

AR Insider

Within this virtual world, following the success of the 2020 virtual edition, Venice VR Expanded will feature a brand new section, the Venice VRChat Worlds Gallery, with a selection of 35 virtual worlds, celebrating the creativity of creators using VRChat as a platform to build their own fantasy worlds.