Remove 2020 Remove Latency Remove Magic Leap Remove Unity
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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

The problem is not the headset, but the controllers, that maybe to spare battery are emitting very low IR light, that can’t be detected very well outside, where the Sun emits too many IR rays; A Redditor has published a super cool guide on how to obtain the most from your router to have very low latency on Virtual Desktop. Learn more.

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The Ghost Howls’s VR Week Peek: Facebook admits that VR is taking longer than expected, Pistol Whip ready to launch and much more!

The Ghost Howls

Some use cases that are presented, like realtime streaming of VR games, are still far away : streaming of desktop games has not proven yet to be a successful business, so streaming of VR games, that is even more difficult because of the low latency requirement, is something not so close in the future. All the others are getting breadcrumbs.

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My predictions for augmented reality in 2021

The Ghost Howls

Instagram has a very popular creation tool called SparkAR , which can be easily used by all creators without knowing how to code, and has seen a spike in usage in 2020. Magic Leap will meet its fate. Duck Face, Magic Leap One, and me. What about Magic Leap ?

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Super-interview with Jeri Ellsworth about her Tilt Five glasses, AR tech, and startups!

The Ghost Howls

At Tilt Five, we designed a really clever system that only works on tabletop experiences but it has features that are just leaps and bounds above what the big Magic Leap or HoloLens type AR systems are. It’s like yep yep, it’s got six milliseconds latency. Why the name Tilt Five? (

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Looking through the Jio Glass

ARVR

We are not living in this future yet , but there is a strong case to be made that we are accelerating towards it, in 2020, faster than ever before. Devices such as the Magic Leap and the Hololens rely on Waveguide optics. The XR visual processing pipeline is both compute intensive and latency sensitive.

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Oculus Connect 5 mega round-up: all you need to know about Oculus Quest and the other announcements!

The Ghost Howls

It is standalone (as HoloLens and Magic Leap ) and has cameras through which it sees the environment. Anyway, all the analysis for tracking happens on the device and not on the cloud (obviously, latency would be enormous otherwise!). For instance, in Unity, the Oculus Utilities plugin is the same for PC, Go and GearVR.

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Talking AI and Future of Work in XR — In a Truck — with Timoni West and Cole Crawford

XR for Business Podcast

This week’s episode goes all the way back to last year’s Curiosity Camp, when Alan shared a ride with Unity Lab’s Timoni West and Vapor IO CEO Cole Crawford, recording a podcast along the way. Timoni: Director of XR in Unity Labs. Alan: Director of XR at Unity Labs, and Cole Crawford, CEO of Vapor IO. Or virtual reality?

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