article thumbnail

Sony, Facebook, Google, and Samsung Dominate VR, With Over 50% Market Share

UploadVR Between Realities podcast

That said, we have also seen in the past that for some technologies, after several cycles of hype, the innovation finally does become mainstream. Still, both companies are generating hundreds of millions of dollars already in 2016, thanks to their brand and the quality of their technology. This post originally appeared on VentureBeat.

Sony 100
article thumbnail

Report Predicts AR and VR Headsets Shipments to Approach 100 Million by 2021

Road to VR

.” Lets be honest, the last few years have seen some pretty wild speculation from industry analysts whilst the excitement and hype surrounding the most recent renaissance in immersive technology has ridden high. ” 2016 saw the arrival of 3 major consumer virtual reality headsets, the Oculus Rift, HTC Vive and PlayStation VR.

AR 247
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

VR: Fad or Fiction?

Tech Trends VR

He built the first prototype of his VR headset in 2011 and announced it on Kickstarter in 2012. We’ve seen new technologies merging real life with the digital realm… but virtual reality hasn’t taken off as many would have expected it – at least not in the entertainment industry.

article thumbnail

Sketchfab Hosts 1 Million Online Scenes While Matterport Posts 250K Virtual Spaces

UploadVR Between Realities podcast

Founded in 2011, Matterport is an immersive technology company built on mapping real places as 3D models. CoreVR will be available on Matterport Apps on Google Cardboard and the Samsung Gear VR with more platform options “coming soon.” ” Charles Singletary contributed to this report.

Hawaii 216
article thumbnail

Intel to Buy Imagination Technologies or AMD’s RTG?

VRWorld

Over the next 12 months, the companies will have to decide what to do – extend the original 2004/2011 deal or expand the deal to include licensing the GeForce (Core) and potentially Quadro IP (Xeon E5). More recently, AMD spun off its engineering teams under the Radeon Technologies Group, which is lead by Raja Koduri.

article thumbnail

Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

This work led him to develop a patent pending technology for non-invasive facial expression monitoring using wearable technology. Charles published the first review of virtual reality for surgical training in 1994 and has an extensive background in research and the evaluation of new technologies.

article thumbnail

Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

Mojang isn’t a exactly a household name, but the game the studio developed certainly is— Minecraft (2011). Minecraft has turned into a global phenomenon, prompting Microsoft to buy the indie studio in 2014 for a whopping $2.5

Gaming 221