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Adam Savage’s Tested VR Now Available Free On Oculus Quest & Go

VRScout

Since its launch back in 2010, Adam Savage’s Tested, a YouTube channel and website documenting the bizarre creations of Savage and other talented creators, has accumulated a jaw-dropping 4.5M The videos we produce are very different than those for television broadcasts,” said Savage, according to a report from WIRED. subscribers.

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YouTube Sensations SoKrispyMedia Launch VR Film Series On Within

VRScout

The pair shared a love of movies, TV, video games and the internet, and established their YouTube channel in 2009 when they were still in junior high. “I Then, in 2012 they posted the video that would go viral and change everything for them. Then, in 2012 they posted the video that would go viral and change everything for them.

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The Rise of 360 Media and How to Create it.

ARVR

Since around 2010 modern day VR has come out through the companies of Oculus Rift, HTC Vive, and the Sony Playstation VR. The ability to create 360 video has been around since around 2016 when users could attach a few GoPro’s together in a rig to capture pictures and video.

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XR Talks: What’s AR’s Fate in 2021?

AR Insider

Held in Altspace VR, the talk boiled down the top-5 trends and predictions, which are included below through narrative takeaways and embedded video. This accelerates digital transformation, which we saw with search in the early 2000’s and social in the early 2010’s. Let’s dive in… 1. AR Glasses’ 2021 Fate.

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Google I/O: The New Google Lens Shows AR Potential

UploadVR Between Realities podcast

From 2010 to now, the vision error rate for image recognition has fallen to a point where it is even below the rate of the human eye. “The fact that computers can understand images and videos has profound implications for our core mission.” Pichai followed this up with the announcement of Google Lens.

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Take a Look Inside RYOT

VRScout

A couple years later, they started experimenting with VR and 360 video to tell more impactful stories. CEO Bryn Mooser joined the Peace Corps in Gambia out of college, then moved to Haiti after the 2010 earthquake to help build a Cholera center and secondary school. This is their story, with pictures. The acquisition was big news.

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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

However, technological advancement has generated new opportunities to apply virtual reality to more than just video games. Huang, Rauch, and Liaw (2010) found that highly immersive courses had a large effect on student motivation and attitude, giving students a more positive attitude towards the content of the course. Like Huang et al.