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‘Half-Life 2: Episode One’ VR Support Coming in March from Team Behind ‘HL2 VR Mod’

Road to VR

Released in 2006, Half-Life 2: Episode One is the first in a series of games to reveal the aftermath of Half-Life 2 and launch a journey beyond City 17. Half-Life 2: Episode One is getting VR support soon, brought to you by the same team behind the recently released SteamVR fan mod for Half-Life 2.

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VR Health & Exercise Institute Finds Many VR Games Are Better Exercise Than a Treadmill

Road to VR

According to Aaron Stanton, director of the newly-founded Virtual Reality Institute of Health and Exercise , many of the popular VR games and applications are actually more effective at burning calories than a traditional treadmill exercise routine. Thus, the potential health benefits of VR is likely much higher than traditional gaming. “We

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‘Paper Beast’ Sandbox Mode Looks Like a Cross Between ‘Viva Piñata’ and ‘From Dust’

Road to VR

The curiously crafted PSVR exclusive Paper Beast got a new trailer today revealing a sandbox mode which looks like a cross between Viva Piñata (2006) and From Dust (2011). From the trailer the sandbox mode reminds me quite a bit of Viva Piñata (2006) and From Dust (2011). What will happen if I fasten a predator to a cable?

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Designing ?Virtual Virtual Reality?, One of Mobile VR?s Most Immersive Games Yet

Road to VR

Launched initially on Daydream in early 2017, and now available on Gear VR, Oculus Go, and Oculus Rift, Virtual Virtual Reality’s smart interaction design gives players freedom and control which—combined with a narrative tying it all together—makes Virtual Virtual Reality one of the most immersive mobile VR games to date.

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With LiveSYNC You Control 360-Video Playback of Multiple Devices

UploadVR Between Realities podcast

The portability and affordability of mobile VR is inspiring developers from all walks to create games, educational apps, or even productivity software for the platform. Finwe Ltd is a Finnish company that was founded in 2006 by a group of research scientists and the company’s focus is on high-quality mobile software.

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IKinema Teases More Impressive Full Body Mocap with Vive Tracker

Road to VR

In February, an earlier version of IKinema’s ‘Project Orion’ was shown using extra Vive motion controllers strapped to the feet and waist. It sees the technology as very useful for game developers prototyping animation, as well as the simulation, enterprise, retail, medical and automotive industries.

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‘FlyInside Flight Simulator’ Preview – A Promising Start in VR-native Flying

Road to VR

FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim.