NSA Spies via Virtual Reality?


Mr. Taylor says that NSA has been communicating with him since 2006, and alleges that NSA personnel has threatened to kill him, insulted him, made racial remarks to him, and engaged in various nonconsensual sex acts with him via Virtual Reality.

Video: ‘Lone Echo’ is a Sci-Fi Adventure from the Makers of ‘The Order: 1886? and ‘Okami’

Road to VR

Today revealed at Oculus Connect, Lone Echo is a narrative-driven first-person game for Touch from Ready at Dawn , the same studio that brought you The Order: 1886 (2015), a number of mobile God of War games, Okami (2006), and Daxter (2006).

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A Winter Solstice miracle


I first presented this at the 2006 Southern Economic Association Meetings in Charleston, SC From the inbox: 21-Dec-2017. Dear John, Thank you for submitting your revised manuscript to the Journal of Benefit-Cost Analysis. It is a pleasure to accept your manuscript BCA-2015-0053.R2 "A benefit-cost analysis of a red drum stock enhancement program in South Carolina" in its current form for publication in JBCA.

Director of ‘The Hills Have Eyes’ is Making a Live-Action VR Horror Series, Releasing Halloween 2017

Road to VR

Gorillaz’ Music Video Breaks Record as Most Successful 360 Music Video Debut

Road to VR

In the band’s earlier ‘phases’, they often delivered high-tech live performances, famously pulling the ‘hologram’ trick with Madonna at the 2006 Grammy Awards.

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Bloody Zombies Shamble Right-to-Left on September 12th


Founded in 2006 and the developer/publisher shifted their focus to virtual reality in 2013. Publisher nDreams announced today that their gory virtual-reality beat-em-up, Bloody Zombies, will hit Oculus Rift, HTC Vive, Xbox One, and PlayStation 4/PSVR on September 12th for $14.99.

VR Anime Spice And Wolf Smashes Kickstarter Funding Goal


Spice and Wolf is based upon a light novel series originally published back in 2006. Reaction to SpicyTales’ Kickstarter crowd-funding campaign for its new VR anime, Spice and Wolf, has been incredibly strong. The experience, which comes from the developers of Project LUX , has already surpassed its $70,487 goal, currently sitting at $91,566 at the time of writing. The campaign started back on November 25th and still has 40 days to go having already reached early stretch goals.

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YouTube Stories Adds A Twist To AR Selfie Filters


Google purchased YouTube from former PayPal employees Chad Hurley, Steve Chen, and Jawad Karim back in 2006 for a whopping $1.65 YouTube introduces real-time face filters powered by machine-learning, but there’s a catch.

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Oculus Nearly Matched The Original ‘Gears of War’ Budget To Fund Epic’s ‘Robo Recall’


“I n 2006, a world class Triple A game cost 10-20 million to produce now they’ll cost up to 100 million. Oculus is one of the most prolific stimulators of virtual reality content in the industry today.

Campfire Creepers Brings Classic Horror To VR Produced By Oculus


It’s directed by Alexandre Aja, best known for films like the 2006 remake of The Hills Have Eyes and, uh, Piranha 3D. A new VR series produced by Oculus could make b-movie horror terrifying again.

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Here’s How Apple’s AR Headset Will Likely Be Introduced — And When


Apple TV was previewed (as iTV) on September 12, 2006 and released March 21, 2007. Apple has been working on an augmented reality headset for years.

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Apple Granted Patent for High Field of View AR DisplayApple has.


Originally filed back in June 2012, months before the Oculus was to make waves with its Rift DK1 Kickstarter campaign , this “continuation”, published by the US Patent and Trademark Office , extends an even older application, originally filed back in 2006.

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‘FlyInside Flight Simulator’ Preview – A Promising Start in VR-native Flying

Road to VR

FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim.

VR Health & Exercise Institute Finds Many VR Games Are Better Exercise Than a Treadmill

Road to VR

Back in 2006, Nintendo’s Wii console popularised motion controllers, enticing people off the couch for a spot of ‘arm flailing’ with its addictive title Wii Sports.

With LiveSYNC You Control 360-Video Playback of Multiple Devices


Finwe Ltd is a Finnish company that was founded in 2006 by a group of research scientists and the company’s focus is on high-quality mobile software.

Sony CEO Kaz Hirai Stepping Down, Replacement Announced


In 2006, he became the President and CEO of Sony Computer Entertainment (now known as Sony Interactive Entertainment), leading the PlayStation business through the next few years in which it would start dabbling with VR. Kaz Hirai, the CEO of Sony Corp that oversaw the launch of the PlayStation VR (PSVR) headset, is stepping down.

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Report: Google Acquires Light-field Company Lytro in Employee Hiring Move

Road to VR

Founded in 2006, Lytro has garnered over $210 million in funding over its lifetime, the latest cash injection amounting to $60 million back in during its February 2017 Series D round.

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Warner Bros. Studio Releases ‘Dunkirk’ VR Experience


million in 2006. The Christopher Nolan film gets a VR short. The theatrical release for Christopher Nolan’s upcoming war epic Dunkirk isn’t scheduled to release for another couple weeks, but that isn’t stopping Warner Bros. Studio from turning on the immersive marketing machine.

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Sinespace launches VR beta

Hypergrid Business

Prent company Sinewave Entertainment previously developed and launched three successful social game worlds, and during the peak growth period of Linden Lab’s influential Second Life, between 2006 and 2008, ran two of the largest brands within Second Life, each earning seven figures a year. “I

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The Glitch Mob Celebrates New Album With Interactive VR Show


Since first emerging back in 2006, American electronic group The Glitch Mob have gone on to become one of the most influential musical acts of the last decade. The glitch-electronica pioneers turn their latest album into a psychedelic immersive experience with the help of TheWaveVR.

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Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

The closest product to a general-purpose kinesthetic controller is probably still the Novint Falcon , first shown in 2006, but this is also fairly limited, as it needs to be attached to a desk.

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Surgeon Chooses VR Over Sedatives For Patients


After presenting the findings at the 2006 Medicine Meets Virtual Reality conference in California, the pioneering surgeon received a considerable amount of attention as well as resources to further expand his project.

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Augmented Reality May Be The Future, But It Still Has Major Limitations


He founded Oblong in 2006, and launched Mezzanine for enterprise collaborators in 2012. Augmented reality may be the future of games, but there are some huge problems that stand in its way.

Designing ‘Virtual Virtual Reality’, One of Mobile VR’s Most Immersive Games Yet

Road to VR

We were inspired by the ‘Capture Gun’ in Elebits, Konami’s 2006 Wii-exclusive title.

We Almost Got A Final Fantasy XV VR Racing Game


Final Fantasy XV itself was announced in 2006 under the name Final Fantasy Versus XIII, and only came out last year. So far, Final Fantasy XV has had a rocky relationship with VR. Square Enix announced a VR add-on for the game in 2016, and even allowed show attendees to play a VR demo that put the player in the happy-go-lucky shoes of Prompto, the lackadaisical comic relief of FFXV’s boy-band quartet in which players shot at the iconic Final Fantasy enemy, the Behemoth.

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Physicality & Spectatorship in ‘Project Arena’ Could Blur the Line Between E-sport and Actual Sport

Road to VR

Essentially Wii Sports (2006) for PS3 using PlayStation Move, it featured a table tennis mode that remains, to my eyes, the greatest motion-control game ever published. What puts the ‘E’ in E-sports?

Exclusive: ‘Unearthed Inc: The Lost Temple’ Is A Sci-fi VR Take On An ‘Indiana Jones’ Style Puzzle Game


In 2006, he created Blue Tea Games , an international development studio known for its Hidden Object Adventure titles, the most famous being the Dark Parables series which is distributed by Big Fish Games.

Epic Games Busts ‘Robo Recall’s’ $10 Million Myth

Road to VR

Good news. Robo Recall , one of the best looking games available on a VR headset today, actually cost a lot less to produce than the rumored $10 million.

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Apple Granted Patent for High Field of View AR Display

Road to VR

Originally filed back in June 2012, months before the Oculus was to make waves with its Rift DK1 Kickstarter campaign , this “continuation”, published by the US Patent and Trademark Office , extends an even older application, originally filed back in 2006.

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Weekly Funding & People VR/AR Roundup1) EntryPoint Raises.


In 1999, Tal became IGN’s editor-in-chief before becoming its editorial director in 2001 and its VP and Publisher in 2006.

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Grab Games is Coming Out Swinging with Knockout League


We were one of the first mobile game developers and our early success led to an acquisition by Konami in 2006. Los Angeles game developer Grab Games is coming out of stealth mode. Grab’s new VR game, Knockout League, is coming to Steam, Oculus, and Viveport in January.

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Epic’s Tim Sweeney Confirms Robo Recall’s Funding


Here’s that original quote, which Sweeney confirmed today we reported accurately: “I n 2006, a world class Triple A game cost 10-20 million to produce now they’ll cost up to 100 million. Robo Recall is a very important game.

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AMD Celebrates Vega 10 Rollout


That information is contradicted by other sources close to the company, which claim AMD is working night and day of making a simultaneous launch of ZEN-based high-end CPU and Vega 10 GPU, where AMD could achieve platform leadership for the first time since 2006. AMD’s decision to rename and split the Northern Islands family into two is starting to unravel itself.

Apple’s Memoji Are A Decade Late And Just In Time


Video game makers realized the potential of avatars over a decade ago: Nintendo debuted Mii characters for the Wii back in 2006, and both Microsoft and Sony followed suit with avatars in 2008. Apple’s iOS 12 addition of Memoji — personalized “me” versions of its Animoji animated emoji — isn’t exactly novel.

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Apple to Abandon Intel Chips for Future Macs?


After all, the Mac already survived two major architectural transitions in its history: from Motorola’s 68000 to IBM’s PowerPC in 1994, then from PowerPC to Intel’s x86 in 2006.

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The VRScout Report – The Week in VR Review


Founded in 2006, UK-based independent virtual reality gaming development studio nDreams has raised £2.0M (just under $2.5M) in funding. Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst.

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Greycroft’s Jon Goldman Raises $15.6 Million Fund For VR, AR, Esports, And Games


He sold the company in 2006 to Francisco Partners and has been an active investor for the past decade. Greycroft venture partner Jon Goldman has closed a $15.6 million fund to invest in virtual reality, augmented reality, games, and esports. Greycroft Partners is a limited partner and investor in the GC VR Gaming Tracker Fund, but Goldman will be investing the fund on his own as he looks for smaller investments ranging from $50,000 to $500,000 per startup.