GDC 2017: Epic Games Unreal Engine VR Editor Coming in April With New Features

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You also can’t tip yourself over.”. The GDC beach demo also shows how easy it is to access the Unreal editor UI in VR to change settings or change what types of plants you’re painting down for foliage painting. Tagged with: Epic Games , Unreal engine , vr editor.

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Skyrim VR Survival Guide: Tips To Help You Brave The Dangerous World Of Tamriel

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Whether you’re new to Skyrim or you’ve completed the journey of the Dragonborn several times, we’ve got a whole host of tips that are sure to aid you on your travels. General Skyrim VR Tips.

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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas.

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Pavlov VR Modding Community Welcomes Diversity Just In Time For 20th Update

VRScout

In response to Pavlov’s latest update , which brings the title up to par with Unreal Engine 4.21 , its modding scene is capitalizing upon what it views as a perfect opportunity for some much-needed spring cleaning. News Dave Villz LBGTQ+ Pavlov VR Transexual Unreal Engine

nReal AR glasses hands-on preview

The Ghost Howls

nReal has been sued by Epic Games for the name too similar to Unreal and by Magic Leap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there.

Hands-on: Logitech is Building the SteamVR Stylus That Needs to Exist

Road to VR

While it works well for drawing in the air, a pressure-sensitive tip also makes it great for drawing (and potentially evening writing) against a physical surface. Logitech today revealed the VR Ink ‘Pilot Edition’ , a stylus built for art and design in VR.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

“To improve the usability of virtual keyboards for text input,” says creator Soma, “I investigated key selection methods and shapes and layouts of virtual keys, then proposed a new user interface design utilizing tip pinch, and implemented a prototype application.

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The Essential 3D Jam Development Guide

Leapmotion

A quick note: VR/AR is a rapidly emerging ecosystem, and many of the engine tools and features that we use to build our Unity and Unreal assets are constantly shifting. Unreal. Unreal. Get started with Unreal.

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These Are The VR Sessions Taking Place At Steam Dev Days Next Week

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Epic Games is heavily invested in VR thanks to deep integration with its Unreal Engine 4 and its own tech demos like Bullet Train. Shipping A VR Game With Unreal Engine 4, with CloudGate Studio And Epic Games.

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Homeland Security Releasing VR School Shooting Training Simulator

VRScout

The $5.6-million program, which was built on Epic Games’ Unreal Engine, isn’t the first VR experience to focus on surviving an active shooter situation. Educators can learn how to survive a virtual school shooting.

Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

When waving, the avatar can be seen to tip forward in response to the motion even though the user doesn’t. ” Rather than asking iOS developers to learn game engine tools like Unity or Unreal Engine, it seems that RealityKit will be an option that Apple hopes will be easier and more familiar to its developers. At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS.

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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

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Its war-torn city wouldn’t be out of place in a Gears of War game (it’s built inside developer Epic’s Unreal Engine 4), and it’s quite unlike anything else the studio has made thus far.

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Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback

Road to VR

The glove puts the haptic material across the palm of your hand and on the tips of your fingers—totaling some 100 individual haptic pixels—allowing you to feel a finely detailed sensation of pressure in all those places.

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PanguVR mixes virtual reality and artificial intelligence to revolutionize interior design

The Ghost Howls

The aim in developing the PanguVR engine was to equip content producers to create immersive and interactive content, in UE4 (Unreal VR Engine), automatically meaning without any learning curve.

12 Can’t Miss VR Talks You Have To See At GDC 2017

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These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. State Of Unreal: Epic Games’ Opening Session. E3, Gamescom, TGS, PAX are all great shows for exhibiting VR content.

How Guerrilla Games Cambridge Made ‘RIGS’ Into A PS VR Game With Esports In Mind

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Ever since I first played RIGS , it’s felt like a VR version of Unreal Tournament to me. Fan sites offer detailed guides and tips for playing different game modes and write ups about each week’s winners.

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Oculus To Talk Porting Content To Santa Cruz And More At Connect 5

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The creators of Ratchet & Clank , Sunset Overdrive , and The Unspoken will share some of the VR-specific gameplay tips and tricks discovered over the course of developing four VR titles that culminate in Stormland ’s free-roaming exploration and combat gameplay, as well as how these aspects enrich the player experience in VR. Integrating Locomotion in Unity, Unreal, and Native Engines.

How Sound Design Can Add Texture To A Virtual World

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Engines like Unity and Unreal are constantly getting better at representing sound effects in 3D space – with binaural audio , better reverb modeling, better occlusion and obstruction modeling, and more. Tip it over.

Facebook Is Shutting Down VR Content Division Oculus Story Studio

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Story Studio did an incredible job sharing their behind the scenes tips and techniques with the community—from to the Unreal Engine project and assets for Henry— and we’ll continue to make this information available to developers. In a surprise announcement, Facebook is announcing today that it will be shuttering Oculus Story Studio.

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The Essential VR Music Videos of 2016

VRScout

Sometimes you just have to tip the hat for beauty’s sake. ” Like “Surge,” “Apex” renders in real-time (via Unreal Engine 4). 2016 has been a landmark year for VR and 360° video.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR.

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100 Voices of AR and VR in Education

VirtualiTeach

If you are a builder/creator keen on building your own VR/AR environment, there are tons of beginners tools like Co-Spaces, A-Frame or the professional tools like Unity3D, Unreal Engine. Just over a year and a half ago I set up this website with two specific goals - 1.

?How VR is training the perfect soldier

VRCircle

His pulse is an arrhythmic beat, barely registering on the tips of your fingers. You may not be able to smell the aftermath of the bomb, but, through the virtual reality headset, you can certainly see its awful effects The thought that none of this is real, that you're only in the jaggedy unreality of a video game never quite leaves you. By the time you arrive at the scene, the soldier's blood pressure has dropped perilously low.

Lindero Edutainment: Equal Parts of Education and Entertainment Make Our Secret VR Recipe

VeeR VR

Click on each item to expand their exclusive tips! For example, their latest work, a 3D VR 360-degree sci-fi thriller “AI Nightmare” was made by Maya; some of their frequent adoptions also include Unreal Engine 4, Adobe Premiere Pro CC…and the list goes on.

HP’s PC Chief Ron Coughlin Talks Expanding To VR

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We see connectivity increasing, and we think 5G will be the tipping point for that. This market is tipping to services, whether it’s PCs, retail POS, or even VR. In the gaming space, Unity and Unreal are becoming incredibly powerful and highly valued companies because they’re used by game developers to make the physics work in VR. PCs aren’t dead yet. Just ask Ron Coughlin, head of HP ‘s computer business.