Watch: ILMxLab’s Star Wars Real-Time Ray-Tracing Demo on Unreal Engine is Stunning

Road to VR

At the Unreal Engine presentation at GDC 2018 today, Epic Games CTO Kim Libreri introduced several projects highlighting the scalability and performance of Unreal technology, including a partnership with ILMxLAB and Nvidia.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

And i’m not talking about Microsoft’s marketing use of the word “mixed reality” to describe their product line. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang.

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Our First Look At Microsoft HoloLens 2

VRScout

Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. Over these past three and a half years, Microsoft has been listening to their customers, claims HoloLens inventor and Microsoft Technical Fellow Alex Kipman as he took his turn on stage.

59% of VR Developers Use Unity, But Devs Make More Money With Unreal

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Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Ditto with Google and ditto with Microsoft.”. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers. He said developers have made more than $10 billion to date with Unreal games. “We

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Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’

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Sweeney is, of course, the CEO of the company behind Unreal Engine, Fortnite, Epic Games store and more. And we’re very very happy to see Microsoft announce the HoloLens and all their future AR efforts will be treated as open platforms.

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E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018

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The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. Microsoft aims to hit this growth spurt at just the right time, and pick the perfect sweet spot for its VR gear that could leave competitors in the dust.

E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018The.

AllThingsVR

The CEOs of reality creation tools Unity and Unreal have perhaps the best insight anywhere into the state of the industry and both John Riccitiello and Tim Sweeney see investment accelerating significantly over the next year.

2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We started the year strong, receiving the Lumiere Technology Award in January, alongside companies like Disney and Microsoft. A new generation of HaptX Gloves. At HaptX, our team is celebrating a milestone-filled 2018.

All you need to know on HoloLens 2

The Ghost Howls

They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. Woman wearing a HoloLens2 device (Image by Microsoft). Unreal SDK. Header image by Microsoft).

HP muscles into VR hardware space

VRWorld

The company also presented the HP VR Launch Kit for Unreal Engine, a system co-developed with Epic Games, that is intended to “dramatically stream[line] VR development for design visualization.”.

Epic Aims to Take on Steam with Newly Announced Epic Games Store

Road to VR

Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms.

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Magic Leap Job Listing Points to Future Platform Support for Mobile AR

Road to VR

Experience in game engines like Unity and Unreal Engine is also a must. SEE ALSO Report: Microsoft Holding a HoloLens 2 Press Event Next Month.

Hellblade VR Developer Ninja Theory Is Working On Star Wars: Vader Immortal

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A mention of the UK-based studio is dropped right at the end of the press release , simply stating that developer ILMxLAB is “proud to be working with Ninja Theory, an award-winning developer in the UK, and Epic Games, creators of Unreal Engine.”

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately.

‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

without limitation, Oculus, Google, Microsoft, Valve, Steam, HTC)”, venture capital, or crowdsourcing.

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WorldViz Integrates Windows VR, Avatars Into Vizard 6

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Vizard isn’t a game development engine like Unreal or Unity but instead a scientific-grade platform designed to create VR applications with a range of headsets and peripherals such as eye-tracking cameras or hand-tracking gloves.

NVIDIA talks about RTX 2080 graphics cards and virtual reality

The Ghost Howls

RTX games use the Microsoft DX12 DXR ray tracing API. Microsoft has already released an SDK for ray-tracing, supporting NVIDIA algorithms. You can refer to this Microsoft blog post , with a final link to the SDK and tutorials on Github to have more info about it.

Turn Any Vive or Rift Into an AR Headset

VRScout

Thanks to recent platforms such as Apple’s ARKit and hardware like Microsoft’s HoloLens headset, AR has been on the rise as of late with zero signs of slowing down anytime soon. A new depth camera scans the real world and maps it in real-time.

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Was 2015 the summer of VR love?

Super Reality

Sony has also positioned the opportunity for its large install base of indie Unity and Unreal developers to design and publish their games directly to PSVR. 2015 is a memorable year for Virtual Reality (VR).

Apple’s Job Listings Seek ‘VR File Format Engineer’, ‘VR Pipeline Engineer’, & More

Road to VR

” See Also: Microsoft is Building VR MMO for Xbox and PC, Job Listing Indicates. Now that Apple is being open about their interest in VR the company is publicly listing new job postings for a number of roles seeking candidates with VR expertise.

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Cloud-Based Development Program SpatialOS Hits Open Beta

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Game-streaming service OnLive has come and gone, and Microsoft over-hyped the effect its Azure platform would have on Xbox One games, but that’s not stopping one company from using the cloud to unlock the power of its tools. Gaming and the fabled power of the cloud has had a checkered history.

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AR+VR Weekly: AWE EU announcements, Macy’s VR furniture rollout & 1.3M Quests in 2019

AWE Blog

Microsoft locates first VR/MR incubator in China’s Jiangxi ( China.org ). Onedome Opens ‘Unreal Garden’ Augmented Reality Art Exhibit in San Francisco ( Variety ). Catch up on the latest XR highlights, funding news & launch announcements – week of Oct 22. By Tom Emrich.

First Ever OpenXR Demo Heading To Siggraph 2018 This Week

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The platform, which was announced at GDC last year, will be shown running an Unreal Engine VR demo inside both the StarVR and Microsoft’s Windows ‘Mixed Reality’ VR headsets at the event in Vancouver, Canada, from August 12th – 16th. Khronos Group’s anticipated VR/AR standard API, OpenXR, is finally getting its first ever public demo at Siggraph 2018 this week.

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Volumetric Capture Studio Dimension Launches Partner Programme

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Last year we took a tour of Dimension, an amazing new volumetric capture studio that utilizes Microsoft’s Mixed Reality Capture tech, located in London. That means content creators that shoot at the studio will be given tools, plugins and documentation to start integrating their captured performances into apps built with either Unity or Unreal Engine 4.

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Epic CEO Tim Sweeney: Closed Oculus Platform Would Mean ‘Less Income For Developers’

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Even Microsoft uses the concept of “ Boundaries ” on PC with its inside-out tracking system to define play areas that are clear from floor to ceiling. Epic Games CEO Tim Sweeney is not one to mince words when it comes to these kinds of questions because his company makes both games, like Fortnite, and the tools for other developers to make games, namely Unreal Engine.

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Editorial: Why Catching Pokemon In Skyrim Could Be The Future Of VR And AR

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I believe Unity and Unreal Engine can both eventually provide 1-click solutions to package your existing AR apps as a native VR overlay. With Unreal Engine and Unity, we don’t just want to augment virtual worlds – we want it to be easy. You have been invited to join a movement.

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Community Download: Does Oculus Quest Need Fortnite Or Minecraft To Succeed?

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This means the game he’d worked so hard with Microsoft to bring to the fledgling Oculus mobile platform didn’t have an audience with the right controller. Epic builds both the Unreal Engine toolset — used by game designers globally to build virtual worlds — as well as its own games, like the cross-platform battle royale leader Fortnite.

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A Florida university is making Quidditch a (virtual) realityI.

AllThingsVR

Already, this blended approach is being embraced by industry players like Microsoft. “We A Florida university is making Quidditch a (virtual) reality I hold in my hands what looks and feels like a wand from a Harry Potter film.

Magic Leap One Now On Sale To Developers For $2295

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Similar to Microsoft’s $3,000 HoloLens, the device can project virtual images into the real world that you can interact with using a remote-like controller (though HoloLens uses gesture controls). The device will support apps made on both Unity and Unreal game development engines. Nearly four years after it was first teased to the world, the first Magic Leap augmented reality headset is now on sale to developers.

Haptic Gloves for Games and Data Visualization

HaptX

When one finds out that she worked at Microsoft in the early days of Encarta Encyclopedia and World Atlas , it starts to make sense. She created an internal team at Microsoft to manage these complex issues across the entire company. Her time working at Microsoft led her to the IGDA.

NVIDIA’s New High-end Quadro RTX First to Include VirtualLink VR Port

Road to VR

Nvidia is among a consortium of major players—including Valve, Oculus, AMD and Microsoft—which are collaborating to make the connector the future of VR headset connectivity.

The Machines Is A Tabletop War Game Powered By Apple’s ARKit

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The Machines is an upcoming concept from Directive Games that was made using Apple’s ARKit and Unreal Engine 4. I know I can’t be the only person that loves playing tabletop games but hates the setup, cleanup, and organizational headache they often cause.

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VR Hits Major Milestone As Computing Platform With New Google Team-Up

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The company’s latest move allows people using development software like Unity and Unreal to easily bring 3D objects into their projects from a growing crowdsourced library. Google is taking its biggest step yet toward becoming an important service provider for immersive computing.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%).

Drifter Acquires $2.25 Million to Build Virtual Reality e-Sports Games

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It was formed by Ray Davis, Kenneth Scott, and Brian Murphy who have spent time working on Microsoft’s HoloLens, Oculus Rift, Xbox One, and Unreal Engine 4, as well as games such as Gears of War , Doom 3 , Halo 4 , and Bullet Train.

Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

It is for that reason we use Microsoft’s HoloLens for our KART games. When I interviewed Kevin Williams , an expert in the LBVR market, he said that there are also some experiments with location-based augmented reality and he mentioned a Japanese arcade AR game called HADO.

Shooter Veterans Form VR Game Studio Drifter Entertainment

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Davis recently served as general manager for the Epic Games’ Unreal Engine 4. He was also a chief technology officer at Microsoft on the HoloLens project, and he was the lead programmer on Gears of War and Gears of War 2.

Gamescom 2018 Day 2: NVIDIA RTX 2080 Ti video, Ubisoft believes in VR and much more

The Ghost Howls

In the entertainment area of Gamescom, NVIDIA has put some RTX graphics cards on the desks of some booth of partner companies , like ASUS and Microsoft. Playing with it is great, it is a bit like playing Unreal Tournament.

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2018 In Review: The Year Standalones Took VR And AR Everywhere

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Also in 2018, the United States Army awarded Microsoft a contract worth nearly half a billion dollars to augment U.S. Microsoft’s HoloLens as seen on the International Space Station. Magic Leap reportedly lost out on the contract won by Microsoft. This meant that in 2018 many innovative VR developers were gagged by non-disclosure agreements, acquisitions (like Microsoft or EA ) and marketing timelines from funding partners like Facebook or Sony.

Madefire Debuts 3D Motion Comics On The Magic Leap One AR Headset

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But it’s not meant for artists to create true 3D art, which is more the domain of video game tools like Unreal and Unity. DeviantART, Microsoft, TNT, IDW, Archie, Valiant, Kodansha, Oculus, Framestore, and Technicolor.

12 Can’t Miss VR Talks You Have To See At GDC 2017

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These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. State Of Unreal: Epic Games’ Opening Session. E3, Gamescom, TGS, PAX are all great shows for exhibiting VR content.

PanguVR mixes virtual reality and artificial intelligence to revolutionize interior design

The Ghost Howls

After that, I headed for China to pursue my dream and headed marketing and strategy for the release of the Microsoft A.I.

E3 Coliseum Will Be Like A Highlight Show Of The Best Content From The Floor

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Other sessions during the two-day span include a Bethesda Software panel (maybe Fallout VR will be shown,) Epic Games panel (Unreal Engine is heavily involved with VR, as well as titles such as Robo Recall,) and a panel focused on Microsoft’s Scorpio, which could have information about VR capabilities. This year’s Electronic Entertainment Expo (E3) is unique in that the general public was allowed to purchase tickets to gain entrance to the event.

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