Unreal Engine 4.25 Improves Support for HoloLens 2, Magic Leap, Adds Azure Spatial Anchors

Road to VR

Unreal Engine 4.25 HoloLens 2 and Magic Leap saw the most attention, including the addition of Azure Spatial Anchors, Microsoft’s cross-platform system which enables shared augmented spaces across devices. This week Unreal Engine 4.25 Image courtesy Microsoft.

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The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. Originating from a San-Franscico-based pop-up developed in 2018, The Unreal Garden is a combination of art and technology, fusing entertainment with augmented reality, projections, and soundscape technology. News AR The Unreal GardenLarge-scale multiplayer AR turns 6,000 sq.

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Unreal Engine 4 Now Available for Microsoft HoloLens 2

Next Reality AR

Native support for Unreal Engine 4 has arrived for the HoloLens 2 via early access on GitHub (login required). Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video Epic Games founder and CEO Tim Sweeney first announced the coming development on stage at Mobile World Congress in Barcelona, Spain, but it was at last month's Build conference where the world truly got a good look at some of the possibilities.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

And i’m not talking about Microsoft’s marketing use of the word “mixed reality” to describe their product line. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang. Developers who enable the Unreal Engine Mixed Reality Plugin for their applications will allow fans like us and other content creators to capture gameplay in an entirely new way.

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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

UploadVR

The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. Vulkan was developed by The Khronos Group, a non-profit industry consortium which includes major tech companies like NVIDIA, AMD, Microsoft, Facebook, Google, and Intel. Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. The latest version of the Oculus Unreal Engine Integration for Unreal 4.22

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Microsoft backs Epic in dispute with Apple, says Unreal Engine is critical tech

Digital Trends

Gaming News Apple breaking twitter Epic Games Microsoft Unreal EngineA court filing says the banning the engine will 'harm game creators and gamers'.

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Watch: ILMxLab’s Star Wars Real-Time Ray-Tracing Demo on Unreal Engine is Stunning

Road to VR

At the Unreal Engine presentation at GDC 2018 today, Epic Games CTO Kim Libreri introduced several projects highlighting the scalability and performance of Unreal technology, including a partnership with ILMxLAB and Nvidia. This was the first live demonstration of interactive, real-time, ray-tracing with Unreal Engine. Today, we were treated to a live stage demo using Unreal Engine, Nvidia RTX, and ILMxLAB’s Star Wars assets.

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Our First Look At Microsoft HoloLens 2

VRScout

Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. Over these past three and a half years, Microsoft has been listening to their customers, claims HoloLens inventor and Microsoft Technical Fellow Alex Kipman as he took his turn on stage. With the HoloLens 2, Microsoft has made what appears to be a more consumer-friendly device than its original predecessor – although the company themselves dare not utter the “c-word” just yet.

Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video

Next Reality AR

On Monday, the Microsoft Build conference kicked off, showcasing a series of demos that went off without a hitch — except for one big one. At the start of the show, the company was meant to show off the capabilities of the HoloLens 2 by highlighting a look at the historic Apollo 11 mission as an augmented reality story. Unfortunately, things didn't go as planned.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR

Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Ditto with Google and ditto with Microsoft.”. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers. He said developers have made more than $10 billion to date with Unreal games. “We

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Microsoft’s VR Maker Tool ‘SharePoint Spaces’ to Launch in First Half of 2020

Road to VR

Back at Microsoft’s annual SharePoint Virtual Summit in May 2018, the company announced it was getting ready to ship a new VR maker tool set called Spaces for SharePoint, the web-based collaborative platform for enterprise customers.

The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

The game is very different from its predecessor, and it is less a realistic combat simulator and more an adrenaline multiplayer game, like Unreal Tournament or Quake Arena. Microsoft has acquired Zenimax for $7.5B. augmented reality virtual reality week peek Microsoft nvidia

Enklu Launches San Francisco’s First AR Maker Space

VRScout

E.den members are given access to a Microsoft HoloLens headset running Enklu’s AR platform that they can use to create open-floor mixed reality experiences. You can pay a monthly membership fee, with prices starting at $35 a month , that will give creators access to their workspace during open hours, a Microsoft HoloLens mixed reality headset, time with Enklu developers, unlimited access to Editor & Platform, and free entry to special E.den events.

Microsoft Transitions To OpenXR Standard For Windows Mixed Reality & HoloLens

Upload VR

Microsoft is transitioning to the OpenXR standard for future new features it builds in VR and AR. A post by Alex Turner at Microsoft explains that “starting in Unity 2021 , OpenXR will then graduate to be the only supported Unity backend for targeting HoloLens 2 and Windows Mixed Reality headsets.”

Facebook Follows Valve & Microsoft In Recommending Game Engines Use OpenXR

Upload VR

Most VR games are made with the Unity and Unreal game engines. Unreal added support for OpenXR this year, and Unity plans to do the same by next year. Earlier this week, Facebook added a latency-reducing option called Phase Sync to the Unity & Unreal integrations.

NASA Team Headed to Titan in Search of Life Using Microsoft HoloLens as Key Part of the Mission

Next Reality AR

Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video You say you've never heard of Titan? NASA is going going to Saturn's moon Titan, and the space organization is using augmented reality help them do it.

Microsoft backs Epic Games, says Apple is threatening game development

Mashable VR

Microsoft has inserted itself into the ongoing legal dispute between Apple and Epic Games, and the Xbox company is lining up behind the Unreal Engine. That spurred a response from Microsoft. On Sunday, Microsoft filed a statement with the U.S.

E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018

UploadVR

The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. Microsoft aims to hit this growth spurt at just the right time, and pick the perfect sweet spot for its VR gear that could leave competitors in the dust.

Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month

UploadVR

Engines like Unity and Unreal make this easier, and both are trying to separately unify VR APIs under their own new engine subsystems, but the problem still exists. The working group includes the major VR companies such as Facebook, Valve, Microsoft, NVIDIA, AMD, HTC, Google, Unity, and Epic.

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

Microsoft has released initial support for OpenXR on both HoloLens and Windows VR headsets , and Collabora has released its Monado open-source Linux OpenXR runtime. support in Unreal Engine and plans to update the engine for the 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support appeared first on Road to VR.

The Benefits of Microsoft Mesh and What is Still Limiting the Mixed Reality Industry

ARVR

Microsoft announced their new platform Mesh last week to enable better mixed reality experiences across not only AR and VR headsets, but also mobile and desktop. Today it can work with Unity, C++ and C#, but will soon have support for Unreal, Babylon, and React Native.

Epic Games, Unity & Microsoft Have Cancelled Their Attendance at GDC 2020

Peter Graham

Epic Games, Unity Technologies and Microsoft’s Game Stack team have all issued statements announcing their withdrawals from March’s Game Developers Conference (GDC) 2020. .

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Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’

UploadVR

Sweeney is, of course, the CEO of the company behind Unreal Engine, Fortnite, Epic Games store and more. And we’re very very happy to see Microsoft announce the HoloLens and all their future AR efforts will be treated as open platforms. Tagged with: Epic Games , Fortnite , Tim Sweeney , Unreal engine Facebook Twitter Reddit More The post Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’ appeared first on UploadVR.

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Epic’s HoloLens 2 Demo ‘Apollo 11: Mission AR’ Showcases Impressive PC-quality Graphics

Road to VR

Epic Games today released a new video featuring a demo for HoloLens 2 that aims to show off just what sort of graphics can be achieved on Microsoft’s latest standalone AR headset. Called Apollo 11: Mission AR, the interactive demo is streamed wirelessly in real-time from networked PCs running the company’s game engine, Unreal Engine. Released in early September, Unreal Engine 4.23

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E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018The.

AllThingsVR

E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018 The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest.

These Apollo 11 Augmented Reality Experiences from Google, USA Today, Time, & Smithsonian Will Fly You to the Moon

Next Reality AR

Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video The John. Unless you've been hiding under a (moon) rock for the past month, you already know that Saturday, July 20 is the 50th anniversary of NASA's Apollo 11 lunar landing. And while it has been 50 years since man first visited the moon, no human has set foot on its surface since 1976.

Conversational Gameplay & Interactive Narrative in ‘Starship Commander’

Road to VR

Developer Human Interact announced this past week that they are collaborating with Microsoft’s Cognitive Services in order to power the conversational interface behind their Choose-Your-Own-Adventure, interactive narrative title named Starship Commander. Here’s a Trailer for Starship Commander: Here’s Human Interact’s Developer Story as Told by Microsoft Research: Support Voices of VR.

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This iPhone & Android App Lets You Celebrate 50th Anniv. Of Moon Landing by Taking the Trip in Augmented Reality

Next Reality AR

Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video The app, which is made for iPhones (iOS) and Android devices gives the user the ability to. With all the talk about returning to the moon via SpaceX, NASA, and international agencies, some have forgotten some of the magic surrounding the original Apollo 11 mission. To remind us about just how monumental the first landing was, the John F.

Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine already supports VR development across all major headsets, including PSVR.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We started the year strong, receiving the Lumiere Technology Award in January, alongside companies like Disney and Microsoft. The same principle guided the software team to the first customer-facing SDK release, sporting plugins for Unreal Engine and Unity that instantly, intuitively, and effectively enhance customer projects with haptics.”. “We’ve A new generation of HaptX Gloves. At HaptX, our team is celebrating a milestone-filled 2018.

All you need to know on HoloLens 2

The Ghost Howls

They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. There was a patent claiming that Microsoft was able to double the field of view with regard to the original HoloLens and it seems that that rumor was true: Alex Kipman has claimed that the FOV of the new HoloLens is MORE THAN DOUBLE than the FOV of the original one. Woman wearing a HoloLens2 device (Image by Microsoft).

SteamVR Update Adds Full OpenXR Support

Upload VR

Previously, major companies like Microsoft, Valve and Facebook all had their own APIs for VR/AR content. Late last year, Microsoft and Facebook both announced support for OpenXR and pushed the standard towards becoming the new default for developers.

The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Apple threatens future support in Unreal Engine. That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business.

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Valve Ends SteamVR Support For macOS

UploadVR

The company even worked with Unity and Unreal Engine to make this available to all developers. Later in the conference, employees from ILM gave a live on-stage mixed reality demo of VR on macOS- a Star Wars scene powered by Unreal Engine.

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Sony is an Official Supporter of OpenXR But Hasn’t Committed to a PSVR Implementation

Road to VR

Major VR stakeholders—including Oculus, Valve, HTC, Microsoft, Unity, and Unreal Engine—now offer full or partial support for the standard.

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OpenXR 1.0 Specification Release Carries Wide Industry Support

UploadVR

Microsoft already released an OpenXR runtime for Windows Mixed Reality headsets, Oculus is releasing its own implementation, according to the Khronos Group, and Epic Games will support OpenXR with its Unreal Engine toolset. At SIGGRAPH Epic, Microsoft and Varjo are showing cross-platform XR applications using the same OpenXR API. An effort to standardize certain aspects of VR and AR applications gains wide industry support today with the release of version 1.0

Facebook’s Oculus Store Now Accepts OpenXR Apps

Upload VR

Most VR games are made in Unity or Unreal Engine. Unreal Engine added support for OpenXR in December. The working group includes the major VR companies such as Facebook, Sony, Valve, Microsoft, HTC, NVIDIA, and AMD.