Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

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The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. Vulkan was developed by The Khronos Group, a non-profit industry consortium which includes major tech companies like NVIDIA, AMD, Microsoft, Facebook, Google, and Intel. Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. The latest version of the Oculus Unreal Engine Integration for Unreal 4.22

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Our First Look At Microsoft HoloLens 2

VRScout

Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. Over these past three and a half years, Microsoft has been listening to their customers, claims HoloLens inventor and Microsoft Technical Fellow Alex Kipman as he took his turn on stage. With the HoloLens 2, Microsoft has made what appears to be a more consumer-friendly device than its original predecessor – although the company themselves dare not utter the “c-word” just yet.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

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Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Ditto with Google and ditto with Microsoft.”. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers. He said developers have made more than $10 billion to date with Unreal games. “We

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Enklu Launches San Francisco’s First AR Maker Space

VRScout

E.den members are given access to a Microsoft HoloLens headset running Enklu’s AR platform that they can use to create open-floor mixed reality experiences. The CEO of Enklu often refers to it as “Google Docs for AR” because of the ease of collaboration and file-sharing.” . News AR Maker Space Augmented Reality Dark Matter E.den Enklu Microsoft HoloLens Microsoft Reactor Mixed Reality Mystic Grove The Unreal Garden

These Apollo 11 Augmented Reality Experiences from Google, USA Today, Time, & Smithsonian Will Fly You to the Moon

Next Reality AR

Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video The John. Unless you've been hiding under a (moon) rock for the past month, you already know that Saturday, July 20 is the 50th anniversary of NASA's Apollo 11 lunar landing. And while it has been 50 years since man first visited the moon, no human has set foot on its surface since 1976.

VR Hits Major Milestone As Computing Platform With New Google Team-Up

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Google is taking its biggest step yet toward becoming an important service provider for immersive computing. The company’s latest move allows people using development software like Unity and Unreal to easily bring 3D objects into their projects from a growing crowdsourced library. Earlier this month Google launched Poly , a repository for objects and scenes created in VR apps like Tilt Brush and Blocks. Tagged with: API , google , Poly Facebook Twitter Reddit More.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. It was no other than Google that delivered the first “million unit VR headset” By launching Cardboard VR application and the headset made out of… cardboard, Google set the stage for massive adoption of VR among developers, and the company isn’t stopping anytime soon. Apple or Google, it doesn’t matter as being platform agnostic is all that counts.”

2018 In Review: The Year Standalones Took VR And AR Everywhere

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Also in 2018, the United States Army awarded Microsoft a contract worth nearly half a billion dollars to augment U.S. Microsoft’s HoloLens as seen on the International Space Station. Magic Leap reportedly lost out on the contract won by Microsoft. The leak came as both HTC and Google started showing the Vive Focus and Mirage Solo standalone VR headsets featuring a pair of “6DoF” point-and-reach hand controllers.

The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Someone invokes saviors like Google and Amazon, but even if they managed to succeed, they are other data-harvesting companies , so in any case, we are f**ked. Apple threatens future support in Unreal Engine.

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How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)

ARVR

One-year price performance for MSFT, AAPL, GOOGL, SNE, and NVDA According to the latest report from Statista , the global augmented reality (AR) and virtual reality (VR) markets are rapidly growing and are forecast to reach a total of $72.8

The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

Google’s investment for a 7.7% Google-Jio joint venture to develop an Android-based platform for an affordable 5G phone. In its personal crusade against Microsoft, optics expert Karl Guttag has listed in 4 articles all the defects of the HoloLens 2.

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Epic CEO Tim Sweeney: Closed Oculus Platform Would Mean ‘Less Income For Developers’

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Even Microsoft uses the concept of “ Boundaries ” on PC with its inside-out tracking system to define play areas that are clear from floor to ceiling. Google’s Daydream OS running on Lenovo’s standalone Mirage Solo automatically restricts head movement to a very small area, but that feature can be deactivated by developers for a dangerous testing session.

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First Ever OpenXR Demo Heading To Siggraph 2018 This Week

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The platform, which was announced at GDC last year, will be shown running an Unreal Engine VR demo inside both the StarVR and Microsoft’s Windows ‘Mixed Reality’ VR headsets at the event in Vancouver, Canada, from August 12th – 16th. The group includes over 140 members, with major players like Google, Sony, Valve, HTC, Samsung, Magic Leap, Oculus, AMD and Nvidia involved.

Kelly Peng reveals Kura 150° FOV AR glasses expected price and release date

The Ghost Howls

We started talking with other professionals in the field, and they always kept saying to us “If Microsoft can’t do it, how can you do it?”. High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon.

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Cloud-Based Development Program SpatialOS Hits Open Beta

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Game-streaming service OnLive has come and gone, and Microsoft over-hyped the effect its Azure platform would have on Xbox One games, but that’s not stopping one company from using the cloud to unlock the power of its tools. At the Game Developer’s Conference in San Francisco last week, Improbable showed off SpatialOS’s features as well as its new integration with the Unreal Engine toolkit. Gaming and the fabled power of the cloud has had a checkered history.

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Epic Aims to Take on Steam with Newly Announced Epic Games Store

Road to VR

Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms. Epic Games is a prominent member of the Khronos Group working alongside a host of industry pros including Oculus, HTC, Valve, Microsoft, Google, AMD, NVIDIA, and Unity.

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Community Download: Does Oculus Quest Need Fortnite Or Minecraft To Succeed?

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This means the game he’d worked so hard with Microsoft to bring to the fledgling Oculus mobile platform didn’t have an audience with the right controller. Epic builds both the Unreal Engine toolset — used by game designers globally to build virtual worlds — as well as its own games, like the cross-platform battle royale leader Fortnite.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture. Facebook and Microsoft publish two interesting research projects for VR.

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‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

The three pillars of access, support, and savings are detailed above the application page, including examples of what benefits they “may include”, such as development kits for new and existing hardware, access to beta tools and services, dedicated technical support, 1:1 meetings with Oculus’ veteran VR team, one year free Unity Plus license or a royalty free Unreal license, and Oculus wallet credits to “get to know the Oculus Store better.”

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Magic Leap One Now On Sale To Developers For $2295

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Similar to Microsoft’s $3,000 HoloLens, the device can project virtual images into the real world that you can interact with using a remote-like controller (though HoloLens uses gesture controls). The device will support apps made on both Unity and Unreal game development engines. billion in funding since 2014 from the likes of Google and many more.

The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

The company switched to an enterprise model , but apart from a rebranding and an assistance service it is not clear what it actually means, especially if compared with the enormous enterprise offering that Microsoft is giving with HoloLens (Azure services, integration with Teams, etc…). This startup just exited from stealth mode, is like Google Maps but for the interior of shopping centers, offices, and other closed environments. Unreal Engine 4.25

XR News – August 12, 2019 – Meet Bobby, the 3D-Scanned Teddy Bear

XR for Business Podcast

NASA has used Microsoft’s HoloLens AR system to design its 2020 Mars rover. Google has revived its Google Glass project for enterprise applications. Osso VR partnered with UCLA to do a Surgical Training Study Showing VR Beats Traditional Training by 130% Audi, Unreal Engine & Mackevision introduce a new digital showroom in Web3D, VR and AR. NASA has used Microsoft’s HoloLens AR system to design its 2020 Mars rover.The U.S.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

This sounds all good, but there are also some problems in this device: The 90° FOV sounds a bit limiting The fact that it relies on hands-tracking ONLY may be a problem if hands tracking is not reliable enough Someone reports that with these special lenses you can still perceive the seams of the 4-images stitched together No ETA on Unreal Engine support The headset is an enterprise-oriented one , and this means no content and a high price. Let’s see how Apple and Google will answer.

12 Can’t Miss VR Talks You Have To See At GDC 2017

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Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. Stefan Walker (Google), Luca Prasso (Google). State Of Unreal: Epic Games’ Opening Session.

The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. This means that if you are in Google Earth VR in a green room where there is a friend of yours, you can see the city that you are visiting all around you, and the real image of your friend being there with you.

Editorial: Beat Saber Acquisition Begins Facebook’s Push Toward Horizon

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All that effort and money was just to buy Facebook a seat at the table alongside some of the biggest western platform-holding companies like Google, Microsoft, and Apple. Facebook owning something like Unity or Unreal Engine, for instance, would give the ad-serving giant world-building tools that the creators who develop virtual worlds couldn’t ignore.

Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Unreal Engine 4 is also an industry standard although it has a steeper learning curve than Unity. Google VR SDK is popular for building virtual reality applications for Android and iOS. WebVR is also becoming a formidable force for those who love HTC Vive, Oculus Rift or Google Cardboard, in a web browser. He teaches yet another course on how to tackle different VR projects using Google VR for Android. (Image courtesy RAEng Publications via Pixabay.).

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Editorial: Why Catching Pokemon In Skyrim Could Be The Future Of VR And AR

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I believe Unity and Unreal Engine can both eventually provide 1-click solutions to package your existing AR apps as a native VR overlay. Platform holders such as Oculus, Valve, Google, Microsoft, and Magic Leap need to implement the OpenXR standard, especially the part about overlays and RGB-depth information. With Unreal Engine and Unity, we don’t just want to augment virtual worlds – we want it to be easy. You have been invited to join a movement.

Who Will Own the Metaverse?

AR Insider

The World Map in this world therefore isn’t a 2D street map like we have with Google Maps or Open Street Map, nor is it a 3D map with terrain and building volumes. The incumbents have an advantage with existing mapping such as Google Maps, Earth, Street View, Apple Maps and the Indoor Maps Program, and Bing Maps but there are also significant geographic data players such as Foursquare and OpenStreetMap. In another scenario, we may see game engines dominant, like Unity or Unreal.

The XR Week Peek (2020.04.20): Oculus Quest goes AR, Oculus Jedi may be like Valve Knuckles and much more!

The Ghost Howls

Because most VR developers know well Unity or Unreal, and WebVR languages like A-frame are based on Javascript, that is very different from the usual programming flow of the game engines. Microsoft has released the news that it is increasing the availability of HoloLens 2 and that tens of thousands of units have been shipped to date. Basically, projects that give value to the device and to Microsoft in general. Google Glass can help Autistic kids. Heeeeelllo VR people!

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The VRScout Report – The Week in VR Review

VRScout

Did Seebright just release the augmented reality equivalent of Google Cardboard? The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. If you haven’t yet had the pleasure of experiencing the HTC Vive’s roomscale virtual experience, you should check the Microsoft, Game Stop, or Micro Center location closest to you! In a clear Google snub, you can view Facebook 360 photos with a Gear VR… but not with Cardboard.

Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Between that, I worked on consumer cloud software with Google for five years… managing engineering teams for Gmail, Japanese mobile, Google Labs, and social (Blogger etc.) Our software and hardware engineering and research teams have used a variety of equipment that rides on top of our in-house developed technosports platform , ranging from the HTC Vive Pro and its motion detectors, the (now unfortunately defunct Myo) sensors, the ZED stereo cameras, and Microsoft’s HoloLens.

The VRScout Report – The Week in VR Review

VRScout

Using the Unreal Engine 4, NASA has created an extremely detailed and realistic VR model of the interior of the ISS, and astronauts use the Manus gloves in the model for training simulations. This is not NASA’s first foray into mixed reality – they also have a partnership with the Microsoft Hololens for support on the ISS as well. Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst.

Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). AR headset distribution is much more dramatic, as students are mainly developing on Microsoft HoloLens (43%), with Google Glass, Vuzix AR headsets, Epson Moverio, Meta AR Dev Kits making up the rest of the pie chart.

What to Expect From VR at VRDC and GDC 2017

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The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. What to Expect from Microsoft. With 2017 now in full swing and Microsoft moving their conference to a full day earlier at E3, we can expect that Scorpio and its VR functionality are likely being saved for that show too.

Looking through the Jio Glass

ARVR

This has 3 main components to it, dictated by hardware: Wait, how is this different from things like Microsoft’s Hololens? We’re looking at you, Google Glass. Besides Google Glass, there have been plenty of venture backed companies promising to make consumer grade Augmented Reality come to life, only to realize the scale of the problem is larger than originally anticipated. The promise of Augmented Reality hardware has been immense, but so have been the number of misses.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

I think that, after a year, its specifications don’t sound exceptional anymore and maybe it is better that LG jumps directly to a second generation or that enters the standalone market (as it seems, since there are some rumors about a new revolutionary headset screen developed by Google and LG). The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4. Google AR apps.