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#BuildTheFuture Immersive Collaborative Environments

Tech Trends VR

The Wild , a start-up from Portland, Oregon has just announced an integration with UK-based Igloo Vision to open up new avenues for collaboration and experiential design review for teams working in architecture, engineering, and construction (AEC). Stepping into an Igloo is like stepping into a giant VR headset.

Immersion 334
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Bringing Multi-Sensory XR Experiences to Life With “Symbiosis” at PAM CUT

ARPost

Symbiosis , an award-winning multi-sensory XR experience directed by Marcel van Brakel and Mark Meeuwenoord, debuted at the Portland Art Museum Center for an Untold Tomorrow (PAM CUT) on November 12, 2022. See Also: Enhancing Immersive Experiences With Spatial Audio. They’re one-size-fits-all and are adjustable.

Haptic 407
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COVID-19 VR Training With Virus-Free Headsets

VRScout

This prompted the Shift team to adapt their technology – originally developed for training teachers to recognize and mitigate implicit bias in the classroom – to help with the COVID-19 crisis. The curriculum content and scenarios have been supplied by the University of Portland School of Nursing.

Training 535
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Facebook Purchases Echo VR Developer Ready At Dawn

VRScout

While it’s true Facebook has purchased the entirety of the team, Ready at Dawn will continue to work independently out of its original offices in Irvine, California and Portland, Oregon; the only different being that they now have the full support of both Facebook and Oculus Studios. We’re thrilled to welcome them to the family.”

Portland 394
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Planar Studios Initiative: Creating Innovative Solutions for VP and XR

ARPost

Through the use of immersive technologies, developers can create worlds, build visual data models, design buildings and automobiles, and take students inside the human body or at the top of Mount Everest. With an impressive background in visualization technologies, Planar is particularly excelling at LED and motion capture systems.

Portland 319
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Virus-Free Virtual Training for Healthcare Workers

Tech Trends VR

The immersive training consists of sessions lasting between 15 and 20 minutes in VR which will be used to teach key skills such as choice and use of PPE, patient personal care and hygiene, and COVID-19 test procedures Click To Tweet. The curriculum content and scenarios have been supplied by the University of Portland School of Nursing.

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Demystifying Media

Tech Trends VR

How can we use technology to tell compelling and worthwhile stories, engage audiences, and make a living in the bargain? 3:48: How do you define immersive media? 6:30: What immersive content have you seen recently that stands out? Immersive technology is not about one type of hardware or experience.

Oregon 257