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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

For instance, I’ve been doing cool stuff like this experiment in mixing AR passthrough, music, and haptics. So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. Oculus Passthrough APIs video tutorial. Oculus Passthrough APIs textual tutorial.

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Oculus Quest 2 passthrough now works without boundaries

The Ghost Howls

Today I made two little big discoveries about the Oculus Quest 2 that together mean that you can use this headset as an AR device whenever and wherever you want. Yes, I’ve also made a video about this article… you choose if reading it or watching it! Yes, this is the passthrough version of The Unity Cube!

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Unity’s Incredible Mixed Reality Demo is Coming to Quest in 2022

Road to VR

Earlier this year the Unity Labs team shared an incredible proof-of-concept mixed reality demo that shows the power of blending the real and virtual worlds together. It’s tough to explain so let’s jump right to a video example: Take a look at the video above. We look forward to mixing reality ourselves next year.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

If you want to watch it, it’s a very interesting 2-hour-long video and you can find it here [link] together with a summary of the key points he said. Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

SenseGlove video review. This post contains a very detailed review of the SenseGlove force-feedback gloves, but if you don’t like walls of texts and prefer a more agile video review, then I got you covered! Have fun watching this review video. Haptics quality. What is SenseGlove?

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TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster

Road to VR

designs and licenses haptic technology that’s come to be used in gamepads you’re well familiar with. Now the company is developing a new haptic programming system which aims to help game developers make better haptics effects for their games, faster. Founded in 1993, Immersion Corp. Immersion Corp.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

If you watch the video , you can see me say stupid things about XR… well, more or less as I do every day in my life… Have fun! In a video published on Facebook, he showed himself wearing the headset and let us also see what he was seeing inside , with some footage directly from his point of view. Top news of the week.

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