article thumbnail

Hands-on Quest 2 hands tracking v2 (and comparison with Ultraleap)

The Ghost Howls

Finally, after waiting for it for weeks, I have received the update to Hands Tracking v2 on my Quest. Do you remember that update of some months ago that improved dramatically the performance of hand tracking on Quest? The stability of two-hands interaction has really changed from night to day!

article thumbnail

New Leap Motion 2 Brings High-end Hand-tracking to Standalone Headsets

Road to VR

10 years after the launch of Leap Motion—which garnered praise for offering some of the best hand-tracking in the industry—the company has announced a next-generation version of the device which now supports standalone XR headsets in addition to Windows and MacOS.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

“Major improvements” Coming to Quest 2 Hand-tracking with ‘2.0’ Upgrade

Road to VR

Meta today announced “major improvements” coming to Quest 2’s controllerless hand-tracking capability. The ‘re-architected computer vision and machine learning approach’ is said to specifically improve reliability for overlapping or fast moving hands and specific gestures. With the 1.0 With the 2.0

article thumbnail

Qualcomm Signs “Multi-year” Deal to Bring Ultraleap Hand-tracking to XR2 Headsets

Road to VR

Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of Leap Motion) to XR headsets based on the Snapdragon XR2 chipset. Ultraleap claims to have the “fastest, most accurate, and most robust hand tracking.”

article thumbnail

VR Game Review: Unplugged Has Amazing Hand Tracking, But Also Some Major Flaws

ARPost

See Also: How VR Is Changing the Music Industry. Anotherway’s Unplugged launched last Thursday, October 21, on Oculus Quest. The VR game also will be available on PCVR later this fall, but will require Valve Index controllers to play, and really the beauty of this experience is in hand-tracking available with the Quest.

article thumbnail

OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking

Road to VR

Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the group has added new extensions to the standard to support hand-tracking and eye-tracking.

article thumbnail

Meta’s Former Head of VR: Oculus Go Was His “biggest product failure” & Why it Matters for Vision Pro

Road to VR

Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly.

Oculus 275