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Ultraleap’s Hand Tracking Platform Gemini Is Now Available for Download

ARPost

Interactions in the immersive environment become increasingly realistic. Thanks to the improvements in haptics , depth of field, and other factors, users can feel that they are actually interacting with real-life objects. Introducing Ultraleap’s Fifth-Generation Hand Tracking Platform . Watch Gemini in Action.

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HaptX Opens Preorders for Enterprise Haptic Gloves

XR Today - Virtual Reality

HaptX opened on Tuesday preorders of its Gloves G1, an enterprise-grade haptic device for $4,500 per pair – a decrease in cost compared to previous models. Jake Rubin, Founder and CEO of HaptX , believes that haptics are the cornerstone of next-generation human-machine interface (HMI) technologies.

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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

Creating the most immersive XR experiences requires more than just the best visuals or spatial audio technologies. Eye and hand tracking technologies embedded into wearable devices, or delivered through external sensors, provide the feedback that applications need to optimize the immersive experience for each user.

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The Quest for VR Immersion with Hrafn Thorisson (Haptics Club #8)

ARVR

The Haptics club is an Open community about #Haptics. Founded by members of Unity, Interhaptics , Senseglove , and Nanoport. It requires a lot of precision regarding mechanics, audio, and haptics so that all these factors are seamlessly working together to create a smooth experience.

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Interhaptics latest hand-tracking snapping feature now on the Interaction Builder

ARVR

Interhaptics is a software company specializing in Haptics. Interhaptics provides hand interactions and Haptics feedback development and deployment tools for extended reality, mobile, and console applications. Well, you will be able to create ever more realistic and accurate hand tracking interactions.

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The XR Eye & Hand Tracking Market Map for 2023

XR Today - Mixed Reality tag

Creating the most immersive XR experiences requires more than just the best visuals or spatial audio technologies. Eye and hand tracking technologies embedded into wearable devices, or delivered through external sensors, provide the feedback that applications need to optimize the immersive experience for each user.

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Haptics Use Cases and Applications in VR: Training

ARVR

This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum. What should be considered while planning to include haptics in a VR training solution? ? Increase user retention through increased immersion and gamification techniques. Application maturity.

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