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Ultraleap’s Hand Tracking Platform Gemini Is Now Available for Download

ARPost

Interactions in the immersive environment become increasingly realistic. Thanks to the improvements in haptics , depth of field, and other factors, users can feel that they are actually interacting with real-life objects. Introducing Ultraleap’s Fifth-Generation Hand Tracking Platform .

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AR and VR Content Creation Platform Fectar Integrates Ultraleap Hand Tracking

ARPost

For the Fectar AR and VR content creation platform users, creating XR content with hand tracking feature has just become simpler and easier. Ultraleap’s hand tracking and mid-air haptic technologies allow XR users to engage with the digital world naturally – with their hands, and without touchscreens, keypads, and controllers.

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Are Haptic Gloves Making a Comeback?

XR Today - Virtual Reality

This week, Fluid Reality debuted a haptic glove solution, which introduces a range of competitive features to the fledging XR accessories marketplace that sees haptic glove solutions present benefits in healthcare, automation, and training use cases – despite the haptic market appearing somewhat dormant in 2023.

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bHaptics announces TactGlove consumer haptic glove

The Ghost Howls

bHaptics , the Korean company focused on providing consumer-oriented haptic devices, has announced the launch of a new product of its suite: TactGlove, a wireless glove to provide haptic feedback. bHaptics is a startup that offers a suite of products to provide haptic feedback. bHaptics announces TactGlove.

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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

Creating the most immersive XR experiences requires more than just the best visuals or spatial audio technologies. Eye and hand tracking technologies embedded into wearable devices, or delivered through external sensors, provide the feedback that applications need to optimize the immersive experience for each user.

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‘Unplugged’ Review – Rock Star Ambitions Stifled by Quest’s Hand-tracking

Road to VR

Unplugged is like Guitar Hero, although instead of picking up a dedicated peripheral and jamming away, it relies on Quest’s native hand-tracking to let you shred on an air guitar without controllers. And the lack of 100 percent precise hand-tracking is a shame, because everything else about Unplugged is legitimately awesome.

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HaptX Opens Preorders for Enterprise Haptic Gloves

XR Today - Virtual Reality

HaptX opened on Tuesday preorders of its Gloves G1, an enterprise-grade haptic device for $4,500 per pair – a decrease in cost compared to previous models. Jake Rubin, Founder and CEO of HaptX , believes that haptics are the cornerstone of next-generation human-machine interface (HMI) technologies.

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