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Sandbox VR and Netflix Preparing Squid Game VR Experience

ARPost

billion hours viewed, Squid Game is Netflix’s most-watched series. And soon, Squid Game fans will be able to do more than just watch their favorite show. Netflix has announced a partnership with Sandbox VR to create a fully immersive Squid Game VR experience. When Will Squid Game VR Experience Be Available and Where?

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Virtual Reality Creeps Into Virginia Commonwealth University

VRWorld

Virginia Commonwealth University , or VCU for short, is the latest educational facility to install a Virtual Reality lab on their premises. Devices like this go far beyond the basic haptics offered by current VR gaming controllers, allowing users more complete sensations of surface and substance.

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Top 10 Real money Online slots 3 minimum deposit casino games Better Position Game 2024

AffinityVr

Live Gambling establishment An internet-based Dining table Game Casino poker Room Really worth Considering History of Gambling enterprise Gaming Inside West Virginia I along with view privacy formula to make certain research shelter try a good [.]

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Headspace Launches Social VR Mindfulness App on Quest That’s More Than Just Meditation

Road to VR

Developed by Nexus Studios and published by Headspace, Headspace XR arrives exclusively on Quest today, bringing with it both mixed and virtual reality experiences that include mood-boosting games, one-on-one guided meditations, and techniques the company says “help users strengthen their mind-body connection through movement and breathwork.”

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HaptX Secures $1.5M Grant to Build Full-body Haptics for VR & Telepresence Robots

Road to VR

The company behind the force feedback haptic gloves HaptX and research teams from Virginia Tech and University of Florida have secured a $1.5 million grant from the National Science Foundation (NSF), something the group says will allow them to build full-body haptic and force feedback tech for VR and robotics.

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Virginia Tech, University of Florida, HaptX win $1.5M NSF grant to create full-body haptic feedback for VR and robotics

HaptX

Blacksburg, Virginia and San Luis Obispo, California – A research team including Virginia Tech, University of Florida and HaptX won a $1.5 million grant from the National Science Foundation to build a new platform with an ambitious goal: the world’s first system for full-body haptic and force feedback for users in virtual environments.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

In fact, I’m a bit surprised it took this long, but researchers at Virginia Tech have put their brains to good use and come up with a way for ordinary mortals to replicate the telekinetic powers of a Jedi in Virtual Reality. It was only a matter of time.

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