article thumbnail

AR and VR Content Creation Platform Fectar Integrates Ultraleap Hand Tracking

ARPost

Focused on creating AR and VR spaces for education, training, onboarding, events, and more, and aimed at non-technical users, the company provides a cross-platform, no-code AR/VR building tool. They don’t need to know how to code to create VR apps and tools, including training programs.

article thumbnail

We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding. Meta already does that with some features (e.g.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Hand & Finger Tracking Coming Soon To The HTC Vive Pro

VRScout

Allowing these tracking capabilities without the need of an external device, such as the popular Leap Motion controller, could finally put the Vive Pro on the map by providing users a one-of-a-kind AAA VR experience that can be operated naturally with their own two hands. Image Credit: HTC / GIPHY.

HTC 317
article thumbnail

Leap Motion 3D Jam 2.0 Launches on Sept. 28th!

Leapmotion

We’ve come a long way since we first launched the Leap Motion Controller two years ago. Since we released our technology to the world, we’ve been constantly working to bring new tools and assets to developers building with the Leap Motion platform. The Leap Motion team. Launches on Sept.

article thumbnail

Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. The Leap Motion Interaction Engine provides the foundation for hand-centric VR interaction design. Scale of individual objects. Layout function.

article thumbnail

Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. sending events on HorizontalSlide, HoverBegin, and HoverEnd events. What kinds of 3D UIs would you like to see, touch, and create with these tools? In a sense, they are.

article thumbnail

Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. Like every event, it has pros and cons. The con is that it is a rather small event. The pro is that it is a great event for networking. How is Stereopsia? via Gfycat.

360 Video 204